Search found 38 matches

by Alorwin
Mon Feb 24, 2014 11:54 pm
Forum: Desperate Gods
Topic: Simple Deck Mod Request
Replies: 3
Views: 19077

Re: Simple Deck Mod Request

Mod accepted and completed: https://www.mediafire.com/?aq1165x5sz8ubom
by Alorwin
Mon Feb 24, 2014 10:44 pm
Forum: Desperate Gods
Topic: Desperate Gods modding tips, for Unity-newbs.
Replies: 3
Views: 20360

Desperate Gods modding tips, for Unity-newbs.

Originally posted on Reddit, but this forum could benefit from it as well. Important thing I forgot to mention before typing all the below: To save your changes of a prefab to the prefab and thus to make them apply when you compile/test your changes, look in the upper-right under the Inspector tab. ...
by Alorwin
Sat Feb 22, 2014 12:41 am
Forum: Desperate Gods
Topic: [Modding]Basic Modding, What I/We have found.
Replies: 6
Views: 22070

Re: [Modding]Basic Modding, What I/We have found.

So I'm on Unity 4.3.4 and trying to mod DG, but this stuff about how to add image graphics... I can't figure it out. Because there is no array for me to fiddle with. Or something.

Note: I don't know how to use Unity. I've never done this before
by Alorwin
Mon May 23, 2011 2:36 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: I DEMAND AN OVERCRAFT MOD!
Replies: 5
Views: 1132

Re: I DEMAND AN OVERCRAFT MOD!

Silverfish wrote:Currently not possible as there is no way to manipulate objects using script.
LugaruFan wrote:Silverfish's one is better, try his out.
I didn't actually make it, I just improved a version someone else made. :)
Can I get some details on this or links on this first-person mod?
by Alorwin
Mon May 23, 2011 11:28 am
Forum: Overgrowth - Secret Preorder Forum
Topic: I DEMAND AN OVERCRAFT MOD!
Replies: 5
Views: 1132

Re: I DEMAND AN OVERCRAFT MOD!

Right, I figured out a bad FPS view point. http://www.youtube.com/watch?v=j-bL3iAFKJM will show it off, and some leg-cannoning, once youtube processes the video.
by Alorwin
Mon May 23, 2011 11:24 am
Forum: Overgrowth - Secret Preorder Forum
Topic: When released
Replies: 19
Views: 2688

Re: When released

TF2 Turner-Cap. Bloody, of course. Medic-only. It shall be called the "Brain Surgeon". :D
by Alorwin
Mon May 23, 2011 10:34 am
Forum: Overgrowth - Secret Preorder Forum
Topic: I DEMAND AN OVERCRAFT MOD!
Replies: 5
Views: 1132

I DEMAND AN OVERCRAFT MOD!

But we'll need optimization to support all the blocks. With all the scripting in place right now, it is probably possible. I'm not even smart enough to make the camera first-person.
by Alorwin
Tue Mar 10, 2009 6:33 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Floating rabbots!
Replies: 8
Views: 1365

Re: Floating rabbots!

overgrowth2.zip
(1.22 MiB) Downloaded 60 times
How about this? Grabbing ceilings?
by Alorwin
Tue Mar 10, 2009 6:09 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Floating rabbots!
Replies: 8
Views: 1365

Re: Floating rabbots!

Right, I'm just saying, it's grabbing a little... hard?
by Alorwin
Tue Mar 10, 2009 5:59 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Floating rabbots!
Replies: 8
Views: 1365

Floating rabbots!

Geepers batman!
It's 720p rez, but low quality to save on size.
overgrowth.zip
(698.52 KiB) Downloaded 70 times
by Alorwin
Mon Mar 09, 2009 10:35 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Distributed, crowd-sourced level building
Replies: 10
Views: 1566

Re: Distributed, crowd-sourced level building

On object limits: I've run up to 2700 objects, though there was massive frame-drops at that number.
by Alorwin
Fri Jan 30, 2009 3:43 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Fastest and best looking realtime fur..IMO.
Replies: 16
Views: 2582

Re: Fastest and best looking realtime fur..IMO.

The source is included, so anyone with coding-skill could in theory figure out how to pull the furshader from it and make an OpenGL shader, I suppose.

But keep in mind, this is DirectX, Overgrowth is OpenGL. Different languages. :(
by Alorwin
Tue Jan 27, 2009 4:08 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Playing with Me, Myself, and I
Replies: 3
Views: 861

Playing with Me, Myself, and I

Image

:D I can now run 3 copies at once, with 60 frames per.
by Alorwin
Fri Jan 23, 2009 7:52 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Multiplayer Tips and Problems
Replies: 2
Views: 799

Re: Multiplayer Tips and Problems

Felt like it'd grab more attention to the createlocal fact then posting in yours, which was primarily what I was after.
by Alorwin
Fri Jan 23, 2009 8:50 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Multiplayer Tips and Problems
Replies: 2
Views: 799

Multiplayer Tips and Problems

With the help of a friend I went to figuring out some of the multiplayer finnickynesses... createlocal creates a local-client into your own server. Pressing 8 on the other hand, does not. [that means createlocal is how you interact with people connecting to you] Pressing tab slows down what you do a...