Search found 35 matches

by Groenendael72
Mon Apr 28, 2014 9:40 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Higher levels of Gladiator mode
Replies: 8
Views: 1504

Re: Higher levels of Gladiator mode

I would like some ideas if anyone has any. I myself thought that the blocking skill could be turned up, along with a counter for the block/throw combo, so that it's not so hard to recover from, and so that your character doesn't glitch to standing at lightspeed. Please post responses, as I have no i...
by Groenendael72
Sat Apr 26, 2014 6:29 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Higher levels of Gladiator mode
Replies: 8
Views: 1504

Higher levels of Gladiator mode

The Gladiator mode is a bit ridiculous. As soon as you get past about level 80 the bots are able to kill you in one hit, and move 2x as fast as you. It would be better if the bots had a higher skill, not just increased speed and strength. Also, someone should turn down th buffness at about level 100...
by Groenendael72
Thu Apr 17, 2014 12:19 pm
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 517771

Re: Weapon Additions - Updated Feb. 15th

Put in the AA-12

those bots don't stand a chance

http://www.youtube.com/watch?v=WOoUVeyaY_8
by Groenendael72
Thu Apr 17, 2014 11:46 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Bad xml data
Replies: 3
Views: 782

Bad xml data

I keep getting an error when I try to load some objects
example:
Bad xml format in Data/Items/DogWeapons/dogspear.xml

Is this a Linux issue?

Or is this common?

Any help would be appreciated. Thanks
by Groenendael72
Sat Nov 30, 2013 7:00 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: [Auto Updater] SUMLauncher - 3.0.8
Replies: 1542
Views: 1802409

Re: [Auto Updater] SUMLauncher - 3.0.4

I'm trying to download overgrowth through this, but it just says "Obtaining download link" forever

How do I fix it?
by Groenendael72
Sat Nov 30, 2013 5:28 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Overgrowth Linux problems and their solutions/workarounds
Replies: 55
Views: 44126

Re: Overgrowth Linux problems and their solutions/workaround

Trying to install overgrowth again, and the installer freezes when it says: Execute: dpkg-deb -z1 -b /tmp/selfgz11261/deb/ /tmp/selfgz11261/pkg.deb dpkg-deb: building package `overgrowth' in `/tmp/selfgz11261/pkg.deb'. Any help? EDIT: nevermind, i just came back after about 15 minutes and it worked ...
by Groenendael72
Sat Nov 30, 2013 3:23 pm
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 517771

Re: Weapon Additions - Updated Nov. 16th

Sounds great

When will it work on linux?
by Groenendael72
Tue Nov 26, 2013 1:46 pm
Forum: Receiver
Topic: [Idea] Horroreiver
Replies: 22
Views: 19981

Re: [Idea] Horroreiver

Jamming would make the game unrealistic, though. you could make it so that the bullets were primer-only(yes, they do make them) They fire subsonic, and will penetrate into just about nothing. sometimes you can see them leave the gun. they'd only have about a 50% chance of damaging things, and you'd ...
by Groenendael72
Tue Nov 26, 2013 1:32 pm
Forum: Receiver
Topic: Some random things
Replies: 4
Views: 5855

Re: Some random things

Yes, this would be fun, but your missing the point of reciever. It's supposed to be a (somewhat) normal person, not a american revolutionary war soldier. If you were walking around, would you take a musket or rifle grenade? probably not. I'm all for extra weapons, but I just don't think this is prac...
by Groenendael72
Tue Nov 26, 2013 1:26 pm
Forum: Receiver
Topic: [Idea] Horroreiver
Replies: 22
Views: 19981

Re: [Idea] Horroreiver

I like the idea, but I think they should still have a gun, but give them an Uber-complicated one with one shot and about 10 sec to reload. some rooms would be impossible otherwise.

Good idea, though, someone should make it. (not me)
by Groenendael72
Tue Nov 26, 2013 1:21 pm
Forum: Receiver
Topic: Ideas for an expansion of Reciever
Replies: 6
Views: 7685

Re: Ideas for an expansion of Reciever

Yeah, it would be hard, and there would be a lot of changes, but I think it could be made into a good game. Going along with the ultra-realistic part of the game, the character could be wearing a bulletproof vest, which would stop pistol rounds, and some smaller rifle rounds.(other weapons would hav...
by Groenendael72
Mon Nov 25, 2013 7:56 pm
Forum: Receiver
Topic: What do you fear most in reciever?
Replies: 32
Views: 75484

Re: What do you fear most in reciever?

The Drones Especially because at close range they seem to glitch through your bullets, because your gun is actually in front of you, and not implanted in your forehead like Call of Duty (OMG I mentiond that game twice today, what is the world coming to?) Anyway, they always end up killing me, but th...
by Groenendael72
Mon Nov 25, 2013 7:27 pm
Forum: Receiver
Topic: Ideas for an expansion of Reciever
Replies: 6
Views: 7685

Ideas for an expansion of Reciever

I've been thinking for a while now, and I came up with an Idea for the use of reciever's mechanics: A game, like a normal FPS, against other players, resembling games like CoD, but using reciever controls. That's it. Simple. I think it would be brilliant. Please respond with Ideas, thoughts, questio...
by Groenendael72
Sun Jul 28, 2013 3:08 pm
Forum: Receiver
Topic: "Transmiter" Ideas for prequel to Receiver
Replies: 33
Views: 34209

Re: "Transmiter" Ideas for prequel to Receiver

What if the "Aauhauhguahaaaaaaaaah" is actually you dying from being shot by a sentry drone? If you would listen to the tapes, you'd learn that the "cleartape" is a tape that you start to hear voices from after a few sessions. God damn, pay attention to the story. But the tape h...
by Groenendael72
Sun Jul 28, 2013 2:52 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: A few (damage model related) suggestions
Replies: 34
Views: 5707

Re: A few (damage model related) suggestions

you could also calculate the wound's path and draw it on the model That's already what's done, then the blood effect starts flowing downward from the wound. I meant to draw a 3-d cut on the model, so the cut would be more than a texture. If this ever got added, it would probably go along with disme...