Search found 19 matches

by TorQueMoD
Sun Dec 23, 2012 1:43 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Alpha 1 FAQ
Replies: 85
Views: 25212

Re: Alpha 1 FAQ

Like I said earlier, unlink it from the main menu of the game and people will stop posting here. Can't blame people for going where they're sent.
by TorQueMoD
Wed Nov 21, 2012 2:53 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What you expect/want Overgrowth to be?
Replies: 55
Views: 9254

Re: What you expect/want Overgrowth to be?

Sounds like a great idea for a MOD once the game ships, but really doesn't seem to fit the current design.
by TorQueMoD
Mon Nov 19, 2012 3:47 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What you expect/want Overgrowth to be?
Replies: 55
Views: 9254

Re: What you expect/want Overgrowth to be?

open world adventure Though now we run into the problem that Open World typically denotes a game that allows you to roam through the entire world seamlessly without encountering level loads. Which Overgrowth does not do. Unless of course they add in a level streaming feature in the future in which ...
by TorQueMoD
Mon Nov 19, 2012 5:46 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What you expect/want Overgrowth to be?
Replies: 55
Views: 9254

Re: What you expect/want Overgrowth to be?

Timbles wrote:...you also bash people's heads in for the shits and giggles.
Yeah like I said, Oblivion with only fighter's guild quests :P And maybe a bit less character customization.
by TorQueMoD
Mon Nov 19, 2012 5:22 am
Forum: Modding
Topic: [Tutorial] Creating your first map
Replies: 101
Views: 81613

Re: [Tutorial] Creating your first map

lol.. ok no jumping NPCs then? I'm re-building the nav mesh so maybe he'll get smarter now? Oh snap! He sort of did... he skipped the far lower roof and just jumped back up to the top of the first one, but for some reason he's just hanging there now :P Time to tweak. Very strange. In one circumstanc...
by TorQueMoD
Mon Nov 19, 2012 5:15 am
Forum: Modding
Topic: [Tutorial] Creating your first map
Replies: 101
Views: 81613

Re: [Tutorial] Creating your first map

The mission objective points. There's a way to link them together too so that you have to follow them in order as if they were checkpoints for a racing game... I figure they'd link together the same way but I don't know how to create one. Also, is there a way to tell an NPC to do a specific action, ...
by TorQueMoD
Mon Nov 19, 2012 4:33 am
Forum: Modding
Topic: [Tutorial] Creating your first map
Replies: 101
Views: 81613

Re: [Tutorial] Creating your first map

Is there a hotkey for de-selecting an object? Typically its CTRL+D or sometimes Shift+N but I can't figure out how to do it in the Overgrowth Editor. There's a tutorial by Overgrowth Weekly that talks about creating waypoints and player spawns. If you select any rabbit and hit CTRL+P on them, that m...
by TorQueMoD
Mon Nov 19, 2012 4:23 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What you expect/want Overgrowth to be?
Replies: 55
Views: 9254

Re: What you expect/want Overgrowth to be?

Timbles wrote:its not going to be an RPG of any kind, Wolfire's already put that out there.
You're playing as a Ninja Rabbit and you run around in a land of make believe killing Wolves and other Rabbits and sometime in a future alpha, Cats too. I'd call this an RPG.
by TorQueMoD
Mon Nov 19, 2012 2:41 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What you expect/want Overgrowth to be?
Replies: 55
Views: 9254

Re: What you expect/want Overgrowth to be?

You know its funny but I see Overgrowth being more akin to Oblivion but without the main story. A slightly open world (you'd still have to load missions but they'd be strung together) RPG where you mostly do what you want and have the ability to interact with NPCs to give you side quests and the lik...
by TorQueMoD
Sat Nov 17, 2012 4:49 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Alpha 1 FAQ
Replies: 85
Views: 25212

Re: Alpha 1 FAQ

No problem. I only noticed it because I wanted to read the FAQ so that I could better understand the game and not report bugs that aren't really just me not knowing how to do things properly :P Then when I saw how old this FAQ was and that everyone was complaining about it being necro'd all the time...
by TorQueMoD
Sat Nov 17, 2012 4:37 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a186, weekly build
Replies: 52
Views: 11186

Re: Unofficial Overgrowth a186, weekly build

... i like the game, but its really not worth 30 dollars maybe like 15 I'm sorry to bring this up so late after it was said but it really irked me so I wanted to say something. I understand that being 16 years old $30 is a lot to you but seriously? This game isn't worth $30? Not only is it an amazi...
by TorQueMoD
Sat Nov 17, 2012 4:07 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Alpha 1 FAQ
Replies: 85
Views: 25212

Re: Alpha 1 FAQ

Can people stop necro'ing this thread please? The reason this thread keeps coming back from the dead is because if you click on the FAQ button in the game, it takes you to this thread. Would be much handier if it took you to a simple HTML formatted FAQ page cause this is hardly a useful FAQ for noo...
by TorQueMoD
Wed Dec 14, 2011 3:40 pm
Forum: Modding
Topic: Getting started with modding Overgrowth
Replies: 15
Views: 24538

Re: Getting started with modding Overgrowth

Ok cool.
by TorQueMoD
Wed Dec 14, 2011 4:36 am
Forum: Modding
Topic: Getting started with modding Overgrowth
Replies: 15
Views: 24538

Re: Getting started with modding Overgrowth

I was thinking of posting in the modding forum, though I also thought it might be nice to have it in the Secret forum due to the fact that its the first place one would tend to look after pre-ordering the game. Is it possible to have a referring link there too?
by TorQueMoD
Wed Dec 14, 2011 3:23 am
Forum: Modding
Topic: Getting started with modding Overgrowth
Replies: 15
Views: 24538

Getting started with modding Overgrowth

Hey all! I'm completely new to this forum having just pre-ordered the game at alpha 159. I was interested in learning how to start modding the game and was pointed in the direction of these tutorials (Thank you Last): Setting up models for importing: http://forums.wolfire.com/viewtopic.php?f=16&...