Search found 35 matches
- Mon Apr 28, 2014 9:40 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Higher levels of Gladiator mode
- Replies: 8
- Views: 1517
Re: Higher levels of Gladiator mode
I would like some ideas if anyone has any. I myself thought that the blocking skill could be turned up, along with a counter for the block/throw combo, so that it's not so hard to recover from, and so that your character doesn't glitch to standing at lightspeed. Please post responses, as I have no i...
- Sat Apr 26, 2014 6:29 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Higher levels of Gladiator mode
- Replies: 8
- Views: 1517
Higher levels of Gladiator mode
The Gladiator mode is a bit ridiculous. As soon as you get past about level 80 the bots are able to kill you in one hit, and move 2x as fast as you. It would be better if the bots had a higher skill, not just increased speed and strength. Also, someone should turn down th buffness at about level 100...
- Thu Apr 17, 2014 12:19 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 522718
- Thu Apr 17, 2014 11:46 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Bad xml data
- Replies: 3
- Views: 789
Bad xml data
I keep getting an error when I try to load some objects
example:
Bad xml format in Data/Items/DogWeapons/dogspear.xml
Is this a Linux issue?
Or is this common?
Any help would be appreciated. Thanks
example:
Bad xml format in Data/Items/DogWeapons/dogspear.xml
Is this a Linux issue?
Or is this common?
Any help would be appreciated. Thanks
- Sat Nov 30, 2013 7:00 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: [Auto Updater] SUMLauncher - 3.0.8
- Replies: 1542
- Views: 1983622
Re: [Auto Updater] SUMLauncher - 3.0.4
I'm trying to download overgrowth through this, but it just says "Obtaining download link" forever
How do I fix it?
How do I fix it?
- Sat Nov 30, 2013 5:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Overgrowth Linux problems and their solutions/workarounds
- Replies: 55
- Views: 44756
Re: Overgrowth Linux problems and their solutions/workaround
Trying to install overgrowth again, and the installer freezes when it says: Execute: dpkg-deb -z1 -b /tmp/selfgz11261/deb/ /tmp/selfgz11261/pkg.deb dpkg-deb: building package `overgrowth' in `/tmp/selfgz11261/pkg.deb'. Any help? EDIT: nevermind, i just came back after about 15 minutes and it worked ...
- Sat Nov 30, 2013 3:23 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 522718
Re: Weapon Additions - Updated Nov. 16th
Sounds great
When will it work on linux?
When will it work on linux?
- Tue Nov 26, 2013 1:46 pm
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 20057
Re: [Idea] Horroreiver
Jamming would make the game unrealistic, though. you could make it so that the bullets were primer-only(yes, they do make them) They fire subsonic, and will penetrate into just about nothing. sometimes you can see them leave the gun. they'd only have about a 50% chance of damaging things, and you'd ...
- Tue Nov 26, 2013 1:32 pm
- Forum: Receiver
- Topic: Some random things
- Replies: 4
- Views: 5879
Re: Some random things
Yes, this would be fun, but your missing the point of reciever. It's supposed to be a (somewhat) normal person, not a american revolutionary war soldier. If you were walking around, would you take a musket or rifle grenade? probably not. I'm all for extra weapons, but I just don't think this is prac...
- Tue Nov 26, 2013 1:26 pm
- Forum: Receiver
- Topic: [Idea] Horroreiver
- Replies: 22
- Views: 20057
Re: [Idea] Horroreiver
I like the idea, but I think they should still have a gun, but give them an Uber-complicated one with one shot and about 10 sec to reload. some rooms would be impossible otherwise.
Good idea, though, someone should make it. (not me)
Good idea, though, someone should make it. (not me)
- Tue Nov 26, 2013 1:21 pm
- Forum: Receiver
- Topic: Ideas for an expansion of Reciever
- Replies: 6
- Views: 7715
Re: Ideas for an expansion of Reciever
Yeah, it would be hard, and there would be a lot of changes, but I think it could be made into a good game. Going along with the ultra-realistic part of the game, the character could be wearing a bulletproof vest, which would stop pistol rounds, and some smaller rifle rounds.(other weapons would hav...
- Mon Nov 25, 2013 7:56 pm
- Forum: Receiver
- Topic: What do you fear most in reciever?
- Replies: 32
- Views: 76527
Re: What do you fear most in reciever?
The Drones Especially because at close range they seem to glitch through your bullets, because your gun is actually in front of you, and not implanted in your forehead like Call of Duty (OMG I mentiond that game twice today, what is the world coming to?) Anyway, they always end up killing me, but th...
- Mon Nov 25, 2013 7:27 pm
- Forum: Receiver
- Topic: Ideas for an expansion of Reciever
- Replies: 6
- Views: 7715
Ideas for an expansion of Reciever
I've been thinking for a while now, and I came up with an Idea for the use of reciever's mechanics: A game, like a normal FPS, against other players, resembling games like CoD, but using reciever controls. That's it. Simple. I think it would be brilliant. Please respond with Ideas, thoughts, questio...
- Sun Jul 28, 2013 3:08 pm
- Forum: Receiver
- Topic: "Transmiter" Ideas for prequel to Receiver
- Replies: 33
- Views: 34411
Re: "Transmiter" Ideas for prequel to Receiver
What if the "Aauhauhguahaaaaaaaaah" is actually you dying from being shot by a sentry drone? If you would listen to the tapes, you'd learn that the "cleartape" is a tape that you start to hear voices from after a few sessions. God damn, pay attention to the story. But the tape h...
- Sun Jul 28, 2013 2:52 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: A few (damage model related) suggestions
- Replies: 34
- Views: 5876
Re: A few (damage model related) suggestions
you could also calculate the wound's path and draw it on the model That's already what's done, then the blood effect starts flowing downward from the wound. I meant to draw a 3-d cut on the model, so the cut would be more than a texture. If this ever got added, it would probably go along with disme...