Search found 607 matches
- Wed Apr 26, 2017 1:10 pm
- Forum: Modding
- Topic: long sword
- Replies: 7
- Views: 4135
long sword
***********Current Version Will Always Be Here! not sure how send updates so sum luancher******** ************This mod is on the steam workshop as well************* here is a new sword I've been working on for a while SuperSword.jpg download: https://www.dropbox.com/s/n8s5uyqoc18pqs7/LongSowrd.zip?d...
- Thu Apr 20, 2017 9:52 am
- Forum: Modding
- Topic: mod trouble
- Replies: 2
- Views: 980
Re: mod trouble
thank you so muchmerlyn wrote:Garbage metafiles that Mac OS X drops all over the filesystem
Delete .DS_Store (and other . files) and you'll be golden.
- Wed Apr 19, 2017 11:23 pm
- Forum: Modding
- Topic: mod trouble
- Replies: 2
- Views: 980
mod trouble
I was wondering if someone with good knowledge of getting mods to work in the games new mods folder can tell me why these two mods have "conflicting files" when I try to activate them both in the mods menu in the game. both mods are found in this link: https://www.dropbox.com/sh/2j411yklfc...
- Wed Feb 22, 2017 8:01 pm
- Forum: Modding
- Topic: Where do you put mods downloaded on the forums?
- Replies: 4
- Views: 1274
Re: Where do you put mods downloaded on the forums?
if the mod is not built for the mods folder, due to it being a new addition then the data folder you get represents the games data folder. so what you need to do is copy the files from its data folder to the same folders in the games data file. so like if you get a folder name data and in side it ha...
- Thu Feb 02, 2017 10:19 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: map crashing-Solved
- Replies: 4
- Views: 1435
Re: map crashing
I don't know what happened but i restarted my computer and all the levels load now.
- Thu Feb 02, 2017 7:54 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: map crashing-Solved
- Replies: 4
- Views: 1435
Re: map crashing
Try disabling the steam overlay, or waiting for a very long time for the overlay to disappear before clicking file -> open. If that doesn't help, try disabling mods and verifying the cache integrity. Then if you are still having problems, report back and let us know which level you're trying to loa...
- Thu Feb 02, 2017 2:36 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: map crashing-Solved
- Replies: 4
- Views: 1435
map crashing-Solved
Is any one else having maps crash either on start up or half way done loading when loaded through the file/open level option? I'm on a mac and using beta and use the internal testing branch. any help would be great.
- Thu Jan 26, 2017 4:39 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
I too would like a list of all the parameters and what they do
- Tue Jan 24, 2017 2:49 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
how did you do it then?Gyrth wrote: Yeah I made it. It's not possible in the current version of OG.
- Mon Jan 23, 2017 10:29 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
did you script this? and if so what file and did you attach it to the armor object in its xml file?Gyrth wrote:Getting the attack direction and checking is there is armour attached to that side. It's unfinished and unpolished. A better looking one will end up in the game I'm sure.
- Mon Jan 23, 2017 10:21 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
that's perfect! how did you accomplish that?Gyrth wrote:Something like this? Armour catches a hit and falls off.
- Mon Jan 23, 2017 3:42 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
is there any way to add a script to an item or object that can be attached to a character?
- Fri Jan 20, 2017 3:06 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
I think he just would like to say for example build a map that has an armor somewhere and you could just walk up to it, interact with it and equip it, and have your characters stats adjusted accordingly automatically or take the armor of a defeated enemy just like you would with a weapon Those are ...
- Wed Jan 18, 2017 12:42 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
Not so sure about the armour effects, but you can change any character's damage resistance (how much damage the character gets from being hit) by highlighting their box in the editor and pressing U to open up the parameter editor. There's a parameter named "Damage Resistance"; increasing ...
- Tue Jan 17, 2017 11:19 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 18638
Re: armor question
In the Lugaru campaign, the enemies have been modified to take significantly less damage at times when the armor visuals are in place. The game also changes the sound and visual feedback when attacking an enemy that is wearing armor (I think only when the armor is hit). Is this what you meant, or s...