Hi,
At first I wanna say if its not a right section for this, please move it.
I think it will be nice to lock cam on single enemy when fighting.
If locked you can:
-ring an enemy and that will be easier to dodge/parry.
-control cam in 45°or 90° from behind of player.
What You think about this?
Search found 18 matches
- Fri Nov 04, 2011 7:45 am
- Forum: Modding
- Topic: Mod idea: camera locking in fight
- Replies: 3
- Views: 834
- Thu Sep 29, 2011 3:58 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Invisible walls
- Replies: 209
- Views: 34282
Re: Invisible walls
I want huge terrain like in Lugaru
- Wed Sep 28, 2011 3:20 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Invisible walls
- Replies: 209
- Views: 34282
Re: Invisible walls
I just dont wanna read all of these 13pages, then I'll say that: maybe something like in Lugaru -infinite map.
- Tue Apr 12, 2011 4:48 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [idea] standing up
- Replies: 7
- Views: 1248
[idea] standing up
Hi, When I watched alpha 126 movie I get an idea, standing up in fight in that style looks like hit what falled fallen down is near to deadly. I think standing up in combat was better when You add standing up like kip-up http://www.youtube.com/watch?v=u5YXcCZZG3w Edit: Yeah, cats, rabbits and rats c...
- Tue Mar 01, 2011 5:14 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: I want new alpha
- Replies: 6
- Views: 1062
Re: I want new alpha
ok xD
- Tue Mar 01, 2011 4:41 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: I want new alpha
- Replies: 6
- Views: 1062
I want new alpha
I want to have link to new alpha build :p
- Tue Feb 15, 2011 9:53 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a118, weekly build
- Replies: 50
- Views: 8795
Re: Unofficial Overgrowth a118, weekly build
yeah me tooHarroK wrote:I've added missing files and it gave me a C++ error. Something about wrong, unsupported way of running Visual DLLs
- Wed Jan 19, 2011 7:15 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: two questions
- Replies: 5
- Views: 949
Re: two questions
Ok, now I know answer for first question but I still need solution for -two- answer
- Tue Jan 18, 2011 7:22 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: two questions
- Replies: 5
- Views: 949
two questions
Hey,
I want to ask about two things:
-one- rigging tool still not working?
-two- how to get "frozen ragdoll" effect?
I want to ask about two things:
-one- rigging tool still not working?
-two- how to get "frozen ragdoll" effect?
- Sat Jan 15, 2011 7:02 am
- Forum: Wolfire
- Topic: Preorder question
- Replies: 2
- Views: 2015
Preorder question
How preorder process looks? If I buy I will buy by PayPal.
If you can, explain me how to do it. I asked in preorder topic but I dont get answer.
If you can, explain me how to do it. I asked in preorder topic but I dont get answer.
- Fri Jan 14, 2011 11:33 am
- Forum: Wolfire
- Topic: Preorder Overgrowth!
- Replies: 492
- Views: 882320
Re: Preorder Overgrowth!
How preorder process looks? If I buy I will buy by PayPal.
If you can, explain me how to do it
If you can, explain me how to do it
- Fri Jan 14, 2011 11:33 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Preorder Overgrowth!
- Replies: 375
- Views: 47697
Re: Preorder Overgrowth!
How preorder process looks? If I buy I will buy by PayPal.
If you can, explain me how to do it
If you can, explain me how to do it
- Fri Jan 14, 2011 11:33 am
- Forum: Modding
- Topic: Preorder Overgrowth!
- Replies: 379
- Views: 539561
Re: Preorder Overgrowth!
How preorder process looks? If I buy I will buy by PayPal.
If you can, explain me how to do it
If you can, explain me how to do it
- Thu Dec 30, 2010 3:46 pm
- Forum: Lugaru
- Topic: Models editing bug(?)
- Replies: 11
- Views: 11426
Re: Models editing bug(?)
Thanks its all
- Thu Dec 30, 2010 2:13 pm
- Forum: Lugaru
- Topic: Models editing bug(?)
- Replies: 11
- Views: 11426
Re: Models editing bug(?)
Thanks.
When I change skeleton my model is almost perfect, I have one more problem when rabbits is far from me models returns to normal (orginal). How to solve that problem? Solution must be simple but I don't know anything about modding lugaru.
When I change skeleton my model is almost perfect, I have one more problem when rabbits is far from me models returns to normal (orginal). How to solve that problem? Solution must be simple but I don't know anything about modding lugaru.