Hot damn, welcome back.Josh707 wrote:Well I'm back now.
Search found 5 matches
- Tue Oct 14, 2014 9:43 am
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 534770
Re: Weapon Additions - Updated Feb. 15th
- Sat Feb 22, 2014 5:39 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 534770
Re: Weapon Additions - Updated Feb. 15th
I'm not asking for a full-blown new update but could we get a small hotfix for the armor problem, please?
- Thu Feb 20, 2014 1:43 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 534770
Re: Weapon Additions - Updated Feb. 15th
How about insane reaction speed and incredibly large FOV in combination with that? The game would become unplayable but oh my god, that would be hilarious to see.APsychonaut wrote:i'm imagining turretcopters.schizoidvoid wrote:rotation speed for the turrets?
and i'm loving it.
- Mon Feb 17, 2014 3:34 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 534770
Re: Weapon Additions - Updated Feb. 15th
I've got a few ideas for improvements. First off, flashlight/magazine shadows: It is wierd to see the floating shadow of a flashlight where there is supposed to be a body. I noticed the same for the Thompson mag, so maybe take the shadow for these items out? Next, magazines: I noticed sometimes the ...
- Mon Feb 10, 2014 2:56 pm
- Forum: Receiver
- Topic: Weapon Additions - Updated Feb. 15th 2014 (Discontinued)
- Replies: 392
- Views: 534770
Re: Weapon Additions - Updated Nov. 16th
+ all the other models =Korban3 wrote:FS2000 models
*gungasm*