Search found 64 matches

by Manjarowolf
Fri Jul 26, 2013 2:28 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a200 build
Replies: 96
Views: 17858

Re: Unofficial Overgrowth a200 build

Awesome. With the female models, I can get to work faster on that mod I was going for.(I like the one with gloves and cargo shorts; makes me feel like Lara Croft for some reason). Also the tweaks to the run animations and the throwing animation for the heavy weapons look awesome. Keep up the good wo...
by Manjarowolf
Thu Jun 13, 2013 4:41 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: I'm so sorry David...
Replies: 7
Views: 1509

Re: I'm so sorry David...

Timbles wrote:
Manjarowolf wrote:
Timbles wrote:God fucking damnit
I'm sorry! It was a moment of weakness! Please don't revoke my subscription to vogue magazine!
You chose to do this.
You must suffer the consequences of your own actions.
NOOOOOOOOOOOOOO!
Think of the children!! How will I save Christmas without Vogue!?
by Manjarowolf
Thu Jun 13, 2013 4:34 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 95617

Re: What do you want to be implemented in the next build?

Even though The Arena is being worked on I believe campaign incentives within would do nicely. For example any remember how most old RPG games(below dreamcast) had EX Dungeons or Arenas that would always have a set of challenge settings like 3 enemies for easy and 10 enemies for hard? The tenth bein...
by Manjarowolf
Thu Jun 13, 2013 3:30 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: I'm so sorry David...
Replies: 7
Views: 1509

Re: I'm so sorry David...

Timbles wrote:God fucking damnit
I'm sorry! It was a moment of weakness! Please don't revoke my subscription to vogue magazine!
by Manjarowolf
Wed Jun 12, 2013 11:03 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: I'm so sorry David...
Replies: 7
Views: 1509

I'm so sorry David...

I couldn't resist...

Image
by Manjarowolf
Sun Mar 17, 2013 7:00 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Feature ideas
Replies: 69
Views: 7960

Re: Overgrowth Feature ideas

I found that trying to block knife attacks is useless when you're unarmed, but maybe they can add something where blocking when someone attacks you with a knife will cut your arms and hands instead of your chest and stomach, which will do less damage but of course it would still hurt you. Unless th...
by Manjarowolf
Mon Mar 11, 2013 9:51 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: **David, please read** Whaleman as a Trading Card
Replies: 9
Views: 1792

Re: **David, please read** Whaleman as a Trading Card

I wonder what Whaleman's trading card'll look like? Like a school bus full of rabbit children running away while Whaleman crushes their school and uses his laser eyes to level half of the city. In quotations on the bottom it would say "Whaleman does not approve!" Or at least i think that'...
by Manjarowolf
Fri Mar 08, 2013 11:13 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Open World/Open ended SUGGESTION
Replies: 20
Views: 3078

Re: Open World/Open ended SUGGESTION

Name any open world game you can think of and I can bet that their story never put you in a state of urgency well enough to say "I've got to get this done pronto." There probably are several. Game developers make mistakes too, right? :D Daggerfall might be one. Several of the random quest...
by Manjarowolf
Fri Mar 08, 2013 10:38 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Open World/Open ended SUGGESTION
Replies: 20
Views: 3078

Re: Open World/Open ended SUGGESTION

good level design =/= open world features EDIT: Actually it does. Though the game may not be open-world, it can have qualities of it. Dishonored and Batman: Arkham City are good games to represent that. In fact, Skyrim to some extent has a few level-based-designs since the dungeons, cities, and hou...
by Manjarowolf
Fri Mar 08, 2013 2:08 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Open World/Open ended SUGGESTION
Replies: 20
Views: 3078

Re: Open World/Open ended SUGGESTION

I'd like to see a linear story with open world or diverse features. Like Dishonoured. But.... "Dishonored" WAS a level-based game. You had loading screens -not just from place to place- but for going into certain areas, like a factory, or a mansion. It had variable play-style freedom, but...
by Manjarowolf
Sun Feb 24, 2013 10:24 am
Forum: Modding
Topic: [Map] Delos - The Ancient Twin Peak City - Update 4-9-13
Replies: 30
Views: 10789

Re: [Map] Delos - The Ancient Twin Peak City - WIP

I get this error when trying to load the level: http://i.imgur.com/oKPRBBr.png I get this randomly and kinda rarely when loading levels. I have this same problem. Map will load the sky and just kick it, forcing me to down OG. The one with no enemies works fine though so it might me the enemies. I g...
by Manjarowolf
Sun Feb 24, 2013 9:20 am
Forum: Modding
Topic: [CHARACTER] the bird rabbit hybrid
Replies: 20
Views: 5249

Re: [CHARACTER] the bird rabbit hybrid

Despite the fact that this initially gave me nightmares, it's an interesting one to say the least. I thought it looked more like a flying squirrel as someone above stated. Nice work.
by Manjarowolf
Sun Feb 24, 2013 9:14 am
Forum: Modding
Topic: Mod Pack Aka i got bored ~Hg341
Replies: 19
Views: 2936

Re: Mod Pack Aka i got bored ~Hg341

Hg341 wrote:
will be finished uploading in a few hours

EDIT; oh damn i suck at posting links
That video in a nutshell: Behold! Fear me mortals and tremble before my awesome power! :lol:
by Manjarowolf
Sun Feb 24, 2013 9:04 am
Forum: Modding
Topic: [Map] River Fight (v 1.1) (fixed)
Replies: 59
Views: 11502

Re: [Map] River Fight

This map is just awesome. The atmosphere was so serene. the babbling brooks and the stage-down waterfalls were really impressive. I liked that the fights were in open shallow water, gives it that old samurai vagabond feel. Well, I just choked most of them out and beat their friends to death, but it ...
by Manjarowolf
Sun Feb 24, 2013 8:55 am
Forum: Modding
Topic: NEW MAP (CHESS GAME!!!)
Replies: 13
Views: 2596

Re: NEW MAP (CHESS GAME!!!)

Nice level! Real creative use of the objects. I wonder if it will ever be possible to push/drag objects. That would be amazing to play a game of chess in Overgrowth. :lol: ...or heck, if pushing/dragging become possible, it might even be possible to play Desperate Gods in Overgrowth. :o Somebody st...