Search found 2 matches
- Tue Jul 28, 2009 5:15 am
- Forum: Wolfire
- Topic: Horizon haze technique
- Replies: 2
- Views: 2473
Re: Horizon haze technique
Thanks for the tip :D I definitely want to do this but I'm thinking i want selective depth testing, where the band writes over the sea / land extension and the sky but doesn't overwrite geometry near the camera such as high mountains. I'm thinking of doing something like this; generate a depth map, ...
- Mon Jul 27, 2009 9:30 am
- Forum: Wolfire
- Topic: Horizon haze technique
- Replies: 2
- Views: 2473
Horizon haze technique
Hey guys, sorry if this is the wrong place for this or if its against the rules. I've been following the blog posts for a while now and love what you guys are doing, the whole project looks really cool. I've been making my own terrian system in xna and have been getting some serious envy pangs each ...