Search found 8 matches
- Sun Oct 13, 2013 10:28 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How Do I Edit A Spawning Actor's Properties?
- Replies: 3
- Views: 642
How Do I Edit A Spawning Actor's Properties?
Right now when I play arena the spawns spawn randomly generated actors... How do I make it where I can make the spawns spawn 200 Damage Res. actors?
- Sun Oct 13, 2013 10:01 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Can Someone Send Me The Link To The Original Arena?
- Replies: 2
- Views: 506
Can Someone Send Me The Link To The Original Arena?
I accidentally edited the Arena map in Overgrowth and saved it. It's messed up now and I would like to fix it without reinstalling the game or whatever.
I downloaded other arenas but they don't have the same features like team combat and random generated gamemodes.
I downloaded other arenas but they don't have the same features like team combat and random generated gamemodes.
- Sat Oct 12, 2013 5:25 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Hit Detection Needs Improvement
- Replies: 16
- Views: 2034
Re: Hit Detection Needs Improvement
Hey this is an ALPHA game. We're supposed to give suggestions to help the game improve when it becomes available to public as alpha testers, whether it be impossible or not. It isn't like this is a game already released where the engine is fully finished where it's already too late to change any th...
- Sat Oct 12, 2013 5:20 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Hit Detection Needs Improvement
- Replies: 16
- Views: 2034
Re: Hit Detection Needs Improvement
This really wouldn't be possible with the current set-up. The hits are purely based on reactions. How far someone is and whether the attack has been countered. The actual position of the physical objects involved has no effect. Im with OP on this one. They really should make hit detection based on ...
- Sat Oct 12, 2013 3:10 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Two things...
- Replies: 6
- Views: 1126
Re: Two things...
i have one question for you though, how does crawling when seriously injured give you any chance of winning the fight, or completing another fight after being injured? i ask because in most maps your objective is to kill all enemies which you cant do if you have to crawl into a fight.[/quote] Late r...
- Sat Oct 12, 2013 3:03 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Hit Detection Needs Improvement
- Replies: 16
- Views: 2034
Hit Detection Needs Improvement
I've had an enemy's sword miss me by miles and I still got sliced for it. The gameplay would be 100x better if swords only did damage if they actually hit you when you get cut, so during slowmo we would feel like major badasses having dodged that sword by barely a centimeter. Oh and if the sword was...
- Wed Oct 09, 2013 8:43 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: How did you find out about Overgrowth?
- Replies: 2332
- Views: 380717
Re: How did you find out about Overgrowth?
I found out when some guy posted on /r/DayZ stating how DayZ should have blood physics like Overgrowth... He gave a little link showing off the blood effects so we understand what he meant with it. My eye lenses turned into hearts as I was watching... I've always been looking for a game with realist...
- Wed Oct 09, 2013 8:40 pm
- Forum: Receiver
- Topic: Laggy In Reciever?
- Replies: 4
- Views: 10439
Laggy In Reciever?
GPU : GT 620 Processor : i5 3450 Ram : 8 GB I can run Overgrowth no problem, it's as smooth as a baby's ass... Which overgrowth obviously has better graphics and you'd think it'd be more tough on PCs with it's excellent animations and physics... But I can't play reciever even with lowest settings.. ...