Search found 6 matches

by Dogstreet
Fri Jan 10, 2014 11:34 am
Forum: Overgrowth - Secret Preorder Forum
Topic: Fall damage, and lack of it
Replies: 15
Views: 2552

Re: Fall damage, and lack of it

I think the fall damage thing may be a bug related to rolling in mid-air. I've noticed that if you jump/fall from something pretty high, but roll in mid-air a little before hitting the ground you survive (assuming you land on your feet). I'll fire up the game at some point and do a direct jump vs. j...
by Dogstreet
Sat Dec 21, 2013 7:26 am
Forum: Modding
Topic: New Map: Sky Temple
Replies: 36
Views: 6672

Re: New Map: Sky Temple

Awesome! - Thanks I'll give it a go! :)
by Dogstreet
Fri Dec 20, 2013 6:25 pm
Forum: Overgrowth - Secret Preorder Forum
Topic: Foothold
Replies: 38
Views: 7532

Re: Foothold

Hey! I rrreeaalllyy want to take a look at your map, but I keep getting the error that it could not load greenhills_color.tga


any thoughts?
by Dogstreet
Fri Dec 20, 2013 6:23 pm
Forum: Modding
Topic: [Map] The Warlord
Replies: 4
Views: 1771

Re: [Map] The Warlord

Hey! - Really liked the map - short and sweet, but nicely done! :D

.. you could totally make more out of the "maze" section at the beginning...
by Dogstreet
Fri Dec 20, 2013 6:21 pm
Forum: Modding
Topic: New Map: Sky Temple
Replies: 36
Views: 6672

Re: New Map: Sky Temple

Really liked the look of this one... but keep getting an error and crash :-S

"Skeleton File and Model file have different vertex counts"... any thoughts?
by Dogstreet
Fri Dec 20, 2013 6:19 pm
Forum: Modding
Topic: [Map] Abandoned Shards
Replies: 5
Views: 1657

Re: [Map] Abandoned Shards

I really liked the "stark" look of the map - as a fairly new player kinda helped me get to grips with the jumps, rolls and ledge grabbing....

... that one bag was TTRRRIICCCKKYYYY to get out with!! ... did it after lots of attempts tho! :D

Nice work