Search found 33 matches
- Sun Oct 02, 2011 2:15 pm
- Forum: Wolfire
- Topic: Multiplayer. My personal plea to wolfire.
- Replies: 197
- Views: 85659
Re: Multiplayer. My personal plea to wolfire.
I think that co-op/multiplayer could be taken in a number of really cool directions besides just PvP too. Co-op is most obviously compatible with single player missions, but I think overgrowth's unique playstyle and grappling techniques can be used in a portal 2 type of co-op, where you NEED to work...
- Thu Sep 29, 2011 10:07 pm
- Forum: Wolfire
- Topic: Multiplayer. My personal plea to wolfire.
- Replies: 197
- Views: 85659
Re: Multiplayer. My personal plea to wolfire.
fair enough, I'd appreciate it out sooner rather than later as well. Long as later still has multiplayer of some form ^^
- Thu Sep 29, 2011 10:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Combat not working right?
- Replies: 15
- Views: 2177
Re: Combat not working right?
pinky on shift, ring finger on a, middle on w, pointer on d, that's how all fps games go at least
- Thu Sep 29, 2011 6:40 pm
- Forum: Modding
- Topic: The Gate of Allisand - Map
- Replies: 7
- Views: 2249
Re: The Gate of Allisand - Map
Ah thanks a bunch ariehl, I didn't even think to do that. Good idea
Thanks andre, hope it's fun!
Thanks andre, hope it's fun!
- Thu Sep 29, 2011 4:47 pm
- Forum: Modding
- Topic: Project Showoff
- Replies: 798
- Views: 249749
Re: Project Showoff
First map, mainly just for shape and jumping around in a castle-like environment. It's scalable too
viewtopic.php?f=13&t=12569
viewtopic.php?f=13&t=12569
- Thu Sep 29, 2011 4:40 pm
- Forum: Modding
- Topic: Level terrain tutorial: how to make a custom terrain in L3DT
- Replies: 44
- Views: 10911
Re: Level terrain tutorial: how to make a custom terrain in
Wooo! Thanks! Great tutorial
- Thu Sep 29, 2011 4:38 pm
- Forum: Modding
- Topic: The Gate of Allisand - Map
- Replies: 7
- Views: 2249
The Gate of Allisand - Map
So Ive been fiddling around in the editor and finally put together a large fortification. Sorry that I only used one block type for everything (literally), I was more testing out how to move the blocks around and how to set up interesting designs than trying to make it look realistic and pretty. Als...
- Thu Sep 29, 2011 12:22 am
- Forum: Wolfire
- Topic: Story Wise
- Replies: 21
- Views: 11373
Re: Story Wise
I feel there should be multiple characters for multiple types of players to relate to, and hence a larger background world
- Thu Sep 29, 2011 12:18 am
- Forum: Wolfire
- Topic: Multiplayer. My personal plea to wolfire.
- Replies: 197
- Views: 85659
Re: Multiplayer. My personal plea to wolfire.
dont want to have to experience the effects of multiplayer? dont play multiplayer.
Sry blunt statement is blunt
Sry blunt statement is blunt
- Tue Sep 27, 2011 5:25 pm
- Forum: Wolfire
- Topic: Story Wise
- Replies: 21
- Views: 11373
Re: Story Wise
@endo - I definitely dont want to see anything related to the actual overgrowth game storyline. I was more referring to a desire to see more general worldlore (timeline, official map, religions, more detailed racial/clan backgrounds, geopolitics, economics, famous cities (are there even cities?) etc...
- Tue Sep 27, 2011 3:59 am
- Forum: Modding
- Topic: Project Showoff
- Replies: 798
- Views: 249749
Re: Project Showoff
Nice job on the video mate
The terrain building looks awesome. Lookin forward to the tutorial (:
The terrain building looks awesome. Lookin forward to the tutorial (:
- Tue Sep 27, 2011 3:51 am
- Forum: Wolfire
- Topic: Multiplayer. My personal plea to wolfire.
- Replies: 197
- Views: 85659
Re: Multiplayer. My personal plea to wolfire.
looks like the creators already considered some multiplayer capabilities with the new alpha ^.^
- Tue Sep 27, 2011 3:50 am
- Forum: Wolfire
- Topic: Story Wise
- Replies: 21
- Views: 11373
Re: Story Wise
I'd just like to see more story and world lore availible to the public because it helps a lot of the community participate and contribute to the cannon (be it fan art, short stories, maps with connections to the worldlore, etc). Gives us guys who dont know anything about modding or game design thing...
- Sun Sep 25, 2011 6:11 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: No FullScreen?
- Replies: 19
- Views: 4160
Re: No FullScreen?
Here are some screens to make finding it easier in the future. It's in the library folder under your computer's username (under places): http://img691.imageshack.us/img691/9727/screenshot20110925at404.png http://img35.imageshack.us/img35/9727/screenshot20110925at404.png http://img12.imageshack.us/im...
- Sun Sep 25, 2011 5:51 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Mapping Question
- Replies: 5
- Views: 1089
Re: Mapping Question
Oo awesome, thx so much!