Search found 2 matches

by Bitl
Wed Oct 03, 2018 8:05 pm
Forum: Wolfire
Topic: Black Shades Enhanced V1.1.1 Mod
Replies: 0
Views: 107

Black Shades Enhanced V1.1.1 Mod

Hello everyone. Very recently, I figured out how to compile the code of Black Shades' Windows port, which I documented here: I might have figured out how to compile the Windows version of the game properly. Black Shades uses SDL 1.2.5 for Visual C++ 6 , the OpenAL 1.0 SDK, GLUT v37 beta, and optiona...
by Bitl
Wed Oct 03, 2018 6:20 am
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 27385

Re: Black Shades Modding

I'm sorry for the 2-year long bump (It's probably worse since I just joined honestly but idk) but I might have figured out how to compile the Windows version of the game properly. Black Shades uses SDL 1.2.5 for Visual C++ 6 , the OpenAL 1.0 SDK, GLUT v37 beta, and optionally the Vorbis OGG api (IDK...