Search found 30 matches

by Domceck
Fri Jan 04, 2013 8:10 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 236578

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

Hey everybody, first of all I really like the mod and I appreciate the hard work you guys put into this project. I want to help but unfortunately I can't code nor design. The only thing I could offer is to translate all the ingame texts, cards etc. and the manual, if you plan to add multiple languag...
by Domceck
Mon Sep 03, 2012 10:36 am
Forum: Receiver
Topic: Receiver Russian Roulette
Replies: 21
Views: 19799

Re: Receiver Russian Roulette

well... first try, first shot.. dead.. I must be a lucky guy :D

and to add to this post by something "informative" ..

Did you know this?
http://members.aon.at/rialskaedda.html/gimproulette.swf
Flash game according to topic.
by Domceck
Mon Sep 03, 2012 5:38 am
Forum: Receiver
Topic: Receiver on Steam
Replies: 2
Views: 4505

Re: Receiver on Steam

Yes, I found it later :-) And in the new Video they mention it as well... So, at least I tried to be of help... Now I am just redundant... :D
by Domceck
Sun Sep 02, 2012 7:06 am
Forum: Receiver
Topic: Receiver on Steam
Replies: 2
Views: 4505

Receiver on Steam

Hey guys, I just wanted to inform you that steam started an event where you can vote for games you want to be released on steam. The games will be available if enough positive votes are given. One of the games is receiver. So maybe you guys could vote for the game to help our beloved developers to g...
by Domceck
Fri Aug 10, 2012 5:09 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Reduce lag.
Replies: 10
Views: 1548

Re: Reduce lag.

Get the Sum Launcher and check the config tab. disable anti aliasing, anisotropic filtering, effects, shaders, reduce texture quality, reduce the resolution and check. You can start putting things back on and try out which option you can enable without losing too much fps. You can also enable "...
by Domceck
Fri Aug 03, 2012 3:02 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a188, weekly build
Replies: 27
Views: 6817

Re: Unofficial Overgrowth a188, weekly build

Since this build I get several restarts in the challenge levels and others. Sometimes, when I hit an enemy, the level restarts without further notice. Last time I played(5 min ago) I got 3 restarts after 5seconds playtime. And when the level has no restarts, it abruptly exits and I am in the main me...
by Domceck
Thu Aug 02, 2012 8:25 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth new Fight Styles
Replies: 12
Views: 1939

Re: Overgrowth new Fight Styles

there are already some different styles. You can check out "Djemps' Move-Set Bundle" on the forum, he did an awesome job and created some different styles. I guess there will be more styles, as the different races need different animations. I don't know about styles like in AC3, but I woul...
by Domceck
Sun Jul 29, 2012 4:24 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: [Request] Matrix Map and Code for Slo-Mo
Replies: 3
Views: 631

Re: [Request] Matrix Map and Code for Slo-Mo

I don't have much of an idea, but you can create objects with textures in blender and export them with texture into overgrowth. I think you would have to do it like that to get your textured walls etc. So, maybe you build the map in blender in the first place and export it as an object to overgrowth...
by Domceck
Fri Jul 20, 2012 6:19 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Damage FPS.
Replies: 7
Views: 1204

Re: Damage FPS.

Well, back to the topic... I have the same problem with this map. Rag doll drops the frame rate more than on any other map. Same goes for the blood, although I get drops due to blood on other maps, too.
by Domceck
Fri Jul 20, 2012 6:16 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 101656

Re: What do you want to be implemented in the next build?

Well, bandages sound cool. Maybe one could save the position of the plane that indicates the cut to differentiate between the wound and the dripping blood. My wish is to look more closely to the damage the player gets when on the ground. I like the thrill of being afraid to lie on the ground as one ...
by Domceck
Wed Jul 18, 2012 7:43 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a186, weekly build
Replies: 52
Views: 10540

Re: Unofficial Overgrowth a186, weekly build

Is there a way that I can uninstall the Menu Mod without reinstalling the entire alpha? It's not that I have anything against the mod, I just don't use it very often and it just makes updating the Alpha builds take longer. Please answer, I've looked everywhere for ways to uninstall the mod and I ca...
by Domceck
Wed Jul 18, 2012 7:40 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Help
Replies: 19
Views: 3194

Re: Help

My Laptop switches cards when it runs on battery or plugged in. Maybe yours works the same way?
by Domceck
Tue Jul 17, 2012 4:03 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a186, weekly build
Replies: 52
Views: 10540

Re: Unofficial Overgrowth a186, weekly build

I have a suggestion.
Could you guys implement a "back" button for the challenges menu? Just in case someone rushes into the menu without second thought :-)
by Domceck
Mon Jul 16, 2012 1:38 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a186, weekly build
Replies: 52
Views: 10540

Re: Unofficial Overgrowth a186, weekly build

I get errors when loading a level. It says: "Could not load image file path/sandstone_bridge_w.tga" and with the cat stairs. I have this since I updated. It looks like sometimes Overgrowth tries to load .tga files as textures instead of the .dds files. You could just add a dummy file, but...
by Domceck
Mon Jul 16, 2012 11:17 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Unofficial Overgrowth a186, weekly build
Replies: 52
Views: 10540

Re: Unofficial Overgrowth a186, weekly build

I get errors when loading a level. It says: "Could not load image file path/sandstone_bridge_w.tga" and with the cat stairs.
I have this since I updated.