Search found 101 matches
- Thu Feb 16, 2012 6:35 am
- Forum: Modding
- Topic: SUM OG Utilities - Overview Post
- Replies: 26
- Views: 28807
Re: SUM OG Utilities - Overview Post
Yaaaahhhhh
- Tue Feb 14, 2012 3:25 am
- Forum: Modding
- Topic: SUM OG Utilities - Overview Post
- Replies: 26
- Views: 28807
Re: SUM OG Utilities - Overview Post
lol, Tell him to give you source access and submit a patch :p.
- Tue Feb 14, 2012 3:02 am
- Forum: Modding
- Topic: SUM OG Utilities - Overview Post
- Replies: 26
- Views: 28807
Re: SUM OG Utilities - Overview Post
The problem is that it would not be possible to use such a system to download/install the mods You can use launch application links, or you could hardcode a download folder and fetch the required files from there. If we're being Awesomium specific, here is a link: http://support.awesomium.com/discu...
- Mon Feb 13, 2012 2:55 pm
- Forum: Modding
- Topic: SUM OG Utilities - Overview Post
- Replies: 26
- Views: 28807
Re: SUM OG Utilities - Overview Post
I've been thinking about writing a quick mod catalogue website for a while now. Wouldn't it just be easier to write one website for browsing, commenting, voting and downloading(as opposed to having the Mod Manager connect to anything), and then open it inside OG (like Steam does with its store) And ...
- Thu Feb 09, 2012 2:07 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth MMO
- Replies: 51
- Views: 11495
Re: Overgrowth MMO
You have some good ideas, but: * OG will never support lots of players. * Wolfire won't make an MMO. So let go of those ideas. Let's consider 12 players (NPC and Human) in a game. This is around the average number of players in a sports game and more than any human can readily keep track of at any o...
- Tue Mar 22, 2011 5:50 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Multiplayer enhancement [Brainstorm]
- Replies: 63
- Views: 10265
Re: Multiplayer enhancement [Brainstorm]
Adventure: Teams are divided into protagonists and NPCs. The protagonists play together through a single-player level while the second team takes on all the roles of the various NPCs that would fill that level (friendly-ones with a chat-like dialog system, and enemy ones). The NPC team can switch be...
- Mon Jul 19, 2010 6:44 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 87, weekly build
- Replies: 34
- Views: 5821
Re: Unofficial alpha 87, weekly build
I'm getting the same error as Frederic.
My graphics card is an HD5770.
My graphics card is an HD5770.
- Wed Jun 23, 2010 5:43 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Problem controlling Robbert?
- Replies: 4
- Views: 1019
Re: Problem controlling Robbert?
This isn't surprising, 8/9 are hardly intuitive.
I'm working on a quickstart infographic right now that will hopefully become part of the game and stop this from happening to anyone ever again.
I'm working on a quickstart infographic right now that will hopefully become part of the game and stop this from happening to anyone ever again.
- Tue Jun 15, 2010 8:10 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 83, weekly build
- Replies: 26
- Views: 4959
Re: Unofficial alpha 83, weekly build
Problems! -I had to run this "as Administrator" to get it to take less than 30mins to load a level. -The config file keeps getting locked so I can't edit it? Quickfix: Move it somewhere else, edit it, and move it back -I keep trying to use Robbert to work out the scale of things, but he ke...
- Thu Feb 04, 2010 2:33 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Will it work???
- Replies: 13
- Views: 2497
Re: Will it work???
Start->Run->type "dxdiag"->click no->click "Display" tab
Post the "Name:" under Devices here on this forum.
Then we can help you.
Mine says:
Device
Name: NVIDIA GeForce 8400m GS
Manufacturer:
etc.
Post the "Name:" under Devices here on this forum.
Then we can help you.
Mine says:
Device
Name: NVIDIA GeForce 8400m GS
Manufacturer:
etc.
- Thu Nov 05, 2009 5:36 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Combat controls thread
- Replies: 40
- Views: 6671
Re: Combat controls thread
It would be cool to have it so that you can bind as many controls to a single key as you like. This is awesome because the game's actions are already context sensitive, so it will only execute the action/s that can be done in the current context. If that is a lot of actions, it can just do the first...
- Thu Nov 05, 2009 5:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Scene makeup: Will my dream scenario be possible?
- Replies: 49
- Views: 7538
Re: Scene makeup: Will my dream scenario be possible?
not enabling the player to watch the cave from different angles as some of them would look really awkward This makes no sense, are you thinking of a sprite? A model is 3d, by the very nature of it you can look at it from more than one angle. models are mostly for linear-based games What is a linear...
- Thu Nov 05, 2009 4:55 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Multiplayer map editing?
- Replies: 25
- Views: 3127
Re: Multiplayer map editing?
I talked about actually making this as a mod with Jeff months ago, but Overgrowth didn't have the required calls open (Like making a new block in a client's game) so I would've had to hijack the mouse and all sorts, needless to say it looked really messy. I don't know if they've opened up those vari...
- Thu Nov 05, 2009 4:37 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Pre Order Community Model Pack
- Replies: 11
- Views: 2304
Re: Pre Order Community Model Pack
Awesome.
Keep up the good work
Keep up the good work
- Tue Oct 20, 2009 6:50 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Scene makeup: Will my dream scenario be possible?
- Replies: 49
- Views: 7538
Re: Scene makeup: Will my dream scenario be possible?
In industry, they just use models of caves and put them on top of terrain. It's not hard to do, that's why they do it in industry. So if you want caves, do what they do in industry and make a cave model. Overgrowth isn't about caves. If you really wanted that effect right now without modeling you co...