Search found 86 matches

by halzoid
Sun Dec 30, 2018 4:07 am
Forum: Receiver
Topic: Just cheking
Replies: 1
Views: 928

Re: Just cheking

The community is still livin', they're mostly just hiding away on the Discord, there's not a huge amount of activity on Forums anymore.


Join the Discord here: https://discord.gg/qaY23PF
by halzoid
Tue Jul 03, 2018 2:37 pm
Forum: Overgrowth
Topic: Easter Egg - Who is this man?
Replies: 3
Views: 1524

Re: Easter Egg - Who is this man?

Constance, the developer of Therium 2, just really likes his face...

There was originally a purple smiley face, but they were replaced by this lad...

There's one on nearly every level, try and find them all... (not all are in the level play space, some require the editor or some mad parkour skill)
by halzoid
Wed Jan 10, 2018 3:22 pm
Forum: Wolfire
Topic: Stuck in Loading Screen?
Replies: 2
Views: 1693

Re: Stuck in Loading Screen?

Make sure you're not changing that level script, I'd say. If it was the mod.xml that was causing issues, the game wouldn't even launch and removing the checkpoints doesn't usually affect anything but progression.
by halzoid
Mon Oct 23, 2017 3:12 am
Forum: Randomness
Topic: Help Editor Please 2017
Replies: 1
Views: 1390

Re: Help Editor Please 2017

No worries about the bad English, it was easy enough to understand. 1: Dead bodies You can select an NPC's spawn and press Ctrl+K to make them dead at spawn. I think the posistion they're in when you press Ctrl+k determines how their ragdoll will be, so knocking them out, then positioning them befor...
by halzoid
Mon Oct 09, 2017 7:27 pm
Forum: Randomness
Topic: randomness
Replies: 8116
Views: 1356173

Re: randomness

Oh hey, you're alive?
Most people hide on the Discord nowadays.
by halzoid
Mon Oct 09, 2017 7:22 pm
Forum: Wolfire
Topic: Two frustrating oversights regardings weapons!
Replies: 4
Views: 2838

Re: Two frustrating oversights regardings weapons!

Not sure about level transitions, but Weapon checkpoints are having something done about them. At the very least, checkpoints spawn you with the weapon Turner should be carrying at said point (namely the boat level in which by the last checkpoint you spawn with both a sword and a knife). You can sti...
by halzoid
Tue Oct 03, 2017 6:10 am
Forum: Wolfire
Topic: Too Much Bloom
Replies: 3
Views: 2464

Re: Too Much Bloom

I remember I used to get this a lot on my old hardware, I'm not saying your hardware is bad btw xD If it's the same problem it seems like it's an issue with OpenGL Rendering, sometimes reloading the level a few times can fix it, but you can always manually tweak the lighting and post process effects...
by halzoid
Mon Jun 12, 2017 3:45 am
Forum: Wolfire
Topic: Saving and checkpoints
Replies: 3
Views: 2546

Re: Saving and checkpoints

I agree that levels can be difficult without checkpoints, but by the time the official Overgrowth campaign is released with the game, checkpoints will have been fully implemented. Currently checkpoints work well and can spawn and delete enemies as you enter them, which improves performance as well a...
by halzoid
Fri May 19, 2017 6:40 am
Forum: Wolfire
Topic: dialogue in my map disappear help
Replies: 2
Views: 2396

Re: dialogue in my map disappear help

Seems like a bug. Nothing should disappear after a save.
Are you sure you're loading the same map, it's possible you've saved it as a new map and opened the level from the recent files (which wouldn't be the 'saved as' file)
by halzoid
Thu May 18, 2017 8:44 am
Forum: Wolfire
Topic: Overgrowth: Family Sharing and Workshop Mods
Replies: 2
Views: 1908

Re: Overgrowth: Family Sharing and Workshop Mods

Workshop is open, not sure how Steam handles Workshop for Overgrowth as it seems like it's now been opened for players who have the game on their library, not sure if having it on family share changes that. https://i.gyazo.com/d5ffe9e7fa3f068ccd83ad1d96984e11.png The Workshop is only accessible from...
by halzoid
Fri May 12, 2017 4:42 am
Forum: Wolfire
Topic: Something i would like to add
Replies: 2
Views: 1873

Re: Something i would like to add

This feature is in the game and I believe it has been since a207, you'll just have to hold alt and attach one spawn point to another, once that npc sees the character it should be following it will begin trailing close behind them.
by halzoid
Thu May 11, 2017 4:58 pm
Forum: Wolfire
Topic: How to access the Overgrowth - Secret Preorder Forum
Replies: 261
Views: 489856

Re: How to access the Overgrowth - Secret Preorder Forum

So i got this game from the Humble Freedom Bundle and i know my HB key for Overgrowth but when i paste it here (http://www.wolfire.com/spf) and hit submit it redirects me to "Contact us". I dont know why. Also, why not using Steam workshop to share mods and content? The Humble Bundle key isn't the ...
by halzoid
Sat Apr 15, 2017 9:34 pm
Forum: Receiver
Topic: Luck?
Replies: 1
Views: 2579

Re: Luck?

Luck.
by halzoid
Sun Apr 09, 2017 9:06 pm
Forum: Wolfire
Topic: overgrowth main menu problem
Replies: 5
Views: 2496

Re: overgrowth main menu problem

While my menu looks different, the buttons are exactly the same, just follow what I do

Image
by halzoid
Sat Apr 08, 2017 11:39 am
Forum: Wolfire
Topic: overgrowth main menu problem
Replies: 5
Views: 2496

Re: overgrowth main menu problem

Beta 3 has a new menu on the way which has a very nice new menu What EPR said is true, Currently the only way to load levels and item mods is through the external browers If you want to load in sandbox levels just go to file/load level. This will open a new window, go into Project60 and you'll find ...