Search found 483 matches

by zzwerty
Mon Nov 23, 2015 3:01 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Thoughts on character models shown off in latest Alpha video
Replies: 34
Views: 10869

Re: Thoughts on character models shown off in latest Alpha v

I feel like Aubrey was kind of the soul of this game artistically and I'm only now starting to notice. What about all those art overviews I watched for a long time while he was doing them? It seems like a waste to throw away all that work with totally new character design style. In fact I'm starting...
by zzwerty
Sun Nov 22, 2015 8:08 am
Forum: Modding
Topic: [MOD] Chartre's NEW post-effects pack *alpha 211 update!*
Replies: 12
Views: 3418

Re: [MOD] Chartre's NEW post-effects pack *alpha 211 update!

Hey! I just updated these to work with 211.
Bumping.
by zzwerty
Thu Jul 16, 2015 2:42 am
Forum: Overgrowth - Secret Preorder Forum
Topic: The game I pre-ordered years ago still hasn't come out yet.
Replies: 4
Views: 1175

Re: The game I pre-ordered years ago still hasn't come out y

As Dammasta said before me, there's really no reason to complain unless you urgently need the thirty dollars to buy a meal. What harm is this situation really causing you? You surely must have known that pre-ordering did not guarantee the game would be released in the near future, as it states that ...
by zzwerty
Thu Jan 22, 2015 1:24 am
Forum: Overgrowth - Secret Preorder Forum
Topic: [suggestion] turner learning to fight better
Replies: 3
Views: 1042

Re: [suggestion] turner learning to fight better

The only thing where I could imagine such a learning approach is learning new moves. At first they are clumsy and slow, after a while you get quicker and the animation more fluid. Surely this too should be based on skill, though? If they player is new, then they will not be as skilled at the game a...
by zzwerty
Thu Jan 22, 2015 1:14 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Any ideas for an Overgrowth Facebook page?
Replies: 50
Views: 7315

Re: Any ideas for an Overgrowth Facebook page?

EPR89 wrote:Wow!
This still exists?
Yesterday Facebook suggested the page to me. It's got around 600 likes now.
by zzwerty
Wed Jan 21, 2015 8:24 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Any ideas for an Overgrowth Facebook page?
Replies: 50
Views: 7315

Re: Any ideas for an Overgrowth Facebook page?

There's a difference between the Nerd^3 video and this venture. You watch Nerd^3 for a gameplay video from the point of view of the player, you watch Wolfire's alpha videos for progress videos from the developer's perspective. However, overgrowthdownload.com really is set up in competition with Over...
by zzwerty
Thu Jan 01, 2015 11:51 pm
Forum: Modding
Topic: [MOD] Chartre's NEW post-effects pack *alpha 211 update!*
Replies: 12
Views: 3418

Re: [MOD] Chartre's NEW post-effects pack

Hey, I got some new errors with this version. They didn't relate to your shaders specifically, but it only happens with your shaders installed. Really not sure what caused these, and I wasn't really able to reproduce them. I'm guessing they stem from projectedshadowdecal.frag though, so for the mea...
by zzwerty
Mon Dec 29, 2014 7:29 pm
Forum: Modding
Topic: [MOD] Chartre's NEW post-effects pack *alpha 211 update!*
Replies: 12
Views: 3418

Re: [MOD] Chartre's NEW post-effects pack

Overgrowth changes the shadow blur based on the sun, so on some levels the projectedshadowdecal looks fine and on others it looks quite ugly and jaggy. Anyway, I (hopefully) fixed Anton's error and added a bit to the blurring, so hopefully this will remove some jaggs.
by zzwerty
Mon Dec 29, 2014 3:17 am
Forum: Modding
Topic: [MOD] Chartre's NEW post-effects pack *alpha 211 update!*
Replies: 12
Views: 3418

Re: [MOD] Chartre's NEW post-effects pack

Okay, updated now, and should've solved both your problems.
Also:
akazi wrote:I love you. :P
Thanks man :P
by zzwerty
Sat Dec 27, 2014 8:35 am
Forum: Modding
Topic: [MOD] Chartre's NEW post-effects pack *alpha 211 update!*
Replies: 12
Views: 3418

[MOD] Chartre's NEW post-effects pack *alpha 211 update!*

There were some big changes to shaders in 210 that broke this pack. So I now present to you an updated version that works with 211. I couldn't quite get the noise down as low as before, because the way noise is handled was changed completely from the previous version, but otherwise I think it looks ...
by zzwerty
Sat Dec 27, 2014 7:59 am
Forum: Modding
Topic: Fog Color Change
Replies: 3
Views: 957

Re: Fog Color Change

For me, the skybox is upside down without even modifying the sun. Very annoying.
by zzwerty
Tue Dec 23, 2014 9:17 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Is overgrowth overly taxing on your computer?
Replies: 8
Views: 1923

Re: Is overgrowth overly taxing on your computer?

I found when I was usīng an old 5850 that fiddling with GPU skinning in the settings made a massive difference to the framerate. I guess the gpu didn't support it, and maybe since your card is a few years old that is the problem. Just guessing here, I would've thought 7800 series might support it.
by zzwerty
Mon Dec 15, 2014 7:17 am
Forum: Wolfire
Topic: Green tint in overgrowth
Replies: 6
Views: 8613

Re: Green tint in overgrowth

EPR89 wrote:Pretty sure his account was not verified when he posted this.
Yeah, He didn't have the preorderer tag when I responded.
by zzwerty
Sat Dec 13, 2014 1:05 am
Forum: Wolfire
Topic: Green tint in overgrowth
Replies: 6
Views: 8613

Re: Green tint in overgrowth

If you illegally downloaded Overgrowth, kindly delete it from your system and pay for it. If not, get Secret Preorder Forum access and post the question there.
by zzwerty
Thu Dec 04, 2014 2:13 am
Forum: Wolfire
Topic: story?
Replies: 8
Views: 10690

Re: story?

WildFire wrote:so does the story carry on in overgrowth? or does it start a new story, but with turner still getting revenge?
There are a couple of clues about the story of Overgrowth out there. But I think David wants to keep it under wraps for a while.