Search found 19 matches
- Sun Dec 23, 2012 1:43 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha 1 FAQ
- Replies: 85
- Views: 25212
Re: Alpha 1 FAQ
Like I said earlier, unlink it from the main menu of the game and people will stop posting here. Can't blame people for going where they're sent.
- Wed Nov 21, 2012 2:53 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What you expect/want Overgrowth to be?
- Replies: 55
- Views: 9254
Re: What you expect/want Overgrowth to be?
Sounds like a great idea for a MOD once the game ships, but really doesn't seem to fit the current design.
- Mon Nov 19, 2012 3:47 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What you expect/want Overgrowth to be?
- Replies: 55
- Views: 9254
Re: What you expect/want Overgrowth to be?
open world adventure Though now we run into the problem that Open World typically denotes a game that allows you to roam through the entire world seamlessly without encountering level loads. Which Overgrowth does not do. Unless of course they add in a level streaming feature in the future in which ...
- Mon Nov 19, 2012 5:46 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What you expect/want Overgrowth to be?
- Replies: 55
- Views: 9254
Re: What you expect/want Overgrowth to be?
Yeah like I said, Oblivion with only fighter's guild quests :P And maybe a bit less character customization.Timbles wrote:...you also bash people's heads in for the shits and giggles.
- Mon Nov 19, 2012 5:22 am
- Forum: Modding
- Topic: [Tutorial] Creating your first map
- Replies: 101
- Views: 81613
Re: [Tutorial] Creating your first map
lol.. ok no jumping NPCs then? I'm re-building the nav mesh so maybe he'll get smarter now? Oh snap! He sort of did... he skipped the far lower roof and just jumped back up to the top of the first one, but for some reason he's just hanging there now :P Time to tweak. Very strange. In one circumstanc...
- Mon Nov 19, 2012 5:15 am
- Forum: Modding
- Topic: [Tutorial] Creating your first map
- Replies: 101
- Views: 81613
Re: [Tutorial] Creating your first map
The mission objective points. There's a way to link them together too so that you have to follow them in order as if they were checkpoints for a racing game... I figure they'd link together the same way but I don't know how to create one. Also, is there a way to tell an NPC to do a specific action, ...
- Mon Nov 19, 2012 4:33 am
- Forum: Modding
- Topic: [Tutorial] Creating your first map
- Replies: 101
- Views: 81613
Re: [Tutorial] Creating your first map
Is there a hotkey for de-selecting an object? Typically its CTRL+D or sometimes Shift+N but I can't figure out how to do it in the Overgrowth Editor. There's a tutorial by Overgrowth Weekly that talks about creating waypoints and player spawns. If you select any rabbit and hit CTRL+P on them, that m...
- Mon Nov 19, 2012 4:23 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What you expect/want Overgrowth to be?
- Replies: 55
- Views: 9254
Re: What you expect/want Overgrowth to be?
You're playing as a Ninja Rabbit and you run around in a land of make believe killing Wolves and other Rabbits and sometime in a future alpha, Cats too. I'd call this an RPG.Timbles wrote:its not going to be an RPG of any kind, Wolfire's already put that out there.
- Mon Nov 19, 2012 2:41 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What you expect/want Overgrowth to be?
- Replies: 55
- Views: 9254
Re: What you expect/want Overgrowth to be?
You know its funny but I see Overgrowth being more akin to Oblivion but without the main story. A slightly open world (you'd still have to load missions but they'd be strung together) RPG where you mostly do what you want and have the ability to interact with NPCs to give you side quests and the lik...
- Sat Nov 17, 2012 4:49 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha 1 FAQ
- Replies: 85
- Views: 25212
Re: Alpha 1 FAQ
No problem. I only noticed it because I wanted to read the FAQ so that I could better understand the game and not report bugs that aren't really just me not knowing how to do things properly :P Then when I saw how old this FAQ was and that everyone was complaining about it being necro'd all the time...
- Sat Nov 17, 2012 4:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a186, weekly build
- Replies: 52
- Views: 11186
Re: Unofficial Overgrowth a186, weekly build
... i like the game, but its really not worth 30 dollars maybe like 15 I'm sorry to bring this up so late after it was said but it really irked me so I wanted to say something. I understand that being 16 years old $30 is a lot to you but seriously? This game isn't worth $30? Not only is it an amazi...
- Sat Nov 17, 2012 4:07 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Alpha 1 FAQ
- Replies: 85
- Views: 25212
Re: Alpha 1 FAQ
Can people stop necro'ing this thread please? The reason this thread keeps coming back from the dead is because if you click on the FAQ button in the game, it takes you to this thread. Would be much handier if it took you to a simple HTML formatted FAQ page cause this is hardly a useful FAQ for noo...
- Wed Dec 14, 2011 3:40 pm
- Forum: Modding
- Topic: Getting started with modding Overgrowth
- Replies: 15
- Views: 24538
- Wed Dec 14, 2011 4:36 am
- Forum: Modding
- Topic: Getting started with modding Overgrowth
- Replies: 15
- Views: 24538
Re: Getting started with modding Overgrowth
I was thinking of posting in the modding forum, though I also thought it might be nice to have it in the Secret forum due to the fact that its the first place one would tend to look after pre-ordering the game. Is it possible to have a referring link there too?
- Wed Dec 14, 2011 3:23 am
- Forum: Modding
- Topic: Getting started with modding Overgrowth
- Replies: 15
- Views: 24538
Getting started with modding Overgrowth
Hey all! I'm completely new to this forum having just pre-ordered the game at alpha 159. I was interested in learning how to start modding the game and was pointed in the direction of these tutorials (Thank you Last): Setting up models for importing: http://forums.wolfire.com/viewtopic.php?f=16&...