Search found 302 matches

by Sehiro
Tue Jan 21, 2014 3:37 pm
Forum: Wolfire
Topic: Fan Art
Replies: 2182
Views: 1634826

Re: Fan Art

I can draw just drafts :s
by Sehiro
Tue Jan 21, 2014 11:55 am
Forum: Overgrowth - Secret Preorder Forum
Topic: A friend.
Replies: 32
Views: 4771

Re: A friend.

Plot twist: The friend is in love with Deimo and wants to be dry humped. Or just humped.
by Sehiro
Tue Jan 21, 2014 10:22 am
Forum: Randomness
Topic: DDOS Protection
Replies: 19
Views: 31286

Re: DDOS Protection

*bomb falling and gunfire*
Jeff, put it back, PUT IT BACK!
*bomb exploding*
Oh God, they have shemales too, we are never gonna do it!
*heavy gunfire*
Grabs the radio: Jeff, we are under heavy fire, we nee-
*grenade exploding*
(lying corpse and radio apart)
*static charges and machine-guns' blasts*
by Sehiro
Mon Jan 20, 2014 1:23 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: A friend.
Replies: 32
Views: 4771

Re: A friend.

Just looked up "dry humping". Was not disappointed.
by Sehiro
Mon Jan 20, 2014 6:11 am
Forum: Modding
Topic: Mod idea: stats and levels in the Arena
Replies: 138
Views: 15159

Re: Mod idea: stats and levels in the Arena

Let's just agree that late replies are going to happen, and stop apologizing for them. No holiday break any more, not as much time for the fun stuff... :D *Thumb up* I like simplifying the health stuff. So we just change the health, and maybe look into the passive blocking, and that's all we do for...
by Sehiro
Mon Jan 13, 2014 3:12 pm
Forum: Modding
Topic: Mod idea: stats and levels in the Arena
Replies: 138
Views: 15159

Re: Mod idea: stats and levels in the Arena

Ok guys, sorry for the late and very imprecise reply, I had an exam today and will have others very soon, and right now, I am kinda in a hurry so I didn't figured out all the percentage Endo provided. Anyway this message is to tell you to do whatever you prefer about the math, my method was just an ...
by Sehiro
Sat Jan 11, 2014 3:05 am
Forum: Modding
Topic: Mod idea: stats and levels in the Arena
Replies: 138
Views: 15159

Re: Mod idea: stats and levels in the Arena

I understand what you mean and ok, let's include the agility aspect under the speed attribute :) Even if, to give more the idea of which parameters are going to be modified by this attribute I would call it with another name. Dunna, maybe Swiftness? Agility? Dexterity? Quickness? P.s. I am thinking ...
by Sehiro
Sat Jan 11, 2014 2:53 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 123025

Re: What do you want to be implemented in the next build?

Ok, no age, I understand why not now. Thank you for the feedback :)
by Sehiro
Fri Jan 10, 2014 1:14 pm
Forum: Modding
Topic: [Weapon] Darts
Replies: 19
Views: 4439

Re: [Weapon] Darts

If you change the color of the little ones and increase their damage you can say to have "poison darts". I mean, assassin usually don't throw daggers, even if they use them in close combat, so throwing a poisoned dart would be... dunna, very cool.
by Sehiro
Fri Jan 10, 2014 7:49 am
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 123025

Re: What do you want to be implemented in the next build?

What about a parameter for age? We have fat, we have muscle... Y NO AGE? ლ(ಠ益ಠლ) No seriously, imagine, children would be small, but still have big heads, eyes and ears while old men would have a white shade around the mustache, the eyebrows and the ears... And maybe age could affect size too, like...
by Sehiro
Fri Jan 10, 2014 5:10 am
Forum: Modding
Topic: Mod idea: stats and levels in the Arena
Replies: 138
Views: 15159

Re: Mod idea: stats and levels in the Arena

First of all I wish to thank you for the constant work and effort you spend in this mod. I saw the progression (I saw you solved a problem after the other) even if I understood little to no technical parts. Secondly I really hadn't thought about changing the appearance while changing the attributes,...
by Sehiro
Wed Jan 08, 2014 5:33 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 123025

Re: What do you want to be implemented in the next build?

A death-replay-cinematic-camera-function, both when killing enemies and when you die. Maybe with settings like random, always off, rare, often and always on.
by Sehiro
Wed Jan 08, 2014 4:43 am
Forum: Modding
Topic: [Hotspot] Landmine
Replies: 35
Views: 5815

Re: [Hotspot] Landmine

:shock:
It's... just... amazing.
by Sehiro
Wed Jan 08, 2014 4:26 am
Forum: Randomness
Topic: Good free Mac MMORPGs
Replies: 40
Views: 47672

Re: Good free Mac MMORPGs

Zombie Grinder is quite funny. And it's not exactly a mmorpg, but more a action/arcade/beat'em up/mmorpg. But it's in alpha :P
Check it out it's a good time killer and works on old macs too.
by Sehiro
Mon Jan 06, 2014 4:18 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: What do you want to be implemented in the next build?
Replies: 722
Views: 123025

Re: What do you want to be implemented in the next build?

Parameters for patrol points! Currently the ai just goes from one to the next, flipping course when he gets to the last patrol point. There should be a parameter where you can control whether the ai will pause (and how long in seconds), or stop once he reaches the last point instead of turning back...