Search found 122 matches
Re: Fan Art
Here's a picture I made. It's not really for this game, I made it to visualize my prophet in a Dominions 3 session. (in case someone here plays Dom3 it's a LA R'lyeh starspawn prophet with unequal obesity) Anyways, I thought it could serve as inspiration for a race of squidmen. In case they implemen...
- Wed Apr 06, 2011 12:46 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: *What animal will you play as or love to see implemented?
- Replies: 812
- Views: 118254
Re: WHAT RACE DO U WANT TO BE? or c be implemented into the
I want a race of squidmen, illithid looking badasses.
Like so:
Like so:
- Fri Mar 11, 2011 7:49 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: On the subject of rat feet...
- Replies: 13
- Views: 2026
Re: On the subject of rat feet...
Good catch.
Different feet positions helps distinguishing the races of the game, and they ARE going for a realistic look. So it makes sense design wise. The first rat model is also yet to be made, so there's no excuse not to get it right.
Different feet positions helps distinguishing the races of the game, and they ARE going for a realistic look. So it makes sense design wise. The first rat model is also yet to be made, so there's no excuse not to get it right.
- Sun Nov 21, 2010 7:05 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Grabbing
- Replies: 24
- Views: 3088
Re: Grabbing
No opinion about the ragdoll+grab thingy. However it would be awesome to be able to drag bodies away into hiding after you killed them, not to alert other enemies walking by. Likewise enemies should be alerted if they find a dead body, cry for help(not run to fetch like in Lugaru) and start searchin...
- Sun Nov 07, 2010 8:17 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Fighting/Ninja Moves
- Replies: 15
- Views: 2120
Re: Fighting/Ninja Moves
If there are levels where you need to fool guards you're one of the general crowd or such, walking could be used as less alerting while sneaking or running identifies you as a suspicious character. I have no idea if the gameplay will be that complex though. Anyway, having a walk/run switch is a very...
Re: Fan Art
It was a joke.
Re: Fan Art
And who the hell are you to define what is or is not art?Freshbite wrote: _________________________
-- Identified as a Spammer / Advertiser
-- Links removed.
-- Post locked from further editing.
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// Freshbite
- Mon Sep 27, 2010 1:41 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Screen capture software better than fraps?
- Replies: 13
- Views: 1866
Re: Screen capture software better than fraps?
What about Snapz pro? http://www.ambrosiasw.com/utilities/snapzprox/ Maybe it's only for mac, don't know what os you have. I use it myself in my professional work as a film editing teacher, I love it! You can output any professional and popular consumer format, as well as record designated parts of ...
- Wed Sep 22, 2010 7:35 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Revisiting multiplayer
- Replies: 52
- Views: 6105
Re: Revisiting multiplayer
I would really like to know if the devs think that competitive multiplayer (players actually fighting each other) is possible, and if they are planning to implement it.
It would be nice to kill that question off so we can either drop that expectation or count on it.
It would be nice to kill that question off so we can either drop that expectation or count on it.
- Mon Sep 06, 2010 8:50 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Pathetic incompetence - the Wolfire story, too?
- Replies: 23
- Views: 3366
Re: Pathetic incompetence - the Wolfire story, too?
I do see a small risk actually, especially in the graphics department (excuse me Aubrey). While I think the engine, the effects, the animation etc seems to be on the right track. I still find the character models presented a bit lacking. What worries me is the risk that the final Turner will look al...
Re: Fan Art
Awesome!Kilagain wrote: Made this in my spare time
- Mon Aug 30, 2010 4:34 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 93, weekly build
- Replies: 15
- Views: 3067
Re: Unofficial alpha 93, weekly build
I seem to have run into a little problem http://i.imgur.com/TQpPq.jpg as you can see the camera has gone thermal, Robbert seems to have gone on an unnecessary diet (It's worse when he jumps) and his shadow shows the most ungodly Frankenstein of rabbity demons stuck with in his odd body (its got a c...
- Mon Aug 30, 2010 4:24 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Irritations and Failures in comparable games
- Replies: 31
- Views: 3788
Re: Irritations and Failures in comparable games
*Ylvali picks up her magnifying glass and studies the strange little purple troll*
- Fri Aug 27, 2010 6:17 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Irritations and Failures in comparable games
- Replies: 31
- Views: 3788
Re: Irritations and Failures in comparable games
Quicksaves can make the game too easy.
I like how it is in Max payne in the hardest difficulty, when you get like only 3 saves per level and has to choose when to use the wisely.
I like how it is in Max payne in the hardest difficulty, when you get like only 3 saves per level and has to choose when to use the wisely.
- Fri Jul 30, 2010 1:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Petition for the Phoenix Engine
- Replies: 28
- Views: 4321
Re: Petition for the Phoenix Engine
From what I've seen of Wolfires reasoning they're nice folks who like to support other indie developers when they can. So my guess is that if you really have a serious project going on and wants to use the engine somehow, you'll find those guys reasonable. I think it is more a question of actually g...