Search found 713 matches
- Sun Mar 19, 2017 3:37 pm
- Forum: Modding
- Topic: improved tone mapping (uncharted tonemapper)
- Replies: 0
- Views: 2599
improved tone mapping (uncharted tonemapper)
i only recently came across the issues of linear tonemapping and noticed og suffers the same problems, as it oversaturates bright colors. i roughly implemented the uncharted tonemapper described here: https://www.slideshare.net/ozlael/hable-john-uncharted2-hdr-lighting it isnt exactly as described (...
- Fri Mar 17, 2017 3:02 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Your preferred game controller bindings?
- Replies: 3
- Views: 4809
Re: Your preferred game controller bindings?
ive always used the deafult ones, didnt knew you could change them.
does changing them effect all controllers, like for the other players in splitscreen too?
does changing them effect all controllers, like for the other players in splitscreen too?
- Sat Mar 04, 2017 1:17 pm
- Forum: Modding
- Topic: Hide/Delete Movement Object (Character)
- Replies: 7
- Views: 4657
Re: Hide/Delete Movement Object (Character)
Can't really comment on this technique in our game, but in general programming, relying on a specific ID to match a specific object is pretty risky, especially across different versions of the software. You might want to look for a custom property or type on the objects you want to delete instead, ...
- Sun Feb 26, 2017 2:33 pm
- Forum: Modding
- Topic: 1-4-player arena update for a207
- Replies: 25
- Views: 7000
Re: 1-4-player arena update for a207
it might still work though, if you replace the arena_level.as file in your overgrowth/data/scripts folder, then launch any arena level.
i dont know if it works though, i cant test it right now.
i dont know if it works though, i cant test it right now.
- Sun Feb 26, 2017 2:30 pm
- Forum: Modding
- Topic: 1-4-player arena update for a207
- Replies: 25
- Views: 7000
Re: 1-4-player arena update for a207
unfortunately, it is not updated (¬ working) for the current overgrowth version. i might have time for it during the next daysAceLovegood wrote:So I don't get how to make this work??
I want to play couch-coop in the arena with bots.
Currently "versus" only allows the same level with a buddy :/
- Sun Feb 26, 2017 2:27 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Arena Local Multiplayer`
- Replies: 3
- Views: 2197
Re: Arena Local Multiplayer`
unfortunately, doing it with the editor is not an options as the characters are respawned each round. but you can actually change the arena level script to spawn two players each time, there have been several simple and more complex mods over the time, but they always need an update whenever the are...
- Thu Feb 16, 2017 7:16 am
- Forum: Receiver
- Topic: Relock Multiplayer (Receiver inspired game)
- Replies: 32
- Views: 85395
Re: Relock Multiplayer (Receiver inspired game)
yeah especcialy since greenlight is shutting down / being replacedunderthedeep wrote:I think it's safe to give up hope now.
- Thu Feb 02, 2017 12:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: What really set Overgrowth apart from other games for you?
- Replies: 5
- Views: 4600
Re: What really set Overgrowth apart from other games for yo
-having fockin blood marks on your weapons & blood dripping down the rabbit fur, slowly drying out. this brutal level of detail
- Wed Jan 25, 2017 12:05 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 10674
Re: armor question
Getting the attack direction and checking is there is armour attached to that side. It's unfinished and unpolished. A better looking one will end up in the game I'm sure. did you script this? and if so what file and did you attach it to the armor object in its xml file? Yeah I made it. It's not pos...
- Fri Jan 20, 2017 10:55 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: armor question
- Replies: 24
- Views: 10674
Re: armor question
Will Armor eventually be an actual entity that changes the damage parameters on its own by being equipped? I'm definitely not trying to trash whatever idea you're coming up with. What is the change you're looking for that would be different than simply adding the armor to the spawned character via ...
- Fri Jan 20, 2017 10:51 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: ITS HAPPENING
- Replies: 11
- Views: 14963
Re: ITS HAPPENING
Question is what that really means... well the meaning was once that all features are implemented and only bugfixes and content will be added, but early access titles and other indie games created a quite significant inflation in the meaning of 'beta', so there is no real answer to the question wha...
- Tue Jan 17, 2017 5:03 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: ITS HAPPENING
- Replies: 11
- Views: 14963
- Sat Jan 07, 2017 7:57 pm
- Forum: Modding
- Topic: Let's Bring Back the Flying Mod [IT'S BACK!!!!!]
- Replies: 50
- Views: 23882
Re: Let's Bring Back the Flying Mod
wait wtf..... nice job!kavika wrote:Huh, this strange thing is happening on A227 for me right now...
https://www.youtube.com/watch?v=pXX8QZt4XUA
I installed this mod I found here (https://github.com/kavika13/og_flying_mod), hit "F", and suddenly my jump kick acts strangely.
- Sat Jan 07, 2017 4:57 am
- Forum: Modding
- Topic: Let's Bring Back the Flying Mod [IT'S BACK!!!!!]
- Replies: 50
- Views: 23882
Re: Let's Bring Back the Flying Mod
ahh so i would have to synch it now which i cant because i dont have permission to push the changes.
so either you give me permission or i make an own branch and create a pull request, which you then accept (or not)
so either you give me permission or i make an own branch and create a pull request, which you then accept (or not)
- Fri Jan 06, 2017 6:19 am
- Forum: Modding
- Topic: Let's Bring Back the Flying Mod [IT'S BACK!!!!!]
- Replies: 50
- Views: 23882
Re: Let's Bring Back the Flying Mod
update: it compiles *yaaaaay* some things are commented out, because i dont know how to do them (a sound and setting ik targets) and it is not called by anything yet, so it does absolutely nothing im not really good at github, this is what it looks like to me: githubscr.JPG i think you need to accep...