Search found 17 matches
- Tue Aug 13, 2013 8:52 pm
- Forum: Receiver
- Topic: [WIP]Receiver Fixes
- Replies: 9
- Views: 9981
Re: [WIP]Receiver Fixes
I think the turrets not always pointing down when they die is intentional and not a bug. Meant to make you think twice about stepping in front of that turret that you shot. Is it really disabled, or just playing opossum? I kinda like them actually.
- Fri Aug 09, 2013 9:13 am
- Forum: Receiver
- Topic: Favourite Pistol to spawn with?
- Replies: 36
- Views: 35840
Re: Favourite Pistol to spawn with?
Actually it is an M1911, a Colt M1911 A1. It's an M1911 with a modified classification number, and some minor mechanical tweaks, but it's still an M1911.
- Fri Jul 26, 2013 3:18 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
How about this :idea: http://www.cornershot.com/ http://en.wikipedia.org/wiki/CornerShot Same train of thought, but a little overkill. I just want the act of looking around the corner, and the act of of physically stepping around the corner, separated. If it were me navigating random uncharted hall...
- Fri Jul 26, 2013 3:12 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
ThanksAmorphousGamer wrote:Whatever, dude. A hand mirror doesn't fit Receiver. I'm not posting anything else in this thread.
- Fri Jul 26, 2013 3:12 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
Also stepping out and back around the corner is more or less completely safe as it is now. The mirror wouldn't offer you a safer way to do this, just a less hurky jerky one in my opinion. Really I just want to avoid awkwardly hopscotching my way around every blind corner as I play the game. It just...
- Fri Jul 26, 2013 3:05 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
Also stepping out and back around the corner is more or less completely safe as it is now. You have obviously never played Receiver for more than 10 minutes. When stepping around a corner long enough to take in solid information, you can be targeted and followed, shot multiple times, or shocked. It...
- Tue Jul 23, 2013 2:45 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
You know what, you win. You win. Wait we were competing?! I feel cheated! I hope you have fun with your hand mirrors and leaning hand mirrors so that you can assess the situation and know where to play your shots and be COMPLETELY safe while doing so. If your not careful with it you might still pul...
- Mon Jul 22, 2013 3:20 pm
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
Oh, Brad Pitt did it in a movie?! Why didn't you say so in the first place. I take it all back, hand mirrors OP. Also I believe he shot a pistol in that movie too, better go ahead and remove that feature as well. He also hid behind cover, ran and or walked, reloaded his gun. Better just make the gam...
- Sun Jul 21, 2013 10:58 pm
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
A reflection of the graphics that are already in Receiver, is somehow more graphically complex than the graphics it is a reflection of? Sorry you lost me.
- Sun Jul 21, 2013 2:39 pm
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 241375
Re: Possible Additions for Next Receiver Build
I want a mod/update that always holsters the gun to slot 0 ( the one on the far right) as it stands now the gun holsters back and forth between 2 slots, in a a seemingly random fashion. Not a big deal for the gun itself as it always draws with the ~ key, but it does throw off the rest of my inventor...
- Sun Jul 21, 2013 3:50 am
- Forum: Receiver
- Topic: [IDEA] Hand Mirror (for checking corners)
- Replies: 22
- Views: 20600
Re: [IDEA] Hand Mirror (for checking corners)
My idea wasn't for you to be completely invincible while using the mirror, just less likely to get hit/detected because of the smaller hit box. Leaning and being able to aim would be too easy. At least with the mirror you'd still have to fully expose yourself to shoot. All you get with the mirror is...
- Fri Jul 19, 2013 3:12 pm
- Forum: Receiver
- Topic: more enemies
- Replies: 5
- Views: 7187
Re: more enemies
All slender man comparisons aside, I agree that the game would benefit greatly from more enemy variants. I like the crawling on walls idea actually.
- Fri Jul 19, 2013 2:34 pm
- Forum: Receiver
- Topic: Basic Receiver mod/updates
- Replies: 28
- Views: 81431
Re: Basic Receiver mod/updates
Maybe you could mod it so that individual rooms have a random color palette they can use? Sometimes you get two randomly generated map chunklets that are completely identical, and side by side. This destroys my sense of direction. If the rooms were different colors, I'd have an easier time not getti...
- Fri Jul 19, 2013 12:53 am
- Forum: Receiver
- Topic: [IDEA] Realistic Trigger Pull
- Replies: 6
- Views: 7830
Re: [IDEA] Realistic Trigger Pull
How would you differentiate between one long mouse wheel spin, and several short rapid ones? Might result in some misfire situations that are unwarranted.
- Thu Jul 18, 2013 6:45 pm
- Forum: Receiver
- Topic: Possible Additions for Next Receiver Build
- Replies: 168
- Views: 241375
Re: Possible Additions for Next Receiver Build
I feel like there needs to be a more intelligent way to check corners, rather than just stepping out then back in. I've read some suggestions for a lean feature which could work, but might make the game too easy. My idea was to have a new item for your off hand, the hand mirror. You could peak it ar...