Search found 9 matches
- Fri Apr 24, 2015 11:37 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Multiplayer over internet?
- Replies: 3
- Views: 983
Multiplayer over internet?
Are there any plans to implement real multiplayer over internet? More than two players?
- Sun Sep 09, 2012 1:25 pm
- Forum: Modding
- Topic: SUM launcher should not download custom maps
- Replies: 4
- Views: 819
SUM launcher should not download custom maps
The SUM launcher should not download custom maps. At least there should be a separate button to download them . It is not very convenient to be 'forced' to spend so much time until all these custom files are checked and downloaded (actually not the download process takes long, but the checking of ea...
- Sun Sep 02, 2012 4:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Separate "character direction" from "camera angle"?
- Replies: 2
- Views: 600
Re: Separate "character direction" from "camera angle"?
I've tried both settings before. Doesn't make a difference. In both settings 'turning the camera' also changes the direction of your character (when walking/running).
- Sun Sep 02, 2012 4:15 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth keybinding list (config.txt) ?
- Replies: 2
- Views: 657
Re: Overgrowth keybinding list (config.txt) ?
When you press x, you can reanimate all dead characters. Since the function "reanimate dead characters" does not show up in the config file (and SUM launcher), you can not put that function to another key. When you assign e.g. "jump" to x, then each time you press x, you jump and...
- Sat Sep 01, 2012 6:40 am
- Forum: Modding
- Topic: [Tutorial] Creating your first map
- Replies: 101
- Views: 82625
Re: [Tutorial] Creating your first map
Nevermind. It has already been answered.
- Sat Sep 01, 2012 6:06 am
- Forum: Modding
- Topic: A more convenient directory structure?
- Replies: 3
- Views: 736
A more convenient directory structure?
I would be great to have a more convenient directory structure, especially concerning sharing custom maps. Only one folder per map that contains everything that the game needs to handle this map (also the xml stuff for selecting the map in the main menu) - nothing outside that folder. For example \O...
- Sat Sep 01, 2012 3:30 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Separate "character direction" from "camera angle"?
- Replies: 2
- Views: 600
Separate "character direction" from "camera angle"?
I'm playing Overgrowth with the Xbox controller. Left stick for controlling the character and right stick for camera movements. Is there a way to separate the "character direction input" from the "camera angle input" ? Currently (or am I doing something wrong?) you can move the c...
- Sat Sep 01, 2012 3:01 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth keybinding list (config.txt) ?
- Replies: 2
- Views: 657
Overgrowth keybinding list (config.txt) ?
Has anyone a complete list of possible keybindings for the config.txt? I'm aiming at keys like "Numpad +" or "Insert" and especially the arrow keys. Further, is there a way to re-assign the devmode functions like "reanimate everybody" so that you have still access to th...
- Sat Sep 01, 2012 2:53 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Describe Overgrowth in one word
- Replies: 62
- Views: 10109
Re: Describe Overgrowth in one word
speechless