Search found 1199 matches

by Wilbefast
Mon Jun 11, 2012 7:49 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I think the story should reflect your choices but not so much the levels themselves: all the levels should be playable, to a degree, in different ways. Would you rather a large number of levels organised into different paths, or a smaller number of better-made levels? This ain't cloud-cuckoo-land, t...
by Wilbefast
Wed Jun 06, 2012 3:17 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I was thinking that the game could measure your skills, weaknesses, and playing styles in the first few levels and put you on one track based on its calculations. This way, there wouldn't be a more than a few path changes during the game and the level quantity would remain fairly low. So it would b...
by Wilbefast
Wed Jun 06, 2012 7:15 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

The game could give you levels that would provide challenge, but not frustration. If you play the first few levels using stealth tactics, the game would take you down a path with a higher percentage of stealth based challenges. If you like big ol' brawls, the game will give you a suitable path and ...
by Wilbefast
Tue Jun 05, 2012 11:55 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I don't know why more game designers don't pull the fatalism card. Ie. no matter what choices you makes, your destiny is to play levels 1-10 then fight the boss :P In Iji you might want to save the Tansen but no matter what choices you make and how few you kill, they're all doomed. Here's an idea: m...
by Wilbefast
Tue Jun 05, 2012 10:20 am
Forum: Wolfire
Topic: Fix for Amnesia buzzing sound, Ubuntu 10.04 64 bit
Replies: 0
Views: 5473

Fix for Amnesia buzzing sound, Ubuntu 10.04 64 bit

NB - same fix that worked with Penumbra seems to work with Amnesia too :) Penumbra Painful intermittent buzzing sound. Neither a direct "pasuspender" nor the above, nor changing the output using options > sound > output seems to fix the problem. So we're going to have to go for the throat:...
by Wilbefast
Tue Jun 05, 2012 9:21 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

Maybe this would add more to a choose-your-own-path game than "Do you kill this guy or that guy?". I think that branching possibilities would be much more believable if they were determined by how you play. Lugaru challenge levels already had a way of measuring how you play. I agree with ...
by Wilbefast
Mon Jun 04, 2012 5:09 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

The attack button is a binary input unfortunately, but the weapons are a useful tell. I know of two games that have used sheathing and drawing of weapons as a way of making decisions in-game. Here's the oft-cited example: http://www.youtube.com/watch?v=G5iGOaIHFug It would be useful to be able to st...
by Wilbefast
Mon Jun 04, 2012 4:42 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

There may be mothers and children in this den... and I'm not so sure that I care anymore. Another line of dialogue that's none too coherent with a pacifism run... then again trying to be pacifistic was a bit difficult in Lugaru. It was hard not to accidentally "break" the enemies sometime...
by Wilbefast
Mon Jun 04, 2012 4:37 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Wondering how many Linux users are on here
Replies: 10
Views: 1775

Re: Wondering how many Linux users are on here

Rhaedas wrote:Non-Linux users might not even care to read the topic, so the results might be a bit skewed.
+1

But 52 of us (and counting?) ain't half bad, aye :D
by Wilbefast
Fri Jun 01, 2012 2:34 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Pink beards
Replies: 112
Views: 12229

Re: Pink beards

I read some review: apparently it sucks - but then Game of Thrones as a game where you're doing anything other than plotting and exchanging witticisms with other courtiers just wouldn't be in the spirit of things. An ARPG? Puh-please :roll:
by Wilbefast
Thu May 31, 2012 11:51 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Pink beards
Replies: 112
Views: 12229

Re: Pink beards

Jaz wrote:PEGI believes far too much in the idea that all children are vulnerable and are corrupted by violence. I watched 18s when I was 11, and I turned out only a little bit crazy...
Meanwhile I wasn't exposed to any sex or violence as a child, and I'm completely bat-shit. The world is unfair :?
by Wilbefast
Thu May 31, 2012 3:35 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I forgot to mention the Suffering: like Iji it's a game with purely linear progression, ergo no need to build multiple versions of levels, but you still have interesting choices that do make a difference: In The Suffering you define the main-character's past by how you behave, that is by whether you...
by Wilbefast
Wed May 30, 2012 3:31 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I suppose what I'd like to see is not just a look at the cultural effects of violence, but also the personal effects. Turner says "do I have to kill everybody (...)" at one stage, even if you haven't killed anybody. Based on kill-count I guess you could swap dialogue in and out as in Iji,...
by Wilbefast
Wed May 30, 2012 2:16 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Consequences of violence -- have your say!
Replies: 44
Views: 10247

Re: Consequences of violence -- have your say!

I love the pictures :D I'd think it would be the dogs who'd more likely fight you one on one, for the sake of honour. The wolves are supposed to be barbarians! The rats, meanwhile, would operate at the opposite side of the spectrum, only fighting when they well-and-truly outnumber the enemy. Thing i...