Search found 14 matches

by Jellydonut
Wed Sep 05, 2012 4:46 pm
Forum: Receiver
Topic: Receiver Russian Roulette
Replies: 21
Views: 6838

Re: Receiver Russian Roulette

Darn. I got 13 and then a Tazerbot decided to take a look. :cry: Also, I guess it's a bug that when I shoot myself in the foot that I don't die.
by Jellydonut
Wed Sep 05, 2012 3:13 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 60772

Re: Possible Additions for Next Receiver Build

I would love more emphasis on the background and story, like computers, charts, paper, stuff everywhere detailling where we are, who are the bad guys and stuff I agree. I kinda get lost when they're using all these terms like Mindtech and Dreamers and whatnot. What good would an SMG be in this game...
by Jellydonut
Tue Sep 04, 2012 2:16 pm
Forum: Receiver
Topic: Possible Additions for Next Receiver Build
Replies: 168
Views: 60772

Re: Possible Additions for Next Receiver Build

Well, an idea for the handgun/rifle ammo compromise: What if there, instead of being different ammo types for each weapon, there were more simplified ammo types (handgun ammo, rifle ammo, SMG ammo, etc.)? And, to make you not overpowered if you had a rifle or SMG, they would be rarer and you couldn'...
by Jellydonut
Sun Aug 28, 2011 1:09 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Maybe there could be a little first-person hotkey or option. Just for fun.
by Jellydonut
Sat Aug 27, 2011 7:50 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Count Roland wrote:
Jellydonut wrote:
Count Roland wrote:no they won't.
Their concept art tells the tale. Rats, rabbits, cats, dogs, wolfs, a bunch of other stuff, TIGERS. :)
yeah that concept art was old, they got rid of everything but rats, rabbits, cats, dogs and wolves.
Didn't know that.
by Jellydonut
Thu Aug 25, 2011 4:16 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

I think the cut wounds should be more...relevant. As it is now, it's hard to tell between a bloodstain and a cut. I can agree with that. I think it would be fairly simple (compared to other things, anyway) to alter the normals according to the cut, to make it look like there is depth to it. Or you ...
by Jellydonut
Thu Aug 25, 2011 1:54 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

I think the cut wounds should be more...relevant. As it is now, it's hard to tell between a bloodstain and a cut.
by Jellydonut
Tue Aug 23, 2011 7:33 pm
Forum: Wolfire
Topic: Overgrowth Pirated?! >:(
Replies: 39
Views: 6894

Re: Overgrowth Pirated?! >:(

I used to accept abandonware, the pirating of old (10+ years old) games not sold any more, but there have since appeared online shops selling those games, so I've changed my opinion. There are shops selling old games now? AWESOME! E-Bay tends to cost a lot for old games, especially the popular ones...
by Jellydonut
Tue Aug 23, 2011 7:29 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Count Roland wrote:no they won't.
Their concept art tells the tale. Rats, rabbits, cats, dogs, wolfs, a bunch of other stuff, TIGERS. :)
by Jellydonut
Tue Aug 23, 2011 7:26 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

When you cut someone, there should be the comma effect (rolling around with your neck slit pumping blood everywhere.) There should also, for fun, be a little editor hotkey (like the comma) that does the comma on everything but players. :)
by Jellydonut
Fri Aug 19, 2011 6:51 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Here's a pile of ideas I have been making for days: Melee: #1: Blocking/throwing while on ground from falling. #2:Throwing furniture/items. #3: Sneaking that actually allows you to get right behind your opponent. #4: Wolves should make Players/NPCs bleed when hit. Weapons/Armed Combat: #1: Add rang...
by Jellydonut
Thu Aug 18, 2011 6:06 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

The wolves should be less powerful. Once finished with the game, Wolfire will have Tigers, 2x the size of wolves.
by Jellydonut
Thu Aug 18, 2011 9:06 am
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Well I was thinking for the rifles like a kind of muskety thing. Kinda like the Ottoman Empire ones. Maybe you could flip them and have melee with the buttstock?? Sorry, #3 was a bug report. Wrong place. #10 I didn't know about. Just asking, and thanks for the help. A new idea: The bots should be mo...
by Jellydonut
Wed Aug 17, 2011 8:01 pm
Forum: Wolfire
Topic: Overgrowth - Random Idea Dumping Thread
Replies: 1958
Views: 535881

Re: Overgrowth - Random Idea Dumping Thread

Here's a pile of ideas I have been making for days: Melee: #1: Blocking/throwing while on ground from falling. #2:Throwing furniture/items. #3: Sneaking that actually allows you to get right behind your opponent. #4: Wolves should make Players/NPCs bleed when hit. Weapons/Armed Combat: #1: Add range...