Search found 2 matches
- Sun Feb 12, 2012 8:57 pm
- Forum: Randomness
- Topic: Cross-platform toolchain
- Replies: 3
- Views: 1392
Re: Cross-platform toolchain
We really didn't see any choice other than going cross-platform from the beginning to be more appealing and not leave anyone out. We're both definitely more experienced in a Windows, Visual Studio, DirectX environment but we've found the whole experience intellectually exciting. Our current goal is ...
- Sun Feb 12, 2012 7:35 pm
- Forum: Randomness
- Topic: Cross-platform toolchain
- Replies: 3
- Views: 1392
Cross-platform toolchain
Hi all, I'm part of a 2 man team working on our first game hopefully to be released later this year or early next year. From the start, we've been consciously targeting Windows, Mac, and (to some extent) Linux. Of course, we're designing our engine to abstract the system specific stuff like graphics...