Search found 9 matches
- Tue Feb 14, 2012 10:56 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: alpha 168 - No graphics card detected
- Replies: 7
- Views: 1254
Re: alpha 168 - No graphics card detected
well that issue isnt related. oh.. i just figured since i got the same error message as you that our problems were related. sorry for clogging up your post! :? atm you cant turn off shaders. turning them off should crash the game. shaders have to be on for the game to run at this time i didn't real...
- Tue Feb 07, 2012 4:33 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: alpha 168 - No graphics card detected
- Replies: 7
- Views: 1254
Re: alpha 168 - No graphics card detected
I have the same problem. The big issue for me is that my inability to disable Shaders results in some pretty weird graphics. I mean weird to the point of unplayability. I took some screenshots: This is my SUMLauncher Config settings. I checked the config.txt file as well. Shaders are set to false. h...
- Thu Jan 19, 2012 6:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: *What animal will you play as or love to see implemented?
- Replies: 812
- Views: 105257
Re: WHAT RACE DO U WANT TO BE? or c be implemented into the
I can't help but think of this, when reading this thread: http://www.youtube.com/watch?v=ubT6L7kollg Lyrics: There is a mountain of snow, up past the big glen We have a castle enclosed, there is a fountain Out of the fountain flows gold, into a huge hand That hand is held by a bear who had a sick ba...
- Fri Oct 21, 2011 8:40 am
- Forum: Modding
- Topic: Slow Motion Mod
- Replies: 25
- Views: 4257
Re: Slow Motion Mod
Found it! last was right. void TakeBloodDamage(float how_much){ after line knocked_out = _unconscious; I added the following in TakeDamage and TakeBloodDamage respectively: ... if(!this_mo.controlled && tethered == _TETHERED_FREE){ this_mo.PlaySoundGroupVoice("death",0.4f); + Timed...
- Thu Oct 20, 2011 7:02 am
- Forum: Modding
- Topic: Slow Motion Mod
- Replies: 25
- Views: 4257
Re: Slow Motion Mod
..if you've removed all the sections that were commented out by // then you have done the same thing I did to originally create this mod. That's exactly what I did.. I have been meaning to read through the code to see if I could glean some information from it and figure out, where one might add som...
- Wed Oct 19, 2011 9:10 am
- Forum: Modding
- Topic: Slow Motion Mod
- Replies: 25
- Views: 4257
Re: Slow Motion Mod
Hello, I'm a long time Wolfire fan and have been following the development of Overgrowth since the blood tests . Meanwhile, this is my first post in the Secret Preorder Forum, so please bear with me if this is the wrong place to post this particular question. When playing around with the weekly alph...
- Mon Dec 29, 2008 12:45 pm
- Forum: Lugaru
- Topic: The Weapon Shop
- Replies: 1163
- Views: 711437
Re: Lotus Wolf's Weapon Shop
are you kiddin' me? have you ever played diablo 2 LOD? that image is pretty much a high-res version of the assassin's starting weapon: the katar.blood-shard wrote:gameman581 wrote:
that looks...kinda like one the alter weapons for voldo in soulblade/soulcalibur
- Mon Dec 29, 2008 12:42 pm
- Forum: Lugaru
- Topic: The Weapon Shop
- Replies: 1163
- Views: 711437
Re: Lotus Wolf's Weapon Shop
awesome! thanks! can't wait! btw that HD-set is friggin' cool!Lotus Wolf wrote:Why... Thank you bingocaller! and yes, i'll make a sai for you!
- Sun Dec 28, 2008 4:03 pm
- Forum: Lugaru
- Topic: The Weapon Shop
- Replies: 1163
- Views: 711437
Re: Lotus Wolf's Weapon Shop
hi Lotus Wolf! first of all i just want to say that i'm a great fan of your work! i have tried out at least a dozen of your awesome weapons already! there's one weapon i'm missing though: a sai instead of the knife (it should be a little longer than the knife, preferably) would be awesome! it doesn'...