Search found 5 matches

by Nobillis
Sun Dec 30, 2012 10:54 pm
Forum: Desperate Gods
Topic: WHY DESPERATE GODS IS AMAZING.
Replies: 22
Views: 42916

Re: WHY DESPERATE GODS IS AMAZING.

I would have to agree about the private hand. I think the easiest thing to do would just to have an area that, when you move a card into it becomes invisible to all others bar you. Or stays face down. You can still press R in that area. If this was to become a successful venture though it would have...
by Nobillis
Thu Oct 28, 2010 11:55 am
Forum: Overgrowth - Secret Preorder Forum
Topic: A question about Open World.
Replies: 19
Views: 2903

Re: A question about Open World.

I think a happy medium would be achived by just expanding on the first idea in Lugaru. You had a large overview map which then showed you your travel based on the campaign. It showed you travel and the level was the end result of that travel. My idea would be to do something very similar. Have the ...
by Nobillis
Thu Oct 28, 2010 6:25 am
Forum: Overgrowth - Secret Preorder Forum
Topic: multiple POV characters?
Replies: 12
Views: 1696

Re: multiple POV characters?

If you read the FAQ they hint that they have the story mostly planned out already. So I personally do not think that they will implament this. Though due to the engine which they are using and the ease of which you can mod with it. I would leave such story lines and such to the community. This has a...
by Nobillis
Thu Oct 28, 2010 6:12 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Secret Preorder Forum!
Replies: 336
Views: 52287

Re: Secret Preorder Forum!

How do rabbit lovers! Im Nobillis just call me Nobby! Much love and all that other stuff! xx
by Nobillis
Wed Oct 27, 2010 7:11 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: A question about Open World.
Replies: 19
Views: 2903

Re: A question about Open World.

I think a happy medium would be achived by just expanding on the first idea in Lugaru. You had a large overview map which then showed you your travel based on the campaign. It showed you travel and the level was the end result of that travel. My idea would be to do something very similar. Have the s...