I can't either. I can create rigging points with Ctrl+click but I cannot join them.tomascokis wrote:Also, I can't link nodes, I know its option alt, and it shows a cursor with a '-', but it doesn't do anything.
Search found 21 matches
- Tue Oct 06, 2009 2:54 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial, alpha 47 weekly build
- Replies: 22
- Views: 3500
Re: Unofficial, alpha 47 weekly build
- Fri May 22, 2009 2:08 pm
- Forum: Lugaru
- Topic: Lugaru: Reluctant Assassin
- Replies: 119
- Views: 321093
Re: Lugaru: Reluctant Assassin
Great campaign, congratulations.
It was really funny and the difficulty was perfect, thank you.
It was really funny and the difficulty was perfect, thank you.
- Sun Apr 05, 2009 5:58 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Mario Level 1-1
- Replies: 8
- Views: 1705
Mario Level 1-1
I was bored yesterday so I decided to do this: http://b3.s3.quickshareit.com/mario1a1a29.png It's the first level from the original Mario. It's completely useless in the game but it looks nice and I have practiced a bit with Wings3D and Overgrowth's map editor while doing this :lol: Here are some ot...
- Sun Apr 05, 2009 5:19 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial, alpha 20 weekly build
- Replies: 31
- Views: 4984
Re: Unofficial, alpha 20 weekly build
Yes, I edited it and save it as a .txtCount Roland wrote:are you saving it in the right format?
In Lugaru I didn't have any problem editing the config.
Thank you
- Sat Apr 04, 2009 10:19 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial, alpha 20 weekly build
- Replies: 31
- Views: 4984
Re: Unofficial, alpha 20 weekly build
Hmm, go into /Data ( if on a mac right click Overgrowth a20, choose 'show package contents', and follow this path: Picture 3.png ) And open config.txt inside there is a line that says the following: key[console]: ` try changing the ` there to another button, for example u. does that do anything? I ...
- Sat Apr 04, 2009 9:24 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial, alpha 20 weekly build
- Replies: 31
- Views: 4984
Re: Unofficial, alpha 20 weekly build
I have a problem, I can't see the console when I press "`"
And I have a question... how do I save my current scene into a .xml file?
Thank you very much.
And I have a question... how do I save my current scene into a .xml file?
Thank you very much.
- Sun Mar 08, 2009 11:17 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to make your own models for OG
- Replies: 41
- Views: 7108
Re: How to make your own models for OG
I've used Gimp to make normal maps and it works great, thank you. :mrgreen: Ah, nice work XD Someone needs to show me how to compile the source of that normal map gimp plugin for mac <_< the guy only has the windows executable on his page. If that does work for both mac and pc then, that would prob...
- Sat Mar 07, 2009 5:08 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to make your own models for OG
- Replies: 41
- Views: 7108
Re: How to make your own models for OG
I've used Gimp to make normal maps and it works great, thank you.
- Fri Mar 06, 2009 6:58 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to make your own models for OG
- Replies: 41
- Views: 7108
Re: How to make your own models for OG
Another test :
- Thu Mar 05, 2009 12:33 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to make your own models for OG
- Replies: 41
- Views: 7108
Re: How to make your own models for OG
Oh excellent! Were there any parts that were unclear or difficult to follow along with? I will have to look into the shiny-ness. I think I know what might be doing that. Update: Added 'Other Resources' Section at the bottom. If you have any links or good modeling resources feel free to link them an...
- Thu Mar 05, 2009 6:22 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How to make your own models for OG
- Replies: 41
- Views: 7108
Re: How to make your own models for OG
Great tutorial, thank you very much.
I've made a simple sphere and this is the result:
I've made a simple sphere and this is the result:
- Tue Jan 06, 2009 6:48 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha 8 Links!
- Replies: 15
- Views: 2725
Re: Alpha 8 Links!
The same here, but I use Leopard on an iMac.
- Tue Dec 02, 2008 3:31 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: The Bugs Thread
- Replies: 128
- Views: 28363
Re: Alpha 3 Error Messages on Mac Pro OS X 10.5
I get exactly the same errors you get.thingythekid wrote:[...]
- Wed Nov 26, 2008 1:41 pm
- Forum: Wolfire
- Topic: OFFICIAL LUGARU COMPETITION THREAD
- Replies: 28
- Views: 29694
Re: OFFICIAL LUGARU COMPETITION THREAD
That's what I meant, thank you very much.Viking Zippy wrote:The HUD or text? The text is in the config under "text", just change the 1 above it to a 0.
The text still shows while the map editor is on, but disappears the second you turn it off.
- Wed Nov 26, 2008 11:24 am
- Forum: Wolfire
- Topic: OFFICIAL LUGARU COMPETITION THREAD
- Replies: 28
- Views: 29694
Re: OFFICIAL LUGARU COMPETITION THREAD
How can I hide the HUD of the debug mode?
I searched, but I couldn't find about it. Thank you very much.
I searched, but I couldn't find about it. Thank you very much.