Search found 686 matches

by SteelRaven7
Sat May 14, 2016 5:24 am
Forum: Receiver
Topic: [MOD] Gain random perks each round
Replies: 10
Views: 41913

Re: [MOD] Gain random perks each round

Cool mod idea! I've been talking Receiver mod distribution with David in the past, and I'm pretty sure he said it's OK to distribute the receiver executable file without the data content for mods, which should work fine so long as the mod is code only. You should try contacting him on the IRC to dou...
by SteelRaven7
Sat Jul 25, 2015 8:47 am
Forum: Modding
Topic: [Tutorial] Creating your first map
Replies: 101
Views: 76552

Re: [Tutorial] Creating your first map

Hey SteelRaven7, do you think you could add this tutorial as a Steam guide? That's an excellent idea. I'll have a go at that. Will this tutorial be updated again? The tutorial is labelled as having 7 parts, but there are only 3. Seems I bit of more than I could chew :P. Most of the last points real...
by SteelRaven7
Tue Jan 20, 2015 3:36 pm
Forum: Wolfire
Topic: Overgrowth Weekly
Replies: 360
Views: 357363

Re: OGW Q&A with David Rosen

To David: Do you use spherical harmonics to store light probe information for global illumination?

To Idubbbz: Was that question technical enough?
by SteelRaven7
Tue Jul 29, 2014 1:01 pm
Forum: Modding
Topic: [MOD] Water Hotspot
Replies: 20
Views: 6197

Re: [MOD] Water Hotspot

Crystalwarrior wrote:Holy crap this is very cool!
Although is it possible to make it so the ragdoll is low grav when inside the hotspot? So you float upwards in a ragdoll mode?
Yeah, that's exactly what it does. You can increase the floating force parameter to make the ragdoll float upwards.
by SteelRaven7
Tue Jul 29, 2014 3:47 am
Forum: Modding
Topic: [MOD] Water Hotspot
Replies: 20
Views: 6197

Re: [MOD] Water Hotspot

Gyrth wrote: You forgot the GoLimp(); That fixed the feet moving around.
'
Hmm, are you sure about that? GoLimp() is just short for Ragdoll(_RGDL_FALL), and I already do another Ragdoll call.

Anyway, I'll have a look at this blue overlay thing as well.
by SteelRaven7
Mon Jul 28, 2014 5:03 am
Forum: Modding
Topic: [Mod] Rocket
Replies: 23
Views: 4685

Re: [Mod] Rocket

The first two errors should be fixable by simply changing line 39 from this: starting_point = ReadObjectFromID(params.GetFloat("Rocket OBJ ID Number")).GetTranslation(); to this: int rocketID = params.GetFloat("Rocket OBJ ID Number"); starting_point = ReadObjectFromID(rocketID).G...
by SteelRaven7
Mon Jul 28, 2014 4:38 am
Forum: Modding
Topic: [MOD] Water Hotspot
Replies: 20
Views: 6197

Re: Water Hotspot

I get an error that crashes the game: Failde to open the script file: Data/Scripts/../Custom/steelraven7/angelscript_utils/ObjectVariable.as No such file or directory Uuuugh stupidest bug ever. I was playing around with another angelscript utils script, but it didn't make any sense so I removed it....
by SteelRaven7
Sun Jul 27, 2014 4:22 pm
Forum: Modding
Topic: [MOD] Water Hotspot
Replies: 20
Views: 6197

[MOD] Water Hotspot

Eyyy, long time no see. After watching some idubbbz videos I figured I should put together a water hotspot thing to make sea levels more attractive. It turned out something like this: http://i.imgur.com/Yid2XXJ.png http://www.youtube.com/watch?v=Zq2q50L0L7o The hotspot is available here: WaterHotspo...
by SteelRaven7
Fri Nov 01, 2013 1:09 pm
Forum: Receiver
Topic: Cleartape
Replies: 15
Views: 18059

Re: Cleartape

Cleartape:
Image

The filtered audio:



EDIT: Oh oh, figured it out! Hahaha wolfire you guys rule!
by SteelRaven7
Fri Nov 01, 2013 11:53 am
Forum: Receiver
Topic: Cleartape
Replies: 15
Views: 18059

Re: Cleartape

Oh. There's definetely something there...

>:D
by SteelRaven7
Fri Nov 01, 2013 10:08 am
Forum: Receiver
Topic: Trackir with Receiver
Replies: 5
Views: 6841

Re: Trackir with Receiver

I've been playing around with this for a bit, the result:



There's currently no public download, but it's fairly easy to implement if you know your way around unity.
by SteelRaven7
Sat Oct 19, 2013 7:39 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Any ideas for an Overgrowth Facebook page?
Replies: 50
Views: 7315

Re: Any ideas for our Overgrowth Facebook page?

I agree with the other posts, using the website as a gateway to the official site is not ok when there are ads and outright crap functionality like the "Retwibble this site for the link" stuff. What it does is put the developers in a bad light, since some users may think that the site is o...
by SteelRaven7
Fri Sep 13, 2013 10:01 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Steam key!
Replies: 22
Views: 4142

Re: Steam key!

Tonjevic wrote:IRC people are way better code crackers.
Trudat.
by SteelRaven7
Wed Sep 11, 2013 12:27 pm
Forum: Randomness
Topic: Fear the Metal Gear!
Replies: 53
Views: 49950

Fear the Metal Gear!


:twisted:
by SteelRaven7
Wed Sep 11, 2013 11:35 am
Forum: Randomness
Topic: Rate the avatar below you.
Replies: 23
Views: 26404

Re: Rate the avatar below you.

9/10

It's memorable, got a nice style. It's a bit too fast though, like if there would be a delay between the color channel dispersion thing it'd be a 10/10.