Search found 43 matches
- Thu Apr 27, 2017 9:09 pm
- Forum: Lugaru
- Topic: Red Dawn Official Trailer
- Replies: 50
- Views: 104525
Re: Red Dawn Official Trailer
Has this been released yet? I remember being excited for it 8 years ago when I first heard about it. I hate to be that person, so sorry in advance for bumping an old thread.
- Thu Mar 19, 2015 7:51 pm
- Forum: Modding
- Topic: [Mod] Rocket
- Replies: 23
- Views: 5110
Re: [Mod] Rocket
Awesome! This would fit right in with a North Korea themed map.
- Sun Jan 26, 2014 4:37 pm
- Forum: Modding
- Topic: [CHARACTER] phantom rabbit Updated (4/28/18)
- Replies: 22
- Views: 6909
Re: [CHARACTER] phantom rabbit Updated (1/25/14)
Wow! Looks sick!
- Tue Jan 14, 2014 10:10 pm
- Forum: Randomness
- Topic: Video game design
- Replies: 10
- Views: 10226
Re: Video game design
thanks, that worked!
Also, you wouldn't happen to remember the sound functions. I am having difficulty playing a sound every time I hit an enemy. For example, When I hit 2 enemies in a row, the sound plays once. It should play twice.
I used
if place_meeting(x,y,obj_enemy)
{
sound_play_(sound1)
}
Also, you wouldn't happen to remember the sound functions. I am having difficulty playing a sound every time I hit an enemy. For example, When I hit 2 enemies in a row, the sound plays once. It should play twice.
I used
if place_meeting(x,y,obj_enemy)
{
sound_play_(sound1)
}
- Tue Jan 14, 2014 12:23 pm
- Forum: Randomness
- Topic: Video game design
- Replies: 10
- Views: 10226
Re: Video game design
Thanks Korbin! So right now I am making enemies. I have the player die when he place_meets with the enemies at all. I have the enemy Die when the blob place meets with the enemy's head. The code looks like this Player step event if place_meeting(x,y,obj_enemy) { room_restart } Enemy step event if pl...
- Mon Jan 13, 2014 4:48 pm
- Forum: Randomness
- Topic: Video game design
- Replies: 10
- Views: 10226
Re: Video game design
Well, I bought game maker, and started learning it. Also Is anyone experience with this program who would be willing to help me with something?
- Tue Nov 05, 2013 12:27 pm
- Forum: Randomness
- Topic: Video game design
- Replies: 10
- Views: 10226
Re: Video game design
Thanks guys for the ideas. I'll definately give game maker a try
- Mon Nov 04, 2013 7:10 pm
- Forum: Randomness
- Topic: Video game design
- Replies: 10
- Views: 10226
Video game design
Hey guys,
For a school project I've decided to make a video game. I was thinking about using adobe flash to make it. Are there any other ideas in terms of programs? I have a bit of understanding about how games work, but that knowledge is basic. Also what kind of simple do you guys think would be fun?
For a school project I've decided to make a video game. I was thinking about using adobe flash to make it. Are there any other ideas in terms of programs? I have a bit of understanding about how games work, but that knowledge is basic. Also what kind of simple do you guys think would be fun?
- Sun Jun 02, 2013 8:06 pm
- Forum: Modding
- Topic: CUSTOM CHARACTER: TENGU
- Replies: 210
- Views: 33117
Re: CUSTOM CHARACTER: TENGU
Hey, Welcome back!
- Fri May 31, 2013 6:41 pm
- Forum: Modding
- Topic: [Map] Ruins of Forgotten Empires
- Replies: 9
- Views: 2034
Re: [Map] Ruins of Forgotten Empires
Wow, Nice job!
- Mon Apr 29, 2013 6:26 pm
- Forum: Modding
- Topic: Flying Mod
- Replies: 307
- Views: 40561
Re: Flying Mod
Can the AI use this mod?
- Wed Apr 24, 2013 8:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Possible Foxes in Overgrowth?
- Replies: 20
- Views: 3184
Re: Possible Foxes in Overgrowth?
There is a model for it. Here is the link.
viewtopic.php?f=16&t=12101&hilit=New+character
viewtopic.php?f=16&t=12101&hilit=New+character
- Tue Jan 22, 2013 7:42 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: animals on all 4s
- Replies: 5
- Views: 1004
Re: animals on all 4s
ok thanks
- Tue Jan 22, 2013 5:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: animals on all 4s
- Replies: 5
- Views: 1004
animals on all 4s
Wouldn't it be cool if a few animals in overgrowth were on all 4's? I know this kinda goes against the whole human- animal thing. But that would still be interesting.
- Sat Nov 24, 2012 8:47 am
- Forum: Modding
- Topic: Flying Mod
- Replies: 307
- Views: 40561
Re: Flying Mod
Can enemy AI Use this?