Search found 4 matches
- Thu Sep 13, 2012 9:01 pm
- Forum: Wolfire
- Topic: wondering what overgrowth will be?
- Replies: 2
- Views: 1453
Re: wondering what overgrowth will be?
Thanks for that link. Interesting stuff. It might be the sort of thing I'll have to play to see if I enjoy it. I think I'm more into games where enemies are obstructions to be avoided or eliminated or run away from on the way to the goal. If the actual goal is eliminating all enemies like Lugaru I'm...
- Tue Sep 11, 2012 11:01 pm
- Forum: Wolfire
- Topic: wondering what overgrowth will be?
- Replies: 2
- Views: 1453
wondering what overgrowth will be?
I've been casually following this game for awhile. Love what I see but wondering what type of game experience it's going to end up being. I hear stealth and a single player mode mentioned in the blog which I am very interested in and also see a ton of melee fighting and mention of multiplayer which ...
- Fri May 11, 2012 11:27 pm
- Forum: Wolfire
- Topic: Environment development
- Replies: 8
- Views: 2373
Re: Environment development
Great. I also saw the video of the rabbit huts and the cat cities. I'm interested in how they will differentiate structures for the animal types. I think the rabbit villages should have watchtowers and maybe escape tunnels. Cat towns could have big courtyards to trap visitors in. And some species ha...
- Fri May 11, 2012 6:47 pm
- Forum: Wolfire
- Topic: Environment development
- Replies: 8
- Views: 2373
Environment development
I like what I've seen of the environments. Wondering if there are plans for a lot of variety - like forests with undergrowth to hide in, boulders to climb, broken and fallen trees, tall grasses. Even fields with waist high grass might be interesting if you could crouch down and hide/sneak.