Search found 37 matches
- Thu Nov 22, 2012 2:06 pm
- Forum: Desperate Gods
- Topic: Desperate Gods Mods/Alterations/Suggestions Thread
- Replies: 39
- Views: 104493
Re: Desperate Gods Mods/Alterations/Suggestions Thread
I've noticed there is a gold coin icon on the cards, even though you're supposed to grab silver coins as a reward when you defeat a monster. I think this is just misleading so my first mod attempt will be changing this. Also, Name tags on the cursors and player figures. A way to keep track of turns ...
- Mon Jan 02, 2012 11:23 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Split-screen Multiplayer and Gamepad support (?)
- Replies: 12
- Views: 1778
Re: Split-screen Multiplayer and Gamepad support (?)
If you don't have two monitors, just reduce the resolution width of your game in the config file (in my documents/wolfire/overgrowth/data/ on Windows) to half. That way you will end up with the window size you're used to when you enter split screen. I actually tried that and it didn't work.. It jus...
- Sun Jan 01, 2012 5:05 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Split-screen Multiplayer and Gamepad support (?)
- Replies: 12
- Views: 1778
Re: Split-screen Multiplayer and Gamepad support (?)
Yeah, I understand that there are other areas needing attention, but still, having proper split screen and dual gamepads would mean that you could do some coop or vs brawling in the mean time.
I think it would be worth it to keep people busy :>
It would also be awesome to create coop maps
I think it would be worth it to keep people busy :>
It would also be awesome to create coop maps
- Sun Jan 01, 2012 1:43 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Split-screen Multiplayer and Gamepad support (?)
- Replies: 12
- Views: 1778
Split-screen Multiplayer and Gamepad support (?)
So, I finally tried it out with a friend.. Took a while before we realized that we couldn't both use a gamepad and I had to play with mouse + kb. But oh man, what a blast. Can't say I've ever regretted pre-ordering, but I haven't been that excited about the gameplay. I love the editor and the design...
- Sat May 07, 2011 10:09 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: A few features that I'd like to see soon
- Replies: 7
- Views: 1285
Re: A few features that I'd like to see soon
I think we definitely need more things like this. And more scripts, like event triggers and such.. Instead of a killzone it would be awesome if there were spikes and perhaps pointy rocks, which would kill the player, and impale him based on velocity and thickness of the object. Something I'd like to...
- Wed May 04, 2011 4:16 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Height map frustration!
- Replies: 1
- Views: 475
Height map frustration!
I've been trying various programs, trying to make a decent height map.. Not just some random terrain, but sculpting something that would work as a decent platform level, a canyon with raised platforms, cliff sides, various paths etc. But it's just so insanely frustrating, because either the program ...
Re: Fan Art
Frogs!? That is awesome!
My (only) criticism is that it looks like a mix between a frog and a pig, and not a frog and a human..
My (only) criticism is that it looks like a mix between a frog and a pig, and not a frog and a human..