Search found 281 matches
- Mon Nov 16, 2015 10:04 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a210 build
- Replies: 38
- Views: 7856
Re: Unofficial Overgrowth a210 build
Oh hey, it's been a while since I've seen you on here! Either that or I just haven't been looking. Nah I haven't been on in a while. Overgrowth hasn't worked on my system for sometime now, I'm getting close to upgrading so hopefully I'll get back into modding and stuff too. Good to see the old fami...
- Sun Nov 15, 2015 9:01 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a210 build
- Replies: 38
- Views: 7856
Re: Unofficial Overgrowth a210 build
My initial reactions to the video: Very, very cool that development is moving along at a seemingly faster pace now, I think hiring more people to work on Overgrowth was a good move. The additions to the game so far seem very great, but I'm not a fan of how they are implemented. Setting up a custom a...
- Sun Nov 16, 2014 3:40 pm
- Forum: Wolfire
- Topic: Overgrowth Weekly
- Replies: 360
- Views: 367235
Re: OGW Q&A with David Rosen
What sort of weather effects do you have planned for Overgrowth? Will the rabbit catcher weapon have custom animations eventually? You mentioned nunchucks, think flails would be possible too? Do amphibians and reptiles live in the Overgrowth world? Thanks!
- Wed Nov 12, 2014 3:48 am
- Forum: Modding
- Topic: [Character] Chameleon (Playable)
- Replies: 17
- Views: 7780
Re: [Character] Chameleon (Playable)
I'll try to get a new version up as soon as I can. Overgrowth won't open on my computer for some reason, so I'll have to reinstall first. Give me a bit...
- Thu Jul 24, 2014 2:11 pm
- Forum: Modding
- Topic: Zombie Tools: Mack Daddy-O Sword
- Replies: 2
- Views: 1423
Re: Zombie Tools: Mack Daddy-O Sword
I've got one of those too!
Looking badass! Nice job!
Looking badass! Nice job!
- Sun Dec 29, 2013 2:44 pm
- Forum: Modding
- Topic: [Character] Squirrel a207 (better model, textures WIP)
- Replies: 82
- Views: 13479
Re: [Character] Squirrel a204 (Issues fixed)
Wow he's looking great.
That's really cool looking over this thread and seeing the progress you've made with him.
Nice job!
That's really cool looking over this thread and seeing the progress you've made with him.
Nice job!
- Sun Dec 29, 2013 2:14 pm
- Forum: Modding
- Topic: [Hat] Santa Hat! Merry Christmas!
- Replies: 3
- Views: 1360
Re: [Hat] Santa Hat! Merry Christmas!
That's so awesome.
Merry Christmas!
Merry Christmas!
- Sun Nov 03, 2013 4:01 pm
- Forum: Modding
- Topic: How do you make character?
- Replies: 5
- Views: 1251
Re: How do you make character?
I always meant to add to the wiki, but I never got around to it. Here's the workflow for the characters I made: The mesh -Made the model in Sculptris -Painted model -Exported the .obj -Saved texture -Opened up Blender and opened .blend file of an existing Overgrowth character(depending on my origina...
- Fri Nov 01, 2013 2:08 am
- Forum: Modding
- Topic: [Character] Skeleton Rabbit [HAPPY HALLOWEEN!]
- Replies: 9
- Views: 2836
Re: [Character] Skeleton Rabbit [HAPPY HALLOWEEN!]
Oh man, awesome!
And zombie rabbits too?
Super spooky!
And zombie rabbits too?
Super spooky!
- Thu Jul 18, 2013 12:17 pm
- Forum: Wolfire
- Topic: Turner in Grand Theft Auto IV Mod
- Replies: 15
- Views: 16894
Re: Turner in Grand Theft Auto IV Mod
This is amazing.
- Sat Jun 29, 2013 4:18 pm
- Forum: Modding
- Topic: 48-Hour OG MAP JAM! (7/6-7/8) Rules
- Replies: 88
- Views: 17239
Re: 48-Hour OG MAP JAM! POLL + Rules
Really cool idea, looking forward to it!
Re: Hiatus...
Very sorry to hear that RZ. Hope you're holding up ok.
- Tue Apr 09, 2013 12:22 am
- Forum: Randomness
- Topic: Ghost of a Tale - New Overgrowth/Redwall-ish RPG
- Replies: 7
- Views: 6196
Ghost of a Tale - New Overgrowth/Redwall-ish RPG
Has anyone else seen this game? It looks amazing. http://www.youtube.com/watch?feature=player_detailpage&v=sOi04BRQI1k It's definetly got a different style than Overgrowth, but for those who say Overgrowth should be an open-world RPG, I think this would be right up their alley. There's an indieg...
- Tue Apr 09, 2013 12:05 am
- Forum: Modding
- Topic: [Map] Web Ocean
- Replies: 27
- Views: 5419
Re: [Map] Web Ocean
Great level!
This would be amazing to play with 4 people if that ever becomes possible. Reminds me of this level from Fuzion Frenzy:
This would be amazing to play with 4 people if that ever becomes possible. Reminds me of this level from Fuzion Frenzy:
- Mon Apr 08, 2013 11:59 pm
- Forum: Modding
- Topic: [Map] Three Musketeers
- Replies: 2
- Views: 1152
Re: [Map] Three Musketeers
Freaking cool! Nice to play a straight up fencing level, totally appropriate name for it as well.