Search found 22 matches

by Dequire
Thu Jan 23, 2014 5:38 pm
Forum: Receiver
Topic: What do you fear most in reciever?
Replies: 32
Views: 26947

Re: What do you fear most in reciever?

Mine would have to be turning the corner with one bullet in the chamber and finding a shock drone, no matter it's present orientation. I HATE shock drones and I HATE walking around corners. ...Though walking into the bathroom and turning around to leave always makes me think there's going to be some...
by Dequire
Thu Jun 14, 2012 6:26 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

Agh.. Ah well. If anyone ever gets any news, help, or ideas that could seriously help with this, then please feel free to contact me on a messenger. [email protected].com [email protected].com (Please note that I can't receive emails on this mail address, so please send it to another. [email protected].com would be best...
by Dequire
Mon Jun 11, 2012 4:59 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

Bump.

Any news, progress, ideas? Or should we just give up on this now?
by Dequire
Sun Jun 03, 2012 8:01 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

I spoke with David again on the IRC and he gave me several links. To save some time, here's the entire chatlog, including some information he gave me as well. Hope this helps, Korban. Edit: look to bottom for all the useful quotes. 19:39 Dequire Afternoon, David. Remember me from before, about the B...
by Dequire
Tue May 29, 2012 1:47 pm
Forum: Wolfire
Topic: Goats!
Replies: 10
Views: 2238

Re: Goats!

Zelron wrote:Goats, can not be trusted.
This is fact.
I, sir, happen to own several goats.

And this is very very true.
by Dequire
Tue May 29, 2012 1:45 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

I have no idea how to work with the source code. At all. I'm also not familiar enough with David's code or Python to fix the i/o scripts. I was hoping I could at least glean some information from it all, but it's apparently farther above me than I thought. Hm.. So no good news then. Perhaps I could...
by Dequire
Sun May 27, 2012 4:47 pm
Forum: Wolfire
Topic: Goats!
Replies: 10
Views: 2238

Re: Goats!

Ahem...


wat
by Dequire
Thu May 24, 2012 3:17 am
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

Bump.

So, any news, updates, ideas? I've got no clue about coding, so that's up to you entirely, I'm afraid, unless someone else has something to contribute.
by Dequire
Fri May 18, 2012 8:15 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

Image

Mmboy. Not sure if I did something wrong or not.
by Dequire
Fri May 18, 2012 3:15 am
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Black Shades Modding

Ah, the joys of being a modder. Don't worry. It's all about the learning experience. Think of it this way. You only have to learn the system once, then everything opens up. I'm not gonna rush you, I'll wait patiently. Take your time with it and explore what you like, get a good feel for it. ...God, ...
by Dequire
Wed May 16, 2012 3:37 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Editing an old Wolfire game

- If you're running windows, download some svn command line tools, ie http://www.sliksvn.com/en/download - open up command prompt, navigate to where you want the files, and type in or paste svn co svn://svn.icculus.org/blackshades/trunk/ blackshades now you have the source code. If you're having co...
by Dequire
Tue May 15, 2012 7:04 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Editing an old Wolfire game

Bump.

Anyone got any ideas? Suggestions for coding?
by Dequire
Sat May 12, 2012 1:37 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Editing an old Wolfire game

Well, as I've said, I don't know a whole lot of coding, but I've looked through a bit of it and tried some on another game. I failed for the most part, but I know how it works, for the most part. Simply adding another building type to the world generation could wouldn't be too difficult. As I said, ...
by Dequire
Fri May 11, 2012 3:43 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Editing an old Wolfire game

Well, I'll say it now that I haven't done any pathfinding AI. I know the principles behind simple versions of it, but if we were intent on doing interior/exterior pathfinding then I would immediately set about learning about nav meshes. That's the cleanest, best way of doing pathfinding. I'd rather...
by Dequire
Fri May 11, 2012 2:29 pm
Forum: Wolfire
Topic: Black Shades Modding
Replies: 73
Views: 37207

Re: Editing an old Wolfire game

Unless you actually know how to program, you're over-simplifying what you want to do VERY much. You'd need to have quite a bit of experience in programming to be able to change the game to accept interiors and make those other changes to AI navigation etc. that you're talking about. I've done a bit...