Could you fine folks at Wolfire
PLEASE FIX THE DOORWAY LAG??
It kills me so often and so unnecessarily...
(although it is funny when I run from an enemy, hit doorway lag, it snaps back to real-time and I am flying in the air.)
please please please
OK, now after four weeks of playing Receiver, I realize that FLYING TURRETS are the hardest "difficulty setting" I have ever seen. They have path-finding A.I. and less than 10 percent of their surface can be damaged. They move faster than the player at full sprint and can see around corner...
I am still playing it, and have got NINE tapes. That was EXTREMELY HARD - I had to: 1.) learn to change and load magazines on the run 2.) crouch-dodge-run the flying drones 3.) jump into unusual places - around buildings, between doorways (over warehouses :shock: ) 4.) pick off HORDES of spawned tur...
Has anyone ever gotten all the tapes? I don't want a spoiler or anything... just curious to see if it's even possible. The flying turrets are tough - if I hear them beep, I hit Q to holster my weapon and then tap W like crazy to run out of there. Once I pass a doorway, I wait and shoot them while th...
I don't know what it is, but this game truly resonated with me... The procedural levels are perfectly sized- allowing real suspense between the drones. The music brings me back to Mann's Manhunter and Cronenberg movies from the eighties and forces a dystopian, empty feeling inside and weirdly also i...