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by Jacktheawesome
Thu Dec 30, 2010 4:20 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Fullscreen?
Replies: 3
Views: 933

Fullscreen?

Is there a fullscreen mode? If so, how do I activate it?
by Jacktheawesome
Thu Dec 30, 2010 2:01 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Secret Preorder Forum!
Replies: 336
Views: 59724

Re: Secret Preorder Forum!

Oh yah and by the way hey I'm new here! (blahblahblah) sooo...
by Jacktheawesome
Thu Dec 30, 2010 1:51 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Secret Preorder Forum!
Replies: 336
Views: 59724

Re: Secret Preorder Forum!

tekn04 wrote:
Ozymandias wrote:
tekn04 wrote:Hehehe
by Jacktheawesome
Thu Dec 30, 2010 1:40 am
Forum: Overgrowth - Secret Preorder Forum
Topic: the idea thread
Replies: 10
Views: 1641

Re: the idea thread

Muftak wrote:The dogs should play the bagpipe in the mountains... echoing out in the valleys below :)
YES :mrgreen:
by Jacktheawesome
Thu Dec 30, 2010 1:36 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Movement suggestions
Replies: 6
Views: 1134

Re: Movement suggestions

In regards to the getting up from falling down, may I suggest a kip-up? It worked in Lugaru. I do like the idea of being able to control when Turner gets up though. On a slightly different note, maybe as he gets more beaten up, Turner (or whoever) could go from flipping up straight to his feet to sl...
by Jacktheawesome
Tue Dec 28, 2010 7:18 pm
Forum: Wolfire
Topic: Multiple characters/factions
Replies: 6
Views: 6957

Re: Multiple characters/factions

I think the best form would be something like the storyline is the same, just viewed from different perspectives. Like if you played Turner, you would be attacking some kind of fortress. Within, would be another playable character. So the protagonist and antagonist would switch depending on who you ...
by Jacktheawesome
Wed Sep 22, 2010 9:52 am
Forum: Wolfire
Topic: Who wants 9yr-old Huey written into Overgrowth??
Replies: 6
Views: 4720

Re: Who wants 9yr-old Huey written into Overgrowth??

@ecyor0
Yeah, thats what i was thinking.
by Jacktheawesome
Wed Sep 15, 2010 6:03 pm
Forum: Wolfire
Topic: Suggestion for swordfighting in Overgrowth
Replies: 20
Views: 11623

Re: Suggestion for swordfighting in Overgrowth

Ah. Well those were all certainly good points, and I guess my original query was simply about adding a roll to prevent something nasty on impact because it would A) be awesome and B) more realistic. You are right though, coherence and structure is more important than complete and utter adherence to ...
by Jacktheawesome
Wed Sep 15, 2010 1:23 am
Forum: Wolfire
Topic: Suggestion for swordfighting in Overgrowth
Replies: 20
Views: 11623

Re: Suggestion for swordfighting in Overgrowth

Yes, I suppose I see how the damage might discourage people from doing big jumps entirely, but might it also provoke a higher level of skill in players? You certainly need more skill the bigger a jump is in real life, so why not in a a realistically physic'd computer game? In Lugaru you could take d...
by Jacktheawesome
Wed Sep 15, 2010 1:11 am
Forum: Lugaru
Topic: Config.txt!
Replies: 22
Views: 24002

Re: Config.txt!

You know, putting a hammer to my computer didn't really help all that much.
by Jacktheawesome
Mon Sep 13, 2010 11:34 pm
Forum: Lugaru
Topic: Config.txt!
Replies: 22
Views: 24002

Re: Config.txt!

hmmm maybe, hit the problem at its source right? ill try right now and get back to you if it helps :lol:
by Jacktheawesome
Mon Sep 13, 2010 6:01 pm
Forum: Wolfire
Topic: Suggestion for swordfighting in Overgrowth
Replies: 20
Views: 11623

Re: Suggestion for swordfighting in Overgrowth

Well maybe a human couldn't, but Turner is a super ninja rabbit. And in the hypothetical real-life situation that someone could survive, a roll would certainly help. Rolls make an amazing difference on landing, I know, I practice Parkour.
by Jacktheawesome
Mon Sep 13, 2010 9:43 am
Forum: Lugaru
Topic: Config.txt!
Replies: 22
Views: 24002

Re: Config.txt!

Certainly.
by Jacktheawesome
Mon Sep 13, 2010 1:19 am
Forum: Lugaru
Topic: Config.txt!
Replies: 22
Views: 24002

Re: Config.txt!

none of that works, not even the sunset picture :D
by Jacktheawesome
Sun Sep 12, 2010 8:26 pm
Forum: Lugaru
Topic: Config.txt!
Replies: 22
Views: 24002

Re: Config.txt!

That's why I'm asking, nothing in the debug readme works and that includes shift m. ~ was the first thing I tried.