Search found 9 matches
- Thu Oct 22, 2015 3:06 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 368698
Re: OGW Q&A with the developers
When will we get to see a new menu screen in the upcoming alphas? And possibly a better settings menu?
- Mon Jun 29, 2015 8:51 pm
- Forum: Receiver
- Topic: [i tried] receiver in unity 5
- Replies: 90
- Views: 181732
Re: [i tried] receiver in unity 5
To make the game window dynamically resizable for users, add
public static var resizableWindow: bool;
That enables window resizing without having to exit the game
public static var resizableWindow: bool;
That enables window resizing without having to exit the game
- Mon Jun 29, 2015 11:14 am
- Forum: Receiver
- Topic: [i tried] receiver in unity 5
- Replies: 90
- Views: 181732
Re: [i tried] receiver in unity 5
Perhaps instead of the tips menu, we use a tips menu that revolves around the gun like it does here: https://www.youtube.com/watch?v=EnH_gqnDFQ0
That would be very interesting to see implemented in Unity 5
That would be very interesting to see implemented in Unity 5
- Mon Jun 29, 2015 11:10 am
- Forum: Receiver
- Topic: Receiver Expanded Story
- Replies: 4
- Views: 18122
Re: Receiver Expanded Story
But the story will not be focusing on them considering they are not a Receiver. Perhaps we can leave that for another book! Surviving the Robot Apocalypse. Non-receiver style.
- Sun Jun 28, 2015 6:33 pm
- Forum: Receiver
- Topic: Receiver Expanded Story
- Replies: 4
- Views: 18122
Re: Receiver Expanded Story
Character Names Main Character now has a placeholder name: Ellis (always subject to change) Receiver that pulls Ellis into training camp: Joel Updates to Story Line Story will start off with Ellis on a normal day, with events going downward and 'ruining' his life because of the 'voices' in his head...
- Sat Jun 27, 2015 8:28 pm
- Forum: Receiver
- Topic: Receiver Expanded Story
- Replies: 4
- Views: 18122
Receiver Expanded Story
Question How would Wolfire feel about me writing a story, (maybe even a full novel), based off the world of Receiver? I would develop the world more, take suggestions from the community, and publish it as an eBook on multiple platforms. It would make the game slightly more popular and perhaps inspi...
- Sat Jun 27, 2015 12:53 pm
- Forum: Receiver
- Topic: [i tried] receiver in unity 5
- Replies: 90
- Views: 181732
Re: [i tried] receiver in unity 5
DO NOT TAKE ME VERY SERIOUSLY Perhaps if we ask David nicely, he will let us port this to iOS and Android. Make it to where you use touch controls to move and play with the gun. No HUD, use any part of the screen other than the gun to move and look. A simple swipe down drops the clip and tapping th...
- Sat Jun 27, 2015 12:41 pm
- Forum: Receiver
- Topic: [i tried] receiver in unity 5
- Replies: 90
- Views: 181732
Re: [i tried] receiver in unity 5
I can attempt to optimize the Unity 5 build for Linux. Though I'd just tell you how to do it, as Unity editor does not naively support any Linux build. I believe that the editor will automatically port the game to technically any platform, however it would be better to re-optimize the game based off...
- Fri Jun 05, 2015 9:25 pm
- Forum: Receiver
- Topic: (SPOILERS!) For Those Who Have Finished Receiver
- Replies: 21
- Views: 53810
Re: (SPOILERS!) For Those Who Have Finished Receiver
I recently had another play through of Receiver. I was using the Glock with one mag. I had obtained all but one tape!!! I'm on super edge, because I've never made it this far. I'm searching frantically, and then a flying drone comes in behind me. I turn and shoot randomly, taking out its camera. Now...