Not sure where to post this, but here seems as good a place as any.
Just a thread to say thanks to the devs for having released and for working on great games.
Way to go wolfire team!
Search found 23 matches
- Sun Sep 22, 2013 3:08 am
- Forum: Randomness
- Topic: The corruption of todays bury
- Replies: 2
- Views: 4462
The corruption of todays bury
The rapid decline amongst the youth of today's bury, and subsequently overall rabbit culture, is due in the larger part to the re-introduction of metal into rabbit society. It is not without good reason that the elder listeners had perk ears with regards to this insidious poison. It's fowl corruptio...
- Sun Sep 22, 2013 12:41 am
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
wi in dis gaem r
3v3ry tim3 1 maek door wid hing3s
dat metal is stolen???
dat5 wi dis gaem is dum
I will make my doors wit ba5k3t w3av35 insteed
3v3ry tim3 1 maek door wid hing3s
dat metal is stolen???
dat5 wi dis gaem is dum
I will make my doors wit ba5k3t w3av35 insteed
- Sat Sep 21, 2013 8:28 pm
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
Meh idezs r l1k3 ch1n3s3 waddar torcherRetarded Username wrote:omg 2 l0ng 2 read
i dun giv a dam ab00t ur idez tehy r sh1t
lot's of dr1p5
but not in yer mou7h wh3n yer dy1ng of tirsty
- Sat Sep 21, 2013 1:33 pm
- Forum: Randomness
- Topic: randomness
- Replies: 8118
- Views: 6463292
Re: randomness
happy b-dayAmorphousGamer wrote:It's my birthday, motherfuckers. Worship me.
- Sat Sep 21, 2013 10:48 am
- Forum: Randomness
- Topic: TMNT mod for overgrowth???
- Replies: 6
- Views: 20146
Re: TMNT mod for overgrowth???
A mod is possible. Anthropomorphic turtle warriors would be legal even as an actual race, as long as they're different enough from the Inspiration. If a name-change is needed, I'd prefer "The Younger Reformed Disciples of A'tuin". That would be cool. As a style they could be really slow b...
- Sat Sep 21, 2013 6:54 am
- Forum: Wolfire
- Topic: Overgrowth Multiplayer discussion
- Replies: 139
- Views: 149001
Re: Overgrowth Multiplayer discussion
So that is why I get so many of them!Endoperez wrote: It's just that ideas are cheap, and implementation is not.
- Sat Sep 21, 2013 3:48 am
- Forum: Randomness
- Topic: TMNT mod for overgrowth???
- Replies: 6
- Views: 20146
Re: TMNT mod for overgrowth???
Or, you know, maybe the mod could be called.
Generic young adult-morphed-shinobi-tortoises.
Generic young adult-morphed-shinobi-tortoises.
- Sat Sep 21, 2013 3:37 am
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
Gr8 ideas for teh gaem rant part 4 I want all the overgrowth official legacy art assets used for map biomes to have a scripted effect such that they can be used in conjunction with a slider button to introduce seasonal variation on a spectrum scale. Also a similar texture script for ragdolls, so tha...
- Fri Sep 20, 2013 11:46 pm
- Forum: Randomness
- Topic: 42
- Replies: 13
- Views: 11381
Re: 42
Fascinating.Korban3 wrote:EVIDENCE
Not that it is true...but that my little pony is still around, and that people watch it.
Fascinating.
- Fri Sep 20, 2013 11:43 pm
- Forum: Wolfire
- Topic: Overgrowth Multiplayer discussion
- Replies: 139
- Views: 149001
Re: Overgrowth Multiplayer discussion
So you're saying they should do two games, Overgrowth and Over-avatar, and release them for the price of one game? Ok...so it would change the game too much to do that i guess. My intention was simply to offer a way to get SOME mmo functionality. I was not suggesting that it should be done to taint...
- Fri Sep 20, 2013 2:51 am
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
4nd plusers dat if day werd shoot @ meh wid doze arrows I wud grab em from da aer
- Fri Sep 20, 2013 2:30 am
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
Gr8 ideas for teh gaem rant 3 I would like to see an editor feature that lets me lock settings, scaled down, and then save a costume map. This way I can load it in a meta world space, along side another map I have made, shrunk and saved, so that I can make maps that blend together well for story tel...
- Thu Sep 19, 2013 5:14 pm
- Forum: Wolfire
- Topic: Overgrowth Multiplayer discussion
- Replies: 139
- Views: 149001
Re: Overgrowth Multiplayer discussion
What if you could select a combat style that was constantly scripted for online play? This way you would essentially be piloting an avatar with limited capabilities in terms of player direct control, however...with level scaling and customization of AI styles you could still get some online multipla...
- Thu Sep 19, 2013 4:46 pm
- Forum: Randomness
- Topic: GREAT IDEAS FOR THE GAME.
- Replies: 533
- Views: 288074
Re: GR8 IDEAS FOR TEH GAEM.
whare 15 teh uber h4rpoon so dat 2 kill da whaleM4nmoomoohk wrote:pls no my i's
dis 35t3r egg hide guuuds!