Search found 8 matches

by AKNightHawk
Thu Mar 15, 2012 1:46 pm
Forum: Randomness
Topic: Assault Knights Website back up and running.
Replies: 17
Views: 10473

Re: Assault Knights Website back up and running.

New Assault Knights promo video up. Check it out :)



Let me know what ya think.
by AKNightHawk
Wed Mar 14, 2012 1:30 am
Forum: Randomness
Topic: Assault Knights Website back up and running.
Replies: 17
Views: 10473

Re: Assault Knights Website back up and running.

Thanks for coming by and checking out the site though. If ya want to register you are more then welcome. Along with others whom want to as well. Every one is welcome there that is for sure. We need to get a community started. And bring more people over. So who ever comes over please facebook share t...
by AKNightHawk
Tue Mar 13, 2012 8:57 am
Forum: Randomness
Topic: Assault Knights Website back up and running.
Replies: 17
Views: 10473

Assault Knights Website back up and running.

My new site is up and running again. New an improved yall can go there here. http://assault-knights.com/ I am still working out the kinks. But we have games yall can play. Chat rooms (As in several.) Setup. And Forums. Also a facebook like community as well. Every one who wants to learn about the ga...
by AKNightHawk
Tue Dec 07, 2010 2:59 am
Forum: Randomness
Topic: Assault Knights: Reign of Steel Preorders.
Replies: 3
Views: 2630

Assault Knights: Reign of Steel Preorders.

Hello everyone. Jeff told me to post here.. I am currently a indi game developer similar to Wolfire games. Anyway I would like to say that preorders for the game Assault Knights: Reign of Steel is now Available on my own site.. Assault Knights is a combined Arms "Mech" simulation game, sor...
by AKNightHawk
Tue Nov 30, 2010 6:42 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial alpha 107, weekly build
Replies: 41
Views: 7548

Re: Unofficial alpha 107, weekly build

I agree great job in adding so much in such a short time.. I am happy yall got the problems with the physics and AI worked out.. It is nice to be able to fight several enemies in one go..

Gona grab this build now and give it a go..

Awesome job with everything done so far..
by AKNightHawk
Wed Nov 24, 2010 4:49 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial alpha 106, weekly build
Replies: 34
Views: 6474

Re: Unofficial alpha 106, weekly build

Actually that makes alot of sense.. With the ragdoll system.. The ragdolls are not being brought to a sleep. Basically meaning if they are no longer being used.. And standing still.. They should be put into sleep mode.. Where the ragdolls no longer move.. Wile they are in ragdoll mode the calculatio...
by AKNightHawk
Tue Nov 23, 2010 11:55 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial alpha 106, weekly build
Replies: 34
Views: 6474

Re: Unofficial alpha 106, weekly build

Actually I beleve the slow down has to do with the AI.. I could be wrong but the more AI you put on the map the more the computer has to process.. It looks like they might want to look into there AI code.. Especily if they plan on haveing more then 1 unit to fight per map.. lol.. It is funny though ...
by AKNightHawk
Thu Nov 18, 2010 1:40 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Weekly Roadmap.
Replies: 10
Views: 1295

Weekly Roadmap.

Hi yall. I am new to this game and forums.. Anyway I was wondering in between the time you guys make weekly updates if yall could create a road map from up and coming features yall are working on.. To see what is planned in the next week per alpha release.. Basically something telling what you are w...