Search found 30 matches
- Tue Jul 31, 2012 9:56 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a188, weekly build
- Replies: 27
- Views: 7053
Re: Unofficial Overgrowth a188, weekly build
You forgot to centre the cursor when you click the buttons at the end of a challenge level, now whenever I try to attack after clicking the button to start the game it can restart the level or quit to the menu/
- Sat Jun 23, 2012 9:56 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Download Receiver for free! (7-day FPS game)
- Replies: 672
- Views: 297243
Re: Download Receiver for free! (7-day FPS game)
The flying kill drones seem a bit extreme. Some times I can take them out in one well placed shot(think that's the camera), but hitting the battery or engine doesn't seem to do much(I know I've hit the battery at least 5 times without them going down - as for the engine I'm not sure if that's what ...
- Sat Jun 23, 2012 4:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Download Receiver for free! (7-day FPS game)
- Replies: 672
- Views: 297243
Re: Download Receiver for free! (7-day FPS game)
Tasers are really overpowered still, even if you see it coming towards you there's a thin chance you will kill it in time, especially when they come from above. Also, some sort of melee would be nice, that way you're not completely screwed when you spawn with 1 mag and 3 rounds.
- Mon Jun 18, 2012 7:29 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Download Receiver for free! (7-day FPS game)
- Replies: 672
- Views: 297243
Re: Please help us test Receiver (7-day FPS game)
There's a lot of dead end situations which I don't like, spawning with no ammo infront of 3 taser things is really getting annoying. There's not enough rounds to enemies. I also unloaded 2 mags worth of rounds on a turret thing and it was still working, I shot the brown part on the back of it so I d...
- Fri Jan 20, 2012 5:02 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a165, weekly build
- Replies: 35
- Views: 9235
Re: Unofficial Overgrowth a165, weekly build
I keep getting some error come up whenever I block. I just downloaded the .exe and installed it on a drive which has never had it before, so no problems there. Reinstalling it now, seeing if it was just an error. EDIT: it works, throwing and hitting a weapon in general is pretty overpowered, if you ...
- Mon Dec 19, 2011 11:25 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Gliaves are bugged?
- Replies: 4
- Views: 876
Re: Gliaves are bugged?
I swear they used to, I used to fight with them a lot.Horridius wrote:As far as I know the glaive and the bastard sword have never had blocking animation or blood on them
- Sat Dec 17, 2011 6:38 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Gliaves are bugged?
- Replies: 4
- Views: 876
Gliaves are bugged?
Just spawned in 2 gliaves in the latest alpha and I noticed that there's no particles or sounds when blocking but it still blocks. I know it worked before, in which update was it broken?
- Thu Dec 15, 2011 1:59 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Need to know something about the editor
- Replies: 3
- Views: 749
Re: Need to know something about the editor
Ok, so in the new videos I see that there's a new parameter editor, I've tried looking for ages and couldn't find any info on it. How do you open up the window to edit parameters and edit colors? And another thing, how do I make characters follow the blue meshes? Whenever I click "New nav mesh...
- Wed Dec 14, 2011 3:26 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Need to know something about the editor
- Replies: 3
- Views: 749
Need to know something about the editor
Ok, so in the new videos I see that there's a new parameter editor, I've tried looking for ages and couldn't find any info on it. How do you open up the window to edit parameters and edit colors? And another thing, how do I make characters follow the blue meshes? Whenever I click "New nav mesh&...
- Wed Dec 14, 2011 11:40 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Supported Video Cards
- Replies: 826
- Views: 179874
Re: Supported Video Cards
Latest alpha with GTS 450 and windows 7 ultimate (32 bit) works fine, 300-400 FPS.
Starts to get some lag when there's 7+ characters in the world.
Desktop, alpha 169 (I think?)
Starts to get some lag when there's 7+ characters in the world.
Desktop, alpha 169 (I think?)
- Tue Oct 18, 2011 3:13 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a153, weekly build
- Replies: 51
- Views: 9506
Re: Unofficial Overgrowth a153, weekly build
sometimes on the desert map the enemy will walk in the same place (like doing the walking animation but not moving) once it gets to the other side of the rock.
- Sat Oct 15, 2011 1:43 pm
- Forum: Wolfire
- Topic: Dropping weapons and general stealth.
- Replies: 26
- Views: 12075
Re: Dropping weapons and general stealth.
Yup, training is to not drop your weapon. If it was some namby pansy from da city who ain't never held a weapon they'd drop it in shock, but training generally aims to prepare you to be choked from behind. Also, the chokehold is possible, even if the enemies are in surprised mode. Just crouch to ge...
- Sat Oct 15, 2011 9:50 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Supported Video Cards
- Replies: 826
- Views: 179874
Re: Supported Video Cards
a152 works on Nvidia GTS 450 (editor mode turned on)
before it crashed on sounds but now it works perfectly
before it crashed on sounds but now it works perfectly
- Fri Oct 14, 2011 8:34 am
- Forum: Wolfire
- Topic: Dropping weapons and general stealth.
- Replies: 26
- Views: 12075
Re: Dropping weapons and general stealth.
It seems as if it's a very easy way to kill ... It also seems impossible for me to do this stealth kill unless I turn all enemies peacefull ... it seems like you answered your own question right there :wink: The stealth kill is very powerful, but therefore it is arguably difficult to apply it. I re...
- Thu Oct 13, 2011 5:23 am
- Forum: Wolfire
- Topic: Multiplayer. My personal plea to wolfire.
- Replies: 197
- Views: 84158
Re: Multiplayer. My personal plea to wolfire.
I'm actually happy that they've put multiplayer in, even though I can't use it. It just shows that they don't want this to be all closed up and down to 1 player. It'd be like halo, but with melee weapons and animals instead of dodgy weapons and some sort of mega block man.