Search found 2 matches
- Wed Jan 04, 2012 12:02 pm
- Forum: Wolfire
- Topic: Wolves smell, rabbits hear, and buddy, I hurt people....
- Replies: 6
- Views: 5470
Re: Wolves smell, rabbits hear, and buddy, I hurt people....
Absolutely, I was just thinking of an ideal representation. It's a shame the "simulation" has to be run all on one computer - as in we can't have the engine just do the world stuff and then have separate brains for each creature running on their own power!
- Tue Jan 03, 2012 5:42 pm
- Forum: Wolfire
- Topic: Wolves smell, rabbits hear, and buddy, I hurt people....
- Replies: 6
- Views: 5470
Re: Wolves smell, rabbits hear, and buddy, I hurt people....
I think with sound just increasing the game audio wouldn't work too well, as (like you said) you can't assume players are all using their sound to the full extent, and it'd also be disconcerting once you got used to the meaning of the sound volume. I think something like you said - an FPS hit indica...