Search found 13 matches

by Xegrot
Sat Aug 04, 2012 7:41 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a188, weekly build
Replies: 27
Views: 6953

Re: Unofficial Overgrowth a188, weekly build

You forgot to centre the cursor when you click the buttons at the end of a challenge level, now whenever I try to attack after clicking the button to start the game it can restart the level or quit to the menu/ I'm having this same problem. It's because the buttons on the Challenge Over screen stil...
by Xegrot
Sat Jun 02, 2007 6:33 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

Apparently, if you draw two imaginary lines across a dogs face, going from ear to opposite lower jowel, forming an "X", and then hit with a hard blow where "X marks the spot", you'll instantly kill the dog. O_O You made me kill my dog you B@$%@*&! Just kiddin'... I'm gonna h...
by Xegrot
Wed Apr 04, 2007 7:27 pm
Forum: Lugaru
Topic: additions to the combat system (Lugaru)
Replies: 401
Views: 340592

Froot Loops rock... :twisted:
by Xegrot
Sat Mar 10, 2007 11:57 pm
Forum: Wolfire
Topic: Lugaru 2 simply looks amazing
Replies: 9
Views: 9457

Kalexon wrote:Yeah, last one was in December, although I figure the longer the wait the heavier the heat that comes crashing down next blog update.
Agreed. Like I said on my comment on the blog, we don't need a date. We don't need a demo. All we need is patience.
by Xegrot
Sat Mar 10, 2007 11:56 pm
Forum: Lugaru
Topic: An attempt at Lugaru fanfiction.
Replies: 42
Views: 47131

I'm lovin' it! (NOT in the tune of McDonalds! :P)

The description is awesome and the way you portrayed everything was good, too. I especially liked the battle. Excellent work, keep going!
by Xegrot
Sat Mar 10, 2007 11:30 pm
Forum: Wolfire
Topic: Possible Lugaru multiplayer types
Replies: 366
Views: 280302

I don't know if this has been mentioned or not but my idea is KIND of from Prince of Persia: Warrior Within. Duel Race: Two hallways filled with every trap imaginable. Two rabbits. One goal: Reach the end and NOT get your fuzzy ass kicked! The two players will have to get past traps, climb, jump fro...
by Xegrot
Thu Oct 12, 2006 5:38 pm
Forum: Randomness
Topic: Come to explain your ridiculous forum names
Replies: 135
Views: 95261

Hmmm... my name just popped out of no where. I used it for Halo CE when I played online, and I still use it, but now I like, use it everywhere... there's no real story behind it...
by Xegrot
Thu Oct 12, 2006 1:24 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

tallyl.iii wrote:Like. . . like. . . this!

Or this!
Exactly what I meant Lol
by Xegrot
Wed Oct 11, 2006 11:47 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

O, and by the way, when I say giant shuriken, I dont mean a sawblade circular thingy....

imagine an ordinary star shuriken, and now enlarge it until its the size of a small ceiling fan XD
by Xegrot
Sun Oct 08, 2006 5:16 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

I have a new idea...

Add shurikens (throwing stars, etc.) They can be different sizes and shapes, for different accuracy and speed. Lol, that would be so cool: seeing Turner come around a corner with a giant shurkien in his hand and whirl it to cut off some fool's head! XP
by Xegrot
Fri Aug 04, 2006 1:26 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

Yeah, maybe not floating platforms, but what you said, like Prince of Persia type puzzles. Prince of Persia rocks! Hmmm... something else to add. Got any more ideas?

Oh yeah, wall running! If there's a gap thats too far and there's a wall, you can use a certain button to run along the wall!
by Xegrot
Thu Aug 03, 2006 10:03 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

Hmmm, well since the game is based more on combat, they could make loose puzzles, like so: Say, you find something engraved on a wall, you go over and read it, and it shows a scripture of switches that must be pressed in a certain order. Once that happens, you drop down when the floor breaks (or som...
by Xegrot
Thu Aug 03, 2006 8:08 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 1153628

I've got an idea! There should be certain levels where you get to visit temples and shrines and tombs loaded with enemies and traps. Some spaces should be tight quartered for certain puzzles and traps. Other areas should be big for larger puzzles and combat. And another thing... voice acting! I don'...