Search found 17 matches

by Andrew1994
Thu Feb 06, 2014 7:56 pm
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Hmm I guess, but most OS have different architecture and such, its much like going to the build and outputting it to a ps3 or other console.
by Andrew1994
Thu Feb 06, 2014 12:52 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

hahaha, cheers man, hmmm ive never had a MAC, even more so have no idea how to make games for one. well he said he would make a mac compatible version I'm just making the weapons so whenever they are needed they can be downloaded whenever. seriously feel free to use them or browse the models on your...
by Andrew1994
Wed Feb 05, 2014 4:34 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Does anyone think there should be a separate menu to the main menu in receiver, say if there's so many guns it get's annoying to keep scrolling so why not like on button press "i" it opens up a seperate menu with all the guns? But it doesn't have to be implemented modding takes a while and programmi...
by Andrew1994
Wed Feb 05, 2014 2:17 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

I created a H&K USP
by Andrew1994
Tue Feb 04, 2014 10:13 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

I said I would complete it tomorrow but meh, its done ;) feedback would be awesome, not sure if its of high enough quality but I'm sure it's an improvement on the old m16 model a page back on this forum.

Cheers,
Andrew,
by Andrew1994
Tue Feb 04, 2014 8:44 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Cheers for the feedback, well to get things transparent like you suggest reguires a grey'ish colour on the part that you want transparent which is a part of the magazine and the texture that says "opacity" which mean black is visible texture and while is invisible, to get the effect of those magazin...
by Andrew1994
Tue Feb 04, 2014 3:21 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

hahahahaha :) thanks, that'll be for free thanks :P magic for all, actually its 5 years of using 3ds max.
by Andrew1994
Tue Feb 04, 2014 2:31 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Its entirely possible, but the magazine etc... would need to be textured with an opacity (or alpha map) not sure but only on the parts that need to be transparent. and P90's have it as well. I don't know if all the other mechanics work like if the bullets are animated to feed through the gun entirel...
by Andrew1994
Mon Feb 03, 2014 4:19 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Beretta Magazine (forgot to add it)
by Andrew1994
Sun Feb 02, 2014 8:12 pm
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Cheers man :) glad I could help. let me know if you want any other weapons done, I just don't want to keep making models and spam this whole forum with weapon models :P Also just a quick question do the weapons you get, get rigged or is it the action type that makes the weapon move back like slide b...
by Andrew1994
Sat Feb 01, 2014 1:03 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

The Model is done. I hope it works out.
by Andrew1994
Fri Jan 31, 2014 10:12 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Also to those that want more guns like me :) I have an attachment of a folder of a lot of my gun references and if any of you want you can suggest some to me, and or also write the name of any other weapon not on this list, and I will find the weapon references and start working on those once the be...
by Andrew1994
Fri Jan 31, 2014 8:13 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Hey guys,
Be sure to (not) implement the gun into the game as of yet unless you want an outdated looking model, I'm adding better sights and also adding UV's on all parts of the model. The model is 2,011 polygons.
by Andrew1994
Fri Jan 31, 2014 3:56 am
Forum: Receiver
Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
Replies: 392
Views: 245102

Re: Weapon Additions - Updated Nov. 16th

Hey thanks,
I modelled a lot separately trying to make it as close to "mechanically" possible and the smaller bits are floating geometry so if skinned the safety on the slide can have a bone attached to it and animated.