Search found 33 matches
- Mon Jan 23, 2017 8:42 pm
- Forum: Modding
- Topic: Epic First Person Mod REMASTERED b3
- Replies: 49
- Views: 24164
Re: Epic First Person Mod REMASTERED b1
im trying to use this mod Beta 1 (of course im using the B1 version of the mod) but for some reason when i'm in first person, the camera doesnt properly follow the player and turning the camera wont turn the character with it, once i exit first person mode, the character is simply headless. i made s...
- Sun Oct 09, 2016 10:02 pm
- Forum: Modding
- Topic: [Tweak] Revolver F Key
- Replies: 3
- Views: 1320
Re: [Tweak] Revolver F Key
When testing Therium-2 levels, I found that having every enemy on the level dead while I'm editing is (obviously) way better for my framerate. But, having to play through the level every time and kill the enemies over and over again got a bit tiresome. So, I decided to extend the range of the F key...
- Wed Dec 02, 2015 5:45 am
- Forum: Modding
- Topic: [CHARACTER] (Assassin's Creed) Bunny Assassin!
- Replies: 19
- Views: 4307
Re: [CHARACTER] (Assassin's Creed) Bunny Assassin!
I got the same thing when I went on internal testing, or another alpha, the thing is for me a209 works, are you using a different alpha?Anton wrote:When I try to use the rearchoke.xml file, I get an error:
- Sun Nov 08, 2015 3:08 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Sumlauncher error
- Replies: 3
- Views: 742
Re: Sumlauncher error
same here. HAAAAAAALP! SOMEBODY! HAAAAAAAAAALP!Crazywaffel wrote:When i use sumlauncher the game has a "fatal error" on launch even if i launch it from steam. to fix it i have to uninstall sum launcher and the game. please help
- Fri Oct 23, 2015 11:04 pm
- Forum: Modding
- Topic: [CHARACTER] (Assassin's Creed) Bunny Assassin!
- Replies: 19
- Views: 4307
Re: [CHARACTER] (Assassin's Creed) Bunny Assassin!
I actually made Arno and Elise bunnies for when one of the first Ac Unity trailers came out. they aren't exactly great... OvergrowthScreenshot00055.jpg OvergrowthScreenshot00057.jpg OvergrowthScreenshot00058.jpg OvergrowthScreenshot00056.jpg eventually I dropped the map, because I couldn't support ...
- Fri Oct 23, 2015 10:42 am
- Forum: Modding
- Topic: [HELP] sounds
- Replies: 2
- Views: 733
[HELP] sounds
can someone help me on how I can implement custom sound effects and music into overgrowth, in a way in which it only activates in a certain area
- Thu Oct 22, 2015 7:12 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: rearchoke
- Replies: 5
- Views: 1193
Re: rearchoke
Thanks!akazi wrote:Updated my first post.QuantumSoldier1 wrote:No, I mean the attack file. I was trying to mod the game, but I didn't make a backup file.akazi wrote:I only assume you mean the animations.
Place in Data/animations.
https://www.dropbox.com/s/re4acbixma6h7 ... e.zip?dl=0
- Tue Oct 20, 2015 9:07 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: rearchoke
- Replies: 5
- Views: 1193
Re: rearchoke
No, I mean the attack file. I was trying to mod the game, but I didn't make a backup file.akazi wrote:I only assume you mean the animations.
Place in Data/animations.
https://www.dropbox.com/s/re4acbixma6h7 ... e.zip?dl=0
- Sat Oct 17, 2015 9:30 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: rearchoke
- Replies: 5
- Views: 1193
rearchoke
can somebody give me a copy of the original overgrowth "rearchoke" (I'm like that one guy that doesn't make backups)
- Sat Oct 10, 2015 9:14 pm
- Forum: Modding
- Topic: Mod requests
- Replies: 21
- Views: 3957
Re: Mod requests
[REQUEST] Something that would be cool in a game like Overgrowth would be a smoke bomb. It should have a functionality to be dropped right to the ground and explode into smoke on impact, be able to blind enemies inside the cloud, and make those inside invisible to others. Would anyone want to have a...
- Thu Oct 01, 2015 11:11 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: HAAAALP!!!
- Replies: 2
- Views: 687
Re: HAAAALP!!!
"Could not find bake_gi in hash map" Every time that I try to launch overgrowth, I get this error. I cant play anymore. I tried uninstalling, and then reinstalling, but that didn't work. It sounds like you installed the internal_testing build, which is definitely known to be buggy... Try ...
- Wed Sep 30, 2015 6:08 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: HAAAALP!!!
- Replies: 2
- Views: 687
HAAAALP!!!
"Could not find bake_gi in hash map"
Every time that I try to launch overgrowth, I get this error. I cant play anymore. I tried uninstalling, and then reinstalling, but that didn't work.
Every time that I try to launch overgrowth, I get this error. I cant play anymore. I tried uninstalling, and then reinstalling, but that didn't work.
- Sat Sep 26, 2015 11:34 pm
- Forum: Modding
- Topic: [CHARACTER] (Assassin's Creed) Bunny Assassin!
- Replies: 19
- Views: 4307
Re: [CHARACTER] (Assassin's Creed) Bunny Assassin!
Oh, hey! I just did an assassination animation, no clue whether it works, or if it was just a waste of time, but I designed it off the Assassins Creed 1-'rev' assassination, that forced your character to stay still, much as the Og choke does. Here's the folder with the .anm files in: Assassin.zip A...
- Sat Sep 26, 2015 8:27 pm
- Forum: Modding
- Topic: [CHARACTER] (Assassin's Creed) Bunny Assassin!
- Replies: 19
- Views: 4307
Re: [CHARACTER] (Assassin's Creed) Bunny Assassin!
Really now, it still is understandable. No need to get annoyedEPR89 wrote:Just because this annoys me to no end:halzoid wrote:and it creates no lag, which is a big bonus for me!
The expression is framerate drop or something along those lines. Lag and low frame rate are two different things.
- Sat Sep 26, 2015 8:24 pm
- Forum: Modding
- Topic: [SUMLauncher] Community Content Submission Process
- Replies: 38
- Views: 39999
Re: [SUMLauncher] Community Content Submission Process
I have my character ready for the SUMLauncher. I am a bit clueless so let me know if I did anything wrong that would cause a problem for it to be on SUMLauncher. viewtopic.php?f=16&t=38426