Search found 123 matches
- Sun Feb 11, 2018 4:36 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
This mod has gotten a total 40,773 downloads (all of the updates) as of this post! Awesome. I wish I didn't delete those YouTube videos, it's kind of nostalgic looking back on this.
- Fri Apr 24, 2015 7:20 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Alright - Sorry guys but yeah this mod is no longer going to be touched by me. I know I promised a lot (sorry again) but I'm focused on other things, about to go to college and I unfortunately have completely lost interest. However I'm willing to share the project for anyone to work on or just play ...
- Thu Oct 23, 2014 4:22 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Did you fix/finish the thompson and the bolt action rifle? Also I keep getting this bug where my gun sticks in the aiming position. I think I've only had this happen with the shotgun. Also you could improve upon the models and textures a bit imo. Make the mauser automatic. Add in stripper and tube ...
- Sun Oct 19, 2014 2:17 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Alright, maybe if you build the project files with Unity and then copy the mod to that it could work. If that doesn't work I don't know what else to try, other people have seemed to have problems using it too. Good luck though and no problem!
- Fri Oct 17, 2014 11:48 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Damn. I don't have any other ideas! I've only tested it with the standalone client, without Steam. Davidos did say that Steam users should disable auto-updating so I think that may be a problem, though if it was I think you would end up with the vanilla version rather than the first mod release.
- Thu Oct 16, 2014 12:29 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Thanks. :D Oh, also, I looked through all of my backups and the latest one is February 14th, one day before the latest release I think... It doesn't seem to be broken either. I thought I looked through them all before but I guess I missed it. Though, I downloaded the latest version of Unity and had ...
- Tue Oct 14, 2014 8:02 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Well I'm back now. My laptop's hard drive is pretty much done, the log-in screen wouldn't even show but I managed to re-install Windows and the drivers and it seems to be working. I said I would explain the process of adding and setting up models in this game so I just came to clarify that my comput...
- Sun Mar 02, 2014 1:57 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Sorry but I've had a lot of problems recently, you will get it at some point though!Alkosor wrote:I still haven't gotten it. This anticipation is killing me.
- Sat Mar 01, 2014 10:47 pm
- Forum: Receiver
- Topic: Receiver's Logo
- Replies: 3
- Views: 7302
Re: Receiver's Logo
These are from the unity project, I think it should be ok to use them just for a video thumbnail
- Tue Feb 25, 2014 4:48 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
Hey sorry I haven't yet I've been pretty busy lately, I'll get around to sending it at some point today though, once the drone's damage is tweaked. This time I'm testing it for a while before posting it. I'm not asking for a full-blown new update but could we get a small hotfix for the armor problem...
- Mon Feb 17, 2014 5:44 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
I've got a few ideas for improvements. First off, flashlight/magazine shadows: It is wierd to see the floating shadow of a flashlight where there is supposed to be a body. I noticed the same for the Thompson mag, so maybe take the shadow for these items out? Next, magazines: I noticed sometimes the...
Re: Freeze
If it's there, could you look in the receiver_data folder and post the contents of the output_log text file on pastebin or something?
- Mon Feb 17, 2014 6:56 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Feb. 15th
-snip- Glad to hear you still like it :P Someone suggested that check box idea for the random selection and I tried to make it a while ago but I couldn't figure it out, I feel my programming skills have gotten a lot better since then so I'm willing to try it again though. Those weapons would be fun...
- Fri Feb 14, 2014 10:05 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Nov. 16th
Oh cool, I'll check that and some others out too. There's a good chance it will be removable, I haven't really thought about it yet, though I'm pretty sure I could pull it off just copying the way the magazines move and having it rotate during.
- Fri Feb 14, 2014 9:27 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 523122
Re: Weapon Additions - Updated Nov. 16th
The M9 isn't in this update although the USP is but without the suppressor, I have no audio of suppressed gunshots, if I can find some then I'll put it on in the next update - the M9 will be in the next one too. Yeah making just a lighter would be simple, pretty much duplicate the code with the flas...