Search found 24 matches
- Sat Jan 30, 2010 12:11 pm
- Forum: Wolfire
- Topic: Overgrowth as Best Upcoming Indie (ModDB Editors choice)
- Replies: 15
- Views: 10884
Re: Overgrowth as Best Upcoming Indie (ModDB Editors choice)
Congrats! (Even though I already did personally)
- Sat Jan 23, 2010 11:50 pm
- Forum: Wolfire
- Topic: Class based multiplayer mod concept/standard MP concept
- Replies: 20
- Views: 10923
Re: Class based multiplayer mod concept/standard MP concept
He ain't so big ;p. (He's huge)
Since the dogs don't have humans I guess they could be just as wild as the wolves (Only with weapons XD).
Since the dogs don't have humans I guess they could be just as wild as the wolves (Only with weapons XD).
- Mon Jan 18, 2010 1:03 am
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
Actually, about the hierarchy of the different species, they all have hierarchies. Wolves have the alpha(s). Dogs also have leaders since their behavior is similar to wolves. Rabbits have a hierarchy (There is usually a top bunny) Cats are just like the rabbits. And even rats: "Brown rats live ...
- Sun Jan 17, 2010 1:48 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
I read the camouflage blog and saw players discussing specie characteristics based on their senses such as cats being visual, dogs and rats with scent and rabbits feeling small tremors in the earth from thumps, and most of them hearing. Considering they are anthropomorphic, they could have their abi...
- Sat Jan 16, 2010 9:05 pm
- Forum: Wolfire
- Topic: Blocking in OG
- Replies: 19
- Views: 12913
Re: Blocking in OG
That's good, lugaru was kinda complicated with every function being a combination of the same 2-3 buttons (Can't remember much from the demo). Demo? It's only 20 bucks! For crying out loud, show a little love for Jeff John Philip and Aubrey! Alas I am too poor ( I am unable to make money in any way...
- Sat Jan 16, 2010 7:08 pm
- Forum: Wolfire
- Topic: Blocking in OG
- Replies: 19
- Views: 12913
Re: Blocking in OG
That's good, lugaru was kinda complicated with every function being a combination of the same 2-3 buttons (Can't remember much from the demo).
- Sat Jan 16, 2010 1:24 pm
- Forum: Wolfire
- Topic: Blocking in OG
- Replies: 19
- Views: 12913
Re: Blocking in OG
I got a little confused with a few controls (I know they are old, but just out of curiosity). First Strike(hold) - attack when an enemy comes within range Move(tap) - dodge an attack if timed right, opportunity to counter-strike Grab(hold) - block if far away, clinch if close Two of these have the e...
- Sat Jan 16, 2010 12:31 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
That's actually a very good point. Note, that while my language was somewhat ambiguous, what I meant by "necessarily ruling society" was that Wolfire has never explicitly stated that cats always have to rule over a society of lesser creatures. It's true, while all cats are "rulers&qu...
- Sat Jan 16, 2010 12:10 pm
- Forum: Wolfire
- Topic: Blocking in OG
- Replies: 19
- Views: 12913
Re: Blocking in OG
In Lugaru, I find the blocking system sloppy more often then actually reversing something, he'll just duck and get kicked in the face by a wolf before he's even done ducking. That's because you timed it incorrectly :wink: Lugaru subscribes to the "old school" of game design, which is to s...
- Fri Jan 15, 2010 8:32 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
Who controls who? Cats or dogs? Last I heard, the only dogs under control of cats are those raised by them when they were puppies, makes sense to serve the master who raised me as some sort of bodyguard, while the other dogs who grew up with other dogs would despise cats. Rat Leaders I always pictu...
- Fri Jan 15, 2010 11:44 am
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
Yeah, I also thought the carnivores would just feed off those (Birds, reptiles, nonmammals etc)), the rabbits and rats could also feed on fruit, I figure the rats could also feed on insects or maybe even poisonous mushrooms (They could develop a special immunity to toxic food due to them scavenging ...
- Thu Jan 14, 2010 1:15 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
Rats (gypsies and vagabonds) and Wolves (xenophobic barbarians) are not on this picture - they'd never accept to be part of a social structure, even one that isn't all that formal. I must disagree with rats here, in real life, even as wild non sentient beings, they live in the city to feed easily, ...
- Thu Jan 14, 2010 12:44 pm
- Forum: Wolfire
- Topic: NEW MEMBERS - Interview with Wolfire Games!
- Replies: 6
- Views: 3555
Re: NEW MEMBERS - Interview with Wolfire Games!
Posted kinda late so I'm probably getting null votes ;p.
I also voted on the must have questions
I also voted on the must have questions
- Wed Jan 13, 2010 10:51 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
I could go nuts brainstorming, but It would just end up being ignored (I'm not the one developing the game), It is best if I just leave an open mind to whatever they can bake. Plus I don't know what setting they will use, it might even be the exact opposite of what I think it is, so expanding on my ...
- Wed Jan 13, 2010 10:10 pm
- Forum: Wolfire
- Topic: Overgrowth Lore
- Replies: 48
- Views: 47120
Re: Overgrowth Lore
How can we be sure animals would behave that way if they reached sentience?, primates are very aggressive species which would explain why we are so coldhearted to what we do not understand. Rabbits are peaceful, dogs are usually neutral to what isn't dangerous, wolves...they hunt, but they don't sho...