Search found 175 matches

by Andrige
Mon Feb 09, 2015 12:24 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Incredibly sorry for the bump (thread necromancy), but I've fixed my site so the files for the project is once again available. See first page for the link - it'll work now. ^^
by Andrige
Tue Oct 21, 2014 2:26 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Ah, yeah my website is down due to an old forum I tried to set up got invaded by some spam-hack. I'll contact the webhost to get it back up in the near future (at work right now, so can't do it right away). I'll post an update here when I do.
by Andrige
Fri Dec 13, 2013 3:37 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

I have not installed this character but I LOVE it! reasons are that it works for the worlds cannon and the size proportions fit for the world and game. of course the bear is so big the rabbits only go up to the bears gut. the wolfs reach almost its shoulders. If this much time an effort was put int...
by Andrige
Thu Dec 12, 2013 7:10 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

I believe it would. It's just that I think what David did was magic when he fixed the rig in under 10 minutes, something I have spent countless hours on working late into the night. I'm... a bit afraid. But I have the 'blueprint' for how to align the skeleton from the file he gave me, so it's techn...
by Andrige
Tue Dec 10, 2013 2:29 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

For example climbing ledges causes the character's arms to spaz out, or grabbing chokehold on an enemy is more or less trying to absorb the victim into your own body, and the character's feet is either hovering above ground or inside of it. It's complicated. :< Would scaling the bear down to rabbit...
by Andrige
Mon Dec 02, 2013 5:42 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

It is so awesome to see this guy still alive!!! I know you are working on custom animations, but I'm wiling to bet the custom attack .xml files will also need to be fine tuned. That's probably my only area of expertise in Overgrowth, so let me know if you want me to help you work out some nice atta...
by Andrige
Wed Nov 27, 2013 10:07 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

akazi wrote:Man, now I really want to go home to try all this new awesomeness out.;_; do you think you can edit the OP a little since you're working on the character again?
I haven't tried out joint scaling yet! That's gonna be interesting!

I should probably do that, yes. I'll edit it within the coming days.
by Andrige
Wed Nov 27, 2013 9:22 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

New patch! It has added the scaling functionality to the game, which is awesome. I thought I had to reconstruct the character rig, but apparently that wasn't required. After a short discussion on twitter (I feel so dirty for asking for help so frequently), I was told there's another attribute called...
by Andrige
Tue Nov 26, 2013 10:05 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Id rather go with the body paint, as the eyecolor is only notable in dialogues... Maybe a variation with two fur colors and 2 body paint layers? I really like three layers for the fur. It's set up as 1.) general body, 2.) belly and muzzle, 3.) dark fur at the end of limbs and along the back. It ope...
by Andrige
Mon Nov 25, 2013 6:46 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Looks amazing! :D Thanks! It shouldn't be far from release to let everyone try it out, and then I'll just patch in more animations when I feel like it. So stay tuned. :D --- I've spent so much time now fixing the palette, but now it is finally done. It's done in the sense that I won't make more wor...
by Andrige
Mon Nov 25, 2013 1:36 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Refining the palette and diffuse map even more. I also found the part of the character's script that handles the random coloring, and I took some time creating new suitable palettes for the bear. http://www.andrige.com/og/mdl_overgrowth_bear-01_anim_screenshot_33.gif Still no solution on the LoD tho...
by Andrige
Sun Nov 24, 2013 5:23 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

It looks awesumn, the scars are just badass, wait its body paint? Yeah, preferably they'd be white paint, but that's not possible since the palette map is applied multiplicative. It's just the first pass though, I'm sure alternative fur pattern is of better use. Very nice. I also noticed the LOD pr...
by Andrige
Sun Nov 24, 2013 1:05 am
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

Very nice. I also noticed the LOD problem with the wolf, unfortunately I do not know if it's hard coded or not. Ouch, that's bad. I'll take a look at the code and see if it's specified anywhere, otherwise I'll see if David would want to share with us how it could be fixed. It's going to be a proble...
by Andrige
Sat Nov 23, 2013 5:36 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

I am having some issues with LoD (level of detail) reducing the poly count of the model when not far away from the camera at all. Since I had to adjust the camera to be higher up and farther away to make the character more playable, it is just in that LoD range so it pops between low and high detail...
by Andrige
Sat Nov 23, 2013 3:48 pm
Forum: Modding
Topic: [Character] The "Bear Clan" character returns!
Replies: 306
Views: 53640

Re: [Character] The "Bear Clan" character returns!

last wrote:I hope that you make a good palette map so that different color areas will blend nice with each other. (don't make sharp edges unless needed)
Aye, I have added fur-fringes to the areas, but I'll be sure to look at it closely.