Search found 45 matches

by Vonkie
Mon Aug 05, 2013 9:36 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

Hai everyone! I'm still alive. Now, it's been a while of course. I have been following this thread the whole time though. Making me feel guilty whenever posts popped up asking for updates. :( So, let me explain the story quickly, and what I plan on doing now: After quite some modding, I eventually r...
by Vonkie
Fri Dec 14, 2012 10:23 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

About the card size, if you mean the front/back of the card, the ratio is 1:1. that means you just have to resize those images' canvas to 1400x1400, with the rest being transparent(Which is possible in PNG). Use the Alpha channels of the TGA files of the source whenever you're not sure what should ...
by Vonkie
Fri Dec 14, 2012 9:31 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

That's an amazing Job!!! I would love to pick your brain about a few things. Particularly, what is the actual pixel ratio of the card faces? Desperate Gods has inspired me to start building a deck of cross-regional (Italian-French suits) playing cards that I wanted to implement into the game. I've ...
by Vonkie
Tue Dec 04, 2012 1:15 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!

Dinjoralo wrote:Ooooh. That explains it. I do, in fact, have them both on right click, Less confusing. Thanks for clearing that up.
Well, the new update, released just a bit ago should fix it! ^-^
by Vonkie
Tue Dec 04, 2012 10:45 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

I tried the tapping coins into other coins, and it did nothing. I was the one to suggest it on the thread, so of course that was my first thing to try. I'll try it differently later, when I'm back at my computer. Well, make sure you press the Tap Object key that is not the same as the tap card key,...
by Vonkie
Mon Dec 03, 2012 6:22 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

seiseki wrote:can't you load another png as alpha channel?
That is indeed another option, perhaps the best(TGA files are fairly big, so not very favorable)
But I have little understanding of how to do that, yet. Still doing research.
by Vonkie
Mon Dec 03, 2012 5:50 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

Ah, time to reply~ I currently create my own cards and board and would appreciate different textures for dice (multiple dice in game) and an option for additional card-piles. Additional card decks are planned, multiple dice are now also in the list, but not too soon. Is adding new board positions no...
by Vonkie
Sat Dec 01, 2012 8:57 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

White Bear is correct. I simply had an error in my card.txt file. Glad that's the case, I did not touch the code with loading the cards much in this update, so I was confused... I wanna(and can, but it will take time!) change it to an xml format if I can. I know JSON is better overall, but xml is e...
by Vonkie
Sat Dec 01, 2012 5:07 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

I tried transferring my cards to the new default section of the cards folder. It appears that there is increased loading time for the same amount of cards and if you add too many cards Desperate Gods will be unable to load. The max amount I can add is 10 cards with this new version. That is not sup...
by Vonkie
Sat Dec 01, 2012 2:37 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [01/12/12 - 012] Your own mods!

Hey Vonkie, I registered to this forum to thank you for your incredible mod. I've made over 50 new cards to play with my friends on campus and it has been an overwhelmingly positive experience. Without your mod, I wouldn't have been able to have this much fun. Thanks! Thank you very much! I do my b...
by Vonkie
Fri Nov 30, 2012 4:25 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

Glad you were able to fix the Z key, I was afraid it would be a side-effect of the scroll wheel being activated. Hopefully you'll be able to polish the mod thing, it looks like it has a lot of promise with how you've presented it. I would have PM'd a link to the mod but apparently I'm not authorise...
by Vonkie
Fri Nov 30, 2012 12:03 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

I think the issue, with restart not working, is when toy-box is used with while custom resources is used. Not sure what resources and what items. I did some testing, it seems to me that it happens when the game is restarted for the second time. Rather then anything else... EDIT: Fixed, waiting in n...
by Vonkie
Fri Nov 30, 2012 11:22 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

Enricksolt wrote:Found another bug, when you use the "Restart Game" while using custom resources, sometime it will work and other time don't, all the decks and items are gone.
Custom textures? Or custom cards.txt/board.txt?
by Vonkie
Fri Nov 30, 2012 10:35 am
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

I can attest to this in a local game. I'm not a fan of the mouse wheel controls, since it seems they broke regular Z zooming unless holding down another mouse button, and would like to have a way to toggle those. In terms of the actual cards, something just seems off about them when any deck mod is...
by Vonkie
Thu Nov 29, 2012 7:45 pm
Forum: Desperate Gods
Topic: [Mod] Vonkie's mod [04/12/12 - 013] Your own mods!
Replies: 155
Views: 65032

Re: [Mod] Vonkie's mod [26/11/12 - 011] BETA: Your own MODS!

I've to report two things: 1 - Remove the thing that you can pick up coins like dies, is not usefull and it is really annoying 2 - If you pick up a deck and then right click, the deck will be turned and also stirred 1 - I can see why, but a lot of people wanted it. However, Dinjoralo's idea is cert...