Search found 70 matches

by olza
Tue Mar 04, 2014 1:46 am
Forum: Modding
Topic: [Map] The Fall
Replies: 6
Views: 1867

Re: [Map] The Fall

Can we have screenshots? Pretty please? :D
Or even a video...
by olza
Sat Oct 05, 2013 5:23 pm
Forum: Modding
Topic: [Weapon] Darts
Replies: 19
Views: 4201

Re: [Weapon] Darts

Better now? :P
by olza
Wed Sep 18, 2013 5:21 pm
Forum: Modding
Topic: [Weapon] Darts
Replies: 19
Views: 4201

Re: [Weapon] Darts

I was thinking of making a dartboard 'helmet' that would just sit over an enemies face or body, then you could just ramp the enemies' health up and turn off AI. Although I have no idea how to do anything other than making the model.
by olza
Tue Sep 17, 2013 2:54 pm
Forum: Modding
Topic: [Weapon] Darts
Replies: 19
Views: 4201

Re: [Weapon] Darts

Haha, maybe I'll work on making some of them, I was just modelling these on the really cheap plastic darts that came with my dartboard. There are also smaller ones included in there but you can hardly see them.
by olza
Tue Sep 17, 2013 2:15 am
Forum: Modding
Topic: [Weapon] Darts
Replies: 19
Views: 4201

[Weapon] Darts

Hey, I don't know if it's been done before, but the new spear throw made me really want a set of plastic darts to play with. They're pretty low quality, especially if you use the big blue one, but the small yellow and blue ones look fine in my opinion. They're held by the flights at the moment, but ...
by olza
Sat Jul 06, 2013 6:03 pm
Forum: Modding
Topic: VOTE for the Winning Map HERE (UPDATED)
Replies: 61
Views: 9153

Re: UPLOAD completed maps HERE! (OG 48 Hour MapJam)

First in, here's my map. It may be updated, but then I'll just edit this.

Here.
by olza
Sat Jul 06, 2013 5:59 pm
Forum: Modding
Topic: 48-Hour OG MAP JAM! (7/6-7/8) Rules
Replies: 88
Views: 20077

Re: 48-Hour OG MAP JAM! (7/6-7/8) Rules

Yeah, no, but I have other commitments to keep up with, sorry.
by olza
Sat Jul 06, 2013 5:45 pm
Forum: Modding
Topic: 48-Hour OG MAP JAM! (7/6-7/8) Rules
Replies: 88
Views: 20077

Re: 48-Hour OG MAP JAM! (7/6-7/8) Rules

Well, I don't have as much time as I would have liked, so here's my early submission.
It's not exactly high in detail but for my first real map I'm happy. :)
Download here.
by olza
Wed Jul 03, 2013 2:41 pm
Forum: Modding
Topic: 48-Hour OG MAP JAM! (7/6-7/8) Rules
Replies: 88
Views: 20077

Re: 48-Hour OG MAP JAM! (7/6-7/8) Rules

Might try my hand at some map making for this... Total newbie at maps though.
by olza
Sat Jun 15, 2013 4:20 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Crashing while Fighting
Replies: 7
Views: 1183

Re: Overgrowth Crashing while Fighting

You can search for older alphas using the forum search bar, they're all named the same as the most recent one: "Unofficial Overgrowth axxx build".
As for which alpha, I'm not sure, I'll leave that to akazi since his specs are so similar.
by olza
Fri May 17, 2013 4:13 pm
Forum: Modding
Topic: newbie terrain
Replies: 15
Views: 2373

Re: newbie terrain

Yeah, this is a really nice looking map!
Great job!
by olza
Tue Dec 11, 2012 6:53 pm
Forum: Modding
Topic: Map Categories/Sorting
Replies: 2
Views: 679

Re: Map Categories/Sorting

I agree that we are approaching a point where it would make sense to categorize (or tag) them.

You can tell that it's versus now as it has a small red banner saying "versus"
by olza
Sat Dec 08, 2012 3:41 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Aubrey, Glabbit, Psi are having a birthday
Replies: 18
Views: 5293

Re: Aubrey, Glabbit, Psi are having a birthday

Just as a reminder and reference to myself, so I won't forget. This is 9:00 am on Monday the 10th for me. It's all looking pretty good.
by olza
Fri Nov 23, 2012 7:48 pm
Forum: Modding
Topic: Flying Mod
Replies: 307
Views: 42963

Re: Flying Mod

:shock: :shock: :shock:
This is amazing, I love the bat!
Tengu's flight still looks a little awkward from time to time, but as you said, it was brutishly done, but still looks awesome at the end.
Amazing!
by olza
Sat Nov 17, 2012 8:28 pm
Forum: Modding
Topic: My castle walls
Replies: 2
Views: 817

My castle walls

Hey guys, a while ago I decided to try my hand at modeling for OG, and so I decided to make this set of 5 segments of castle walls. Please note that my texturing is absolutely horrible, especially on the gate segment and the steps segment. Currently I have 5 parts: Straight wall: Your bog standard w...