Search found 10 matches
- Thu Nov 24, 2016 3:29 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Yeah i changed it to a tangent map
- Tue Nov 22, 2016 6:17 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
So I did that and now there is definitely shading but it has this strange thing where the whole model lights up and darkens depending on the angle of view...
- Tue Nov 22, 2016 6:07 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Okay thanks! I'll try that
- Mon Nov 21, 2016 3:36 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Here it is
- Mon Nov 21, 2016 3:31 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Sorry I just got back to my computer, (I was gone for the weekend), but sure I will be happy to zip it up and send it to you
- Fri Nov 18, 2016 12:57 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
When I use a tangent normal map it makes the object look flat even with cubemapitem,
and nothing ever changes when I change the shader name line
and nothing ever changes when I change the shader name line
- Wed Nov 16, 2016 5:37 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Does anyone know if there is a way to make it use tangent normals without making it a flat object?
- Wed Nov 16, 2016 4:44 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
Okay will do, thanks for your help
- Wed Nov 16, 2016 4:08 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Re: Overgrwoth Custom Weapon Shading
I am using the typical one, cubemapobjitem
when I use tangent it has no shading at all
and this is my normal map...
when I use tangent it has no shading at all
and this is my normal map...
- Wed Nov 16, 2016 2:49 pm
- Forum: Wolfire
- Topic: Overgrwoth Custom Weapon Shading
- Replies: 16
- Views: 16996
Overgrwoth Custom Weapon Shading
Hi I am trying to make a spiked baseball bat, but the shading is always messed up, like this...